Player Matchup

Agni
Agni
Amain27
Agni
Level 148
God Stats
19W - 19L
1,658 SR
Queue Stats
62W - 83L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
Bbro29
Cthulhu
Level 68
God Stats
2W - 2L
1,602 SR
Queue Stats
34W - 42L
1,471 Elo+
Party 1
Ullr
Ullr
Dragonfish
Ullr
Level 124
God Stats
1W - 1L
1,391 SR
Queue Stats
77W - 72L
1,463 Elo+
Party 1
Loki
Loki
Imnotgood9078
Loki
Level 128
God Stats
38W - 25L
1,772 SR
Queue Stats
158W - 126L
1,584 Elo+
Solo
Xing Tian
Xing Tian
Solkris
Xing Tian
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 43L
1,334 Elo+
Party 1
Team Averages
Level 113
1,585 SR
1,453 Elo+

VS

Team Averages
Level 116
1,447 SR
1,443 Elo+
Loki
Loki
 
Loki
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BatuKhamm
Izanami
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 55L
1,332 Elo+
Party 2
Bastet
Bastet
LastKingKoob
Bastet
Level 146
God Stats
4W - 2L
1,508 SR
Queue Stats
123W - 103L
1,533 Elo+
Solo
Merlin
Merlin
PR0ZE0N
Merlin
Level 126
God Stats
0W - 2L
1,228 SR
Queue Stats
128W - 117L
1,520 Elo+
Solo
Ymir
Ymir
cjezzo
Ymir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 56L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Amain27
Agni
15
5 / 2 / 4
9,554
637
10,898
7,092
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Bbro29
Cthulhu
11
0 / 3 / 5
7,249
483
6,171
14,810
11,706
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 0 / 2
9,594
640
9,084
8,702
3,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
6 / 3 / 6
8,865
591
9,212
11,437
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Xing Tian
Solkris
Xing Tian
12
0 / 5 / 2
7,299
487
6,213
12,193
6,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
2 / 5 / 3
7,634
509
6,896
13,642
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Izanami
BatuKhamm
Izanami
13
1 / 3 / 1
7,216
481
5,345
8,273
2,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bastet
15
7 / 4 / 0
9,313
621
12,487
14,708
4,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
PR0ZE0N
Merlin
15
3 / 3 / 1
8,589
573
5,939
8,240
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ymir
cjezzo
Ymir
11
0 / 2 / 5
6,403
427
4,412
12,343
8,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
17
Kills
13
13
Deaths
17
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
5
3
0.7
W
Agni
Amain27
Agni
5
2
4
3.5
L
Izanami
BatuKhamm
Izanami
1
3
1
0.5
W
Cthulhu
Bbro29
Cthulhu
0
3
5
0.83
W
6
0
2
7
W
6
3
6
3
L
Bastet
7
4
0
1.75
L
Merlin
PR0ZE0N
Merlin
3
3
1
1.17
W
Xing Tian
Solkris
Xing Tian
0
5
2
0.2
L
Ymir
cjezzo
Ymir
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,578
Damage
35,079
54,234
Taken
57,206
27,824
Mitigated
21,271
11,832
Healing
14,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,896
2,288
0
5,670
13,642
3,290
0
5,128
8,080
0
55,580
W
Agni
Amain27
Agni
10,898
359
0
1,110
7,092
2,296
898
1,475
5,358
57,568
0
L
Izanami
BatuKhamm
Izanami
5,345
4,039
0
2,063
8,273
2,563
0
1,046
7,227
0
59,047
W
Cthulhu
Bbro29
Cthulhu
6,171
442
144
2,923
14,810
11,706
29
5,429
8,717
21,811
1,538
W
9,084
2,567
0
2,785
8,702
3,252
979
287
8,363
0
79,875
W
9,212
2,711
0
4,305
11,437
3,597
469
930
10,354
0
57,319
L
Bastet
12,487
2,519
0
4,162
14,708
4,449
0
6,389
7,526
0
66,386
L
Merlin
PR0ZE0N
Merlin
5,939
206
0
678
8,240
2,235
0
3,205
4,711
62,207
487
W
Xing Tian
Solkris
Xing Tian
6,213
316
0
565
12,193
6,973
119
668
11,473
38,774
0
L
Ymir
cjezzo
Ymir
4,412
712
0
1,866
12,343
8,734
0
5,078
7,024
20,311
341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,561
Gold Earned
39,155
445
Minions Killed
479
0
Camps Cleared
0
1,530,060
Distance Traveled
1,483,888
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,634
509
79
5
0
323,929
0
W
Agni
9,554
637
112
7
0
315,581
0
L
Izanami
7,216
481
126
8
0
260,769
4
W
Cthulhu
7,249
483
41
3
0
310,152
0
W
Ullr
9,594
640
150
10
0
307,099
1
W
Loki
8,865
591
84
6
0
353,588
5
L
Bastet
9,313
621
114
8
0
288,564
0
L
Merlin
8,589
573
137
9
0
303,278
5
W
Xing Tian
7,299
487
58
4
0
243,640
0
L
Ymir
6,403
427
23
2
0
307,348
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role