Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Charpaw
Danzaburou
Level 153
God Stats
100W - 53L
1,729 SR
Queue Stats
176W - 156L
1,593 Elo+
Party 2
Ymir
Ymir
Doughboy64xDV
Ymir
Level 199
God Stats
6W - 2L
1,719 SR
Queue Stats
182W - 163L
1,540 Elo+
Solo
Nu Wa
Nu Wa
Orfanslayer
Nu Wa
Level 66
God Stats
19W - 23L
1,449 SR
Queue Stats
91W - 98L
1,456 Elo+
Party 2
Skadi
Skadi
Skuttlebutts
Skadi
Level 140
God Stats
69W - 53L
1,635 SR
Queue Stats
135W - 140L
1,500 Elo+
Party 2
Team Averages
Level 135
1,606 SR
1,518 Elo+

VS

Team Averages
Level 118
1,503 SR
1,510 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
GMC_OnlyCake
Ne Zha
Level 125
God Stats
11W - 6L
1,719 SR
Queue Stats
222W - 218L
1,534 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sloth5565834
Cu Chulainn
Level 81
God Stats
4W - 18L
1,296 SR
Queue Stats
283W - 315L
1,483 Elo+
Solo
Chronos
Chronos
YoloBeefKing
Chronos
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
272W - 254L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 0 / 7
5,954
595
4,215
5,870
5,502
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
Charpaw
Danzaburou
13
10 / 0 / 3
8,369
837
7,614
5,456
2,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
6 / 1 / 3
7,242
724
4,422
6,510
2,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 1 / 7
6,265
627
4,719
4,196
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
3 / 0 / 2
6,472
647
4,720
3,881
1,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
0 / 2 / 0
4,842
484
2,079
5,643
1,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
 
Ymir
7
0 / 1 / 0
4,415
442
1,820
4,520
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ne Zha
8
0 / 4 / 1
4,669
467
2,384
7,885
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cu Chulainn
Sloth5565834
Cu Chulainn
8
0 / 8 / 0
4,775
478
1,656
10,006
2,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chronos
YoloBeefKing
Chronos
8
2 / 5 / 0
5,047
505
3,100
7,237
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
20
Kills
2
2
Deaths
20
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
7
3.5
L
Jing Wei
 
Jing Wei
0
2
0
0
L
Ymir
 
Ymir
0
1
0
0
W
Danzaburou
Charpaw
Danzaburou
10
0
3
11.5
W
6
1
3
7.5
L
Ne Zha
0
4
1
0.13
W
1
1
7
4.5
W
3
0
2
4
L
Cu Chulainn
Sloth5565834
Cu Chulainn
0
8
0
0
L
Chronos
YoloBeefKing
Chronos
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,690
Damage
11,039
25,913
Taken
35,291
13,344
Mitigated
12,306
8,485
Healing
4,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,215
1,767
0
1,543
5,870
5,502
276
1,201
4,531
11,550
0
L
Jing Wei
 
Jing Wei
2,079
1,472
0
1,037
5,643
1,575
0
2,510
3,133
0
26,931
L
Ymir
 
Ymir
1,820
184
0
1,000
4,520
2,643
0
1,413
3,107
12,232
0
W
Danzaburou
Charpaw
Danzaburou
7,614
2,565
0
2,138
5,456
2,773
641
0
5,456
0
46,792
W
4,422
1,166
0
2,825
6,510
2,693
0
184
6,326
45,460
6,891
L
Ne Zha
2,384
531
0
626
7,885
3,188
0
2,493
5,392
0
28,546
W
4,719
1,153
0
1,182
4,196
1,197
1,433
2,180
1,890
34,152
0
W
4,720
1,167
0
797
3,881
1,179
101
759
2,964
0
42,455
L
Cu Chulainn
Sloth5565834
Cu Chulainn
1,656
230
0
948
10,006
2,924
0
2,056
7,950
0
21,950
L
Chronos
YoloBeefKing
Chronos
3,100
505
0
439
7,237
1,976
0
4,799
2,438
21,468
1,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,302
Gold Earned
23,748
332
Minions Killed
229
0
Camps Cleared
0
1,037,606
Distance Traveled
997,775
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,954
595
15
2
0
225,805
3
L
Jing Wei
4,842
484
65
7
0
178,539
0
L
Ymir
4,415
442
42
4
0
200,514
2
W
Danzaburou
8,369
837
75
8
0
181,497
0
W
Ymir
7,242
724
97
10
0
223,191
0
L
Ne Zha
4,669
467
43
4
0
231,189
0
W
Nu Wa
6,265
627
51
5
0
188,922
0
W
Skadi
6,472
647
94
9
0
218,191
0
L
Cu Chulainn
4,775
478
42
4
0
194,011
3
L
Chronos
5,047
505
37
4
0
193,522
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role