Player Matchup

Sobek
Sobek
Gold III
DiosArez
Sobek
Gold III
Level 151
God Stats
7W - 4L
1,774 SR
Queue Stats
61W - 54L
1,586 MMR
Solo
Anubis
Anubis
Platinum V
FearTiga
Anubis
Platinum V
Level 155
God Stats
5W - 4L
1,487 SR
Queue Stats
366W - 354L
1,609 MMR
Solo
Izanami
Izanami
Gold I
Galedon
Izanami
Gold I
Level 209
God Stats
94W - 81L
1,630 SR
Queue Stats
158W - 158L
1,590 MMR
Solo
Hera
Hera
Platinum V
SergioG0D
Hera
Platinum V
Level 145
God Stats
23W - 22L
1,648 SR
Queue Stats
187W - 185L
1,604 MMR
Solo
Bastet
Bastet
Gold III
martinseb7
Bastet
Gold III
Level 158
God Stats
2W - 1L
1,505 SR
Queue Stats
87W - 84L
1,571 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 164
1,609 SR
1,592 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 110
1,477 SR
1,584 MMR
King Arthur
King Arthur
Gold III
Dylan1046
King Arthur
Gold III
Level 129
God Stats
4W - 4L
1,386 SR
Queue Stats
155W - 165L
1,567 MMR
Solo
Ra
Ra
Gold III
Saxyyfeeling
Ra
Gold III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,691 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
dreigonprain
Sylvanus
Gold IV
Level 156
God Stats
2W - 5L
1,361 SR
Queue Stats
290W - 289L
1,584 MMR
Solo
Chiron
Chiron
Gold I
lliGotBigBallsll
Chiron
Gold I
Level 109
God Stats
0W - 1L
1,621 SR
Queue Stats
52W - 50L
1,585 MMR
Solo
Chronos
Chronos
Gold IV
qPetrichor
Chronos
Gold IV
Level 86
God Stats
1W - 2L
1,515 SR
Queue Stats
37W - 36L
1,491 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DiosArez
Sobek
9
1 / 2 / 5
5,228
523
4,008
7,960
3,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
FearTiga
Anubis
13
4 / 0 / 0
7,752
775
4,560
4,460
1,791
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Izanami
Galedon
Izanami
12
2 / 1 / 2
6,699
670
4,955
5,551
1,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
11
4 / 4 / 0
6,696
670
4,472
5,222
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
martinseb7
Bastet
10
3 / 1 / 5
6,194
619
5,662
6,074
1,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
KumbhakarnaAresJanusSusano

VS

Bans
ThanatosNu WaHachimanBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dylan1046
King Arthur
9
0 / 5 / 0
4,929
493
506
8,348
1,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
3 / 2 / 1
6,277
628
4,222
4,702
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
dreigonprain
Sylvanus
10
1 / 3 / 4
5,208
521
3,752
8,869
4,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 2 / 0
6,011
601
5,284
5,716
1,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Chronos
qPetrichor
Chronos
11
1 / 3 / 4
5,722
572
2,998
7,835
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
14
Kills
8
8
Deaths
15
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
DiosArez
Sobek
1
2
5
1.75
L
King Arthur
Dylan1046
King Arthur
0
5
0
0
W
Anubis
FearTiga
Anubis
4
0
0
4
W
Izanami
Galedon
Izanami
2
1
2
3
L
3
2
1
1.75
W
Hera
4
4
0
1
L
Sylvanus
dreigonprain
Sylvanus
1
3
4
1
L
3
2
0
1.5
W
Bastet
martinseb7
Bastet
3
1
5
5.5
L
Chronos
qPetrichor
Chronos
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,657
Damage
16,762
29,267
Taken
35,470
10,531
Mitigated
11,884
10,384
Healing
11,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
DiosArez
Sobek
4,008
100
0
2,142
7,960
3,863
0
3,660
4,098
15,607
428
L
King Arthur
Dylan1046
King Arthur
506
18
0
1,581
8,348
1,748
0
4,548
3,800
0
31,345
W
Anubis
FearTiga
Anubis
4,560
170
0
3,559
4,460
1,791
94
107
4,353
57,112
2,197
W
Izanami
Galedon
Izanami
4,955
3,087
0
1,412
5,551
1,677
846
1,100
4,451
0
46,366
L
4,222
230
125
1,473
4,702
1,288
0
2,110
2,318
40,161
791
W
Hera
4,472
699
0
1,276
5,222
1,515
441
3,608
1,436
42,578
0
L
Sylvanus
dreigonprain
Sylvanus
3,752
937
512
2,848
8,869
4,894
0
2,522
5,753
18,520
10,650
L
5,284
1,901
205
1,937
5,716
1,543
0
640
4,845
0
35,713
W
Bastet
martinseb7
Bastet
5,662
1,959
0
1,995
6,074
1,685
0
1,860
4,120
0
29,472
L
Chronos
qPetrichor
Chronos
2,998
634
0
3,121
7,835
2,411
0
1,860
5,812
37,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,569
Gold Earned
28,147
392
Minions Killed
345
0
Camps Cleared
0
1,060,721
Distance Traveled
999,907
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,228
523
37
4
0
233,890
2
L
King Arthur
4,929
493
60
6
0
175,694
0
W
Anubis
7,752
775
115
12
0
162,762
2
W
Izanami
6,699
670
92
9
0
196,099
2
L
Ra
6,277
628
87
9
0
216,347
3
W
Hera
6,696
670
102
10
0
198,603
2
L
Sylvanus
5,208
521
49
5
0
184,090
2
L
Chiron
6,011
601
77
8
0
190,080
1
W
Bastet
6,194
619
46
5
0
269,367
3
L
Chronos
5,722
572
72
7
0
233,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role