Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AhegaoDesu
Arachne
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 57L
1,517 Elo+
Party 2
Ganesha
Ganesha
Kr0SpL
Ganesha
Level 203
God Stats
10W - 16L
1,413 SR
Queue Stats
433W - 421L
1,423 Elo+
Solo
Izanami
Izanami
SinfulDryad
Izanami
Level 103
God Stats
4W - 1L
1,776 SR
Queue Stats
68W - 56L
1,489 Elo+
Party 2
Mulan
Mulan
akumasdark
Mulan
Level 121
God Stats
37W - 24L
1,594 SR
Queue Stats
44W - 37L
1,553 Elo+
Solo
Team Averages
Level 136
1,557 SR
1,496 Elo+

VS

Team Averages
Level 130
1,548 SR
1,485 Elo+
Hera
Hera
HellishHydra170
Hera
Level 145
God Stats
3W - 3L
1,590 SR
Queue Stats
150W - 146L
1,428 Elo+
Party 1
Guan Yu
Guan Yu
Quilgami
Guan Yu
Level 156
God Stats
3W - 3L
1,536 SR
Queue Stats
79W - 61L
1,572 Elo+
Party 3
Nike
Nike
SoteriaStyx
Nike
Level 119
God Stats
11W - 9L
1,598 SR
Queue Stats
137W - 133L
1,421 Elo+
Party 1
Bastet
Bastet
dxddy_pooh
Bastet
Level 106
God Stats
3W - 3L
1,515 SR
Queue Stats
243W - 228L
1,496 Elo+
Solo
Nut
Nut
luv sic iii
Nut
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
5 / 2 / 1
8,779
549
6,513
11,328
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
AhegaoDesu
Arachne
13
1 / 2 / 7
8,014
501
5,916
16,050
5,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ganesha
Kr0SpL
Ganesha
13
0 / 0 / 9
9,012
563
4,488
13,522
10,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Izanami
SinfulDryad
Izanami
15
5 / 3 / 2
9,236
577
9,366
11,279
4,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
16
11 / 1 / 3
10,477
655
15,007
13,142
10,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 2
8,783
549
14,856
6,125
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Quilgami
Guan Yu
14
3 / 5 / 1
8,034
502
10,089
14,883
9,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
0 / 8 / 1
7,062
441
4,509
14,831
8,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
dxddy_pooh
Bastet
10
2 / 3 / 1
6,697
419
6,435
11,728
8,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 6 / 0
7,384
462
6,342
12,038
4,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
22
Kills
8
8
Deaths
22
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
2
1
2.75
W
Arachne
AhegaoDesu
Arachne
1
2
7
2.25
L
2
0
2
3
W
Ganesha
Kr0SpL
Ganesha
0
0
9
4.5
L
Guan Yu
Quilgami
Guan Yu
3
5
1
0.7
W
Izanami
SinfulDryad
Izanami
5
3
2
2
L
0
8
1
0.06
W
Mulan
11
1
3
12.5
L
Bastet
dxddy_pooh
Bastet
2
3
1
0.83
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,290
Damage
42,231
65,321
Taken
59,605
33,853
Mitigated
32,172
29,584
Healing
16,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,513
474
1,851
6,445
11,328
2,872
104
3,575
7,481
56,291
1,005
W
Arachne
AhegaoDesu
Arachne
5,916
4,345
0
5,121
16,050
5,673
0
3,035
12,611
0
57,480
L
14,856
2,957
0
1,496
6,125
2,118
33
2,648
3,477
70,008
2,598
W
Ganesha
Kr0SpL
Ganesha
4,488
326
4,681
5,918
13,522
10,746
82
3,331
9,939
31,896
1,225
L
Guan Yu
Quilgami
Guan Yu
10,089
1,698
352
5,410
14,883
9,223
0
2,659
12,224
0
64,074
W
Izanami
SinfulDryad
Izanami
9,366
5,807
0
2,008
11,279
4,092
2,936
2,628
8,511
0
68,939
L
4,509
504
0
3,244
14,831
8,156
0
219
14,612
0
40,834
W
Mulan
15,007
1,443
0
3,560
13,142
10,470
393
1,425
11,254
0
74,772
L
Bastet
dxddy_pooh
Bastet
6,435
1,196
0
3,379
11,728
8,487
0
2,802
8,926
0
23,073
L
6,342
2,917
0
2,527
12,038
4,188
0
2,403
9,635
0
51,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,518
Gold Earned
37,960
458
Minions Killed
468
0
Camps Cleared
0
1,586,971
Distance Traveled
1,515,433
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,779
549
106
7
0
336,854
4
W
Arachne
8,014
501
85
5
0
359,730
4
L
Hera
8,783
549
153
10
0
313,014
0
W
Ganesha
9,012
563
7
0
0
328,030
7
L
Guan Yu
8,034
502
104
7
0
353,604
4
W
Izanami
9,236
577
163
10
0
281,688
2
L
Nike
7,062
441
78
5
0
249,261
1
W
Mulan
10,477
655
97
6
0
280,669
1
L
Bastet
6,697
419
39
2
0
326,092
0
L
Nut
7,384
462
94
6
0
273,462
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role