Player Matchup

Merlin
Merlin
DragonWillow
Merlin
Level 159
God Stats
6W - 3L
1,710 SR
Queue Stats
739W - 705L
1,510 Elo+
Solo
He Bo
He Bo
LIVE Jordan
He Bo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,399 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LordDarkness376
Kumbhakarna
Level 153
God Stats
1W - 2L
1,442 SR
Queue Stats
85W - 100L
1,455 Elo+
Solo
Bastet
Bastet
Nielys01
Bastet
Level 49
God Stats
0W - 1L
1,297 SR
Queue Stats
49W - 65L
1,421 Elo+
Solo
Horus
Horus
pK Cody C
Horus
Level 144
God Stats
0W - 2L
1,282 SR
Queue Stats
62W - 70L
1,443 Elo+
Party 2
Team Averages
Level 126
1,446 SR
1,446 Elo+

VS

Team Averages
Level 136
1,491 SR
1,431 Elo+
Cernunnos
Cernunnos
Bhebert104
Cernunnos
Level 144
God Stats
1W - 4L
1,452 SR
Queue Stats
93W - 113L
1,426 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KramujSonolento
Cu Chulainn
Level 122
God Stats
1W - 0L
1,732 SR
Queue Stats
9W - 10L
1,492 Elo+
Solo
Terra
Terra
RudeGirl1
Terra
Level 176
God Stats
2W - 3L
1,331 SR
Queue Stats
248W - 288L
1,400 Elo+
Party 3
Ah Puch
Ah Puch
TheSassyKingg
Ah Puch
Level 111
God Stats
6W - 1L
1,435 SR
Queue Stats
126W - 163L
1,422 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Vic Vipe
Kumbhakarna
Level 128
God Stats
8W - 5L
1,506 SR
Queue Stats
268W - 289L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
7 / 4 / 5
9,256
771
17,556
15,054
11,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 5 / 5
7,669
639
7,421
9,090
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
LordDarkness376
Kumbhakarna
9
1 / 6 / 4
7,332
611
2,895
11,416
9,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Nielys01
Bastet
14
1 / 6 / 8
8,214
685
12,166
14,258
5,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
pK Cody C
Horus
17
3 / 4 / 10
9,735
811
6,794
24,356
20,133
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bhebert104
Cernunnos
15
2 / 3 / 13
9,301
775
11,648
11,555
5,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
KramujSonolento
Cu Chulainn
16
7 / 5 / 13
10,073
839
12,094
16,235
17,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Terra
RudeGirl1
Terra
15
1 / 2 / 16
8,925
744
3,436
12,720
12,039
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
18
11 / 3 / 11
11,693
974
28,353
12,989
6,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Vic Vipe
Kumbhakarna
17
4 / 1 / 20
10,171
848
10,537
18,452
18,126
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
98
13
Kills
25
25
Deaths
14
32
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Bhebert104
Cernunnos
2
3
13
2.83
L
Merlin
7
4
5
2.38
W
Cu Chulainn
KramujSonolento
Cu Chulainn
7
5
13
2.7
L
1
5
5
0.7
L
Kumbhakarna
LordDarkness376
Kumbhakarna
1
6
4
0.5
L
Bastet
Nielys01
Bastet
1
6
8
0.83
W
Terra
RudeGirl1
Terra
1
2
16
4.5
W
Ah Puch
11
3
11
5.5
W
Kumbhakarna
Vic Vipe
Kumbhakarna
4
1
20
14
L
Horus
pK Cody C
Horus
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,832
Damage
66,068
74,174
Taken
71,951
49,041
Mitigated
58,355
23,578
Healing
29,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Bhebert104
Cernunnos
11,648
5,251
153
1,493
11,555
5,068
4,063
6,536
5,019
0
24,998
L
Merlin
17,556
918
1,444
4,372
15,054
11,065
19
8,906
6,025
34,407
1,032
W
Cu Chulainn
KramujSonolento
Cu Chulainn
12,094
1,283
1,659
1,730
16,235
17,045
508
5,606
10,629
1,848
18,544
L
7,421
669
803
409
9,090
3,012
128
4,802
4,217
13,139
272
L
Kumbhakarna
LordDarkness376
Kumbhakarna
2,895
258
416
829
11,416
9,610
0
7,925
3,331
4,227
0
L
Bastet
Nielys01
Bastet
12,166
1,888
782
2,195
14,258
5,221
0
7,636
6,358
0
25,259
W
Terra
RudeGirl1
Terra
3,436
456
12,657
6,200
12,720
12,039
1,191
4,716
8,004
5,478
0
W
Ah Puch
28,353
344
0
2,829
12,989
6,077
794
5,479
7,510
53,914
791
W
Kumbhakarna
Vic Vipe
Kumbhakarna
10,537
527
1,196
2,010
18,452
18,126
1,207
5,978
12,474
21,154
1,645
L
Horus
pK Cody C
Horus
6,794
2,105
2,667
9,661
24,356
20,133
0
12,667
11,362
1,664
12,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,206
Gold Earned
50,163
113
Minions Killed
144
0
Camps Cleared
0
847,793
Distance Traveled
1,098,419
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,301
775
32
3
0
184,994
0
L
Merlin
9,256
771
40
3
0
163,760
0
W
Cu Chulainn
10,073
839
19
2
0
221,698
0
L
He Bo
7,669
639
19
2
0
157,692
0
L
Kumbhakarna
7,332
611
0
0
0
111,059
0
L
Bastet
8,214
685
33
3
0
234,489
0
W
Terra
8,925
744
7
1
0
227,276
0
W
Ah Puch
11,693
974
50
4
0
247,333
0
W
Kumbhakarna
10,171
848
36
3
0
217,118
0
L
Horus
9,735
811
21
2
0
180,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role