Player Matchup

Apollo
Apollo
FirmerGun
Apollo
Level 129
God Stats
8W - 3L
1,760 SR
Queue Stats
136W - 138L
1,611 Elo+
Party 2
Thoth
Thoth
InfiniteGz
Thoth
Level 107
God Stats
1W - 0L
1,707 SR
Queue Stats
42W - 37L
1,587 Elo+
Party 2
Amaterasu
Amaterasu
dazhich
Amaterasu
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 3L
1,654 Elo+
Solo
Kuzenbo
Kuzenbo
vBlas
Kuzenbo
Level 86
God Stats
3W - 0L
1,897 SR
Queue Stats
94W - 93L
1,596 Elo+
Party 2
Thor
Thor
xSebastiian
Thor
Level 139
God Stats
3W - 5L
1,618 SR
Queue Stats
85W - 91L
1,619 Elo+
Party 2
Team Averages
Level 106
1,696 SR
1,613 Elo+

VS

Team Averages
Level 141
1,614 SR
1,540 Elo+
Fenrir
Fenrir
Catanc
Fenrir
Level 146
God Stats
4W - 4L
1,610 SR
Queue Stats
339W - 304L
1,542 Elo+
Party 1
Bacchus
Bacchus
DaigleX97
Bacchus
Level 183
God Stats
1W - 1L
1,515 SR
Queue Stats
77W - 81L
1,561 Elo+
Solo
Ra
Ra
Drew5225
Ra
Level 151
God Stats
2W - 2L
1,608 SR
Queue Stats
208W - 186L
1,537 Elo+
Party 1
Achilles
Achilles
JcIzzy4006
Achilles
Level 69
God Stats
3W - 3L
1,644 SR
Queue Stats
178W - 172L
1,518 Elo+
Solo
Anhur
Anhur
captainwaffles2
Anhur
Level 156
God Stats
16W - 9L
1,695 SR
Queue Stats
233W - 246L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FirmerGun
Apollo
11
1 / 2 / 1
5,768
577
3,465
8,858
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
11
4 / 1 / 3
6,277
628
5,294
3,635
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
dazhich
Amaterasu
12
4 / 1 / 1
6,465
647
5,747
9,720
5,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
vBlas
Kuzenbo
8
0 / 0 / 3
5,173
517
3,254
6,944
5,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 4 / 3
5,869
587
6,549
9,034
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Catanc
Fenrir
10
2 / 4 / 2
5,609
561
6,704
10,642
3,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
DaigleX97
Bacchus
9
2 / 2 / 2
5,880
588
4,040
7,898
5,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 3 / 0
5,872
587
2,311
5,787
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
JcIzzy4006
Achilles
9
0 / 4 / 1
5,367
537
5,353
7,428
3,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 0 / 1
6,689
669
6,038
7,127
2,296
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
13
Kills
8
8
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Catanc
Fenrir
2
4
2
0.75
L
Bacchus
DaigleX97
Bacchus
2
2
2
1.5
L
1
3
0
0.33
W
Apollo
FirmerGun
Apollo
1
2
1
0.75
W
Thoth
4
1
3
5.5
L
Achilles
JcIzzy4006
Achilles
0
4
1
0.13
L
3
0
1
3.5
W
Amaterasu
dazhich
Amaterasu
4
1
1
4.5
W
Kuzenbo
vBlas
Kuzenbo
0
0
3
1.5
W
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,309
Damage
24,446
38,191
Taken
38,882
16,496
Mitigated
16,604
16,325
Healing
11,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Catanc
Fenrir
6,704
1,954
0
2,127
10,642
3,855
0
2,248
8,318
0
46,295
L
Bacchus
DaigleX97
Bacchus
4,040
354
1,300
1,937
7,898
5,209
0
1,945
5,953
15,257
2,593
L
2,311
184
387
1,714
5,787
1,807
0
2,785
3,002
43,563
0
W
Apollo
FirmerGun
Apollo
3,465
2,161
0
5,149
8,858
2,478
0
2,004
6,854
0
50,321
W
Thoth
5,294
737
0
837
3,635
935
0
1,049
2,586
37,386
233
L
Achilles
JcIzzy4006
Achilles
5,353
2,275
0
1,192
7,428
3,437
0
197
6,857
129
32,452
L
6,038
3,118
0
3,161
7,127
2,296
0
1,323
5,804
0
52,348
W
Amaterasu
dazhich
Amaterasu
5,747
2,278
0
4,643
9,720
5,226
0
542
9,178
0
40,294
W
Kuzenbo
vBlas
Kuzenbo
3,254
1,405
0
2,486
6,944
5,532
0
1,148
5,796
14,557
0
W
6,549
2,245
0
3,210
9,034
2,325
0
1,221
7,813
0
28,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,552
Gold Earned
29,417
329
Minions Killed
340
0
Camps Cleared
0
1,107,393
Distance Traveled
1,027,507
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,609
561
71
7
0
219,678
0
L
Bacchus
5,880
588
15
2
0
224,185
5
L
Ra
5,872
587
93
9
0
217,221
0
W
Apollo
5,768
577
104
10
0
226,163
0
W
Thoth
6,277
628
77
8
0
185,385
0
L
Achilles
5,367
537
52
5
0
173,636
0
L
Anhur
6,689
669
109
11
0
192,787
2
W
Amaterasu
6,465
647
82
8
0
217,764
4
W
Kuzenbo
5,173
517
16
2
0
241,484
0
W
Thor
5,869
587
50
5
0
236,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role