Player Matchup

Odin
Odin
RickyFaKingBoBBy
Odin
Level 149
God Stats
5W - 1L
1,877 SR
Queue Stats
153W - 115L
1,437 Elo+
Solo
Vulcan
Vulcan
alecupim
Vulcan
Level 187
God Stats
560W - 578L
1,510 SR
Queue Stats
608W - 664L
1,431 Elo+
Solo
Kukulkan
Kukulkan
josma001
Kukulkan
Level 101
God Stats
34W - 23L
1,706 SR
Queue Stats
213W - 195L
1,448 Elo+
Solo
Team Averages
Level 146
1,698 SR
1,438 Elo+

VS

Team Averages
Level 76
1,460 SR
1,403 Elo+
Sobek
Sobek
BobbyThaG209
Sobek
Level 68
God Stats
55W - 56L
1,500 SR
Queue Stats
238W - 262L
1,384 Elo+
Solo
Cliodhna
Cliodhna
SENNAMU
Cliodhna
Level 99
God Stats
3W - 7L
1,347 SR
Queue Stats
250W - 246L
1,461 Elo+
Solo
Janus
Janus
rocket_15rt
Janus
Level 62
God Stats
11W - 7L
1,534 SR
Queue Stats
50W - 57L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
5,802
580
162
1,206
292
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
alecupim
Vulcan
14
0 / 1 / 0
6,947
695
2,236
2,858
1,154
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
josma001
Kukulkan
13
0 / 2 / 0
7,121
712
2,446
3,549
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
7,124
712
231
3,848
2,574
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
SENNAMU
Cliodhna
14
1 / 0 / 3
7,907
791
3,288
2,660
773
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 0 / 1
8,985
899
2,680
3,577
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
4
4
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
0
1
0
0
W
Cliodhna
SENNAMU
Cliodhna
1
0
3
2.5
L
Vulcan
alecupim
Vulcan
0
1
0
0
L
Kukulkan
josma001
Kukulkan
0
2
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,844
Damage
6,199
7,613
Taken
10,085
2,807
Mitigated
4,631
409
Healing
3,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
231
0
0
684
3,848
2,574
0
1,135
2,713
3,996
1,045
L
162
71
0
75
1,206
292
0
562
578
0
1,092
W
Cliodhna
SENNAMU
Cliodhna
3,288
271
0
1,145
2,660
773
671
1,657
1,003
0
19,574
L
Vulcan
alecupim
Vulcan
2,236
0
35
299
2,858
1,154
0
789
1,986
17,208
0
L
Kukulkan
josma001
Kukulkan
2,446
163
0
0
3,549
1,361
0
1,309
2,067
18,135
569
W
2,680
165
0
1,500
3,577
1,284
470
1,821
1,756
40,383
1,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,870
Gold Earned
24,016
83
Minions Killed
129
0
Camps Cleared
0
366,487
Distance Traveled
563,135
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,124
712
18
2
0
164,916
6
L
Odin
5,802
580
4
0
0
32,269
0
W
Cliodhna
7,907
791
19
2
0
198,889
0
L
Vulcan
6,947
695
37
4
0
187,634
7
L
Kukulkan
7,121
712
42
4
0
146,584
0
W
Janus
8,985
899
92
9
0
199,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role