Player Matchup

Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold II
Banak123
Anubis
Gold II
Level 106
God Stats
88W - 53L
1,633 SR
Queue Stats
377W - 387L
1,442 MMR
Solo
Skadi
Skadi
Gold V
Buttologist-
Skadi
Gold V
Level 170
God Stats
2W - 0L
1,556 SR
Queue Stats
72W - 75L
1,415 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
Liable Bluud
Ratatoskr
Gold IV
Level 112
God Stats
11W - 7L
1,691 SR
Queue Stats
144W - 153L
1,416 MMR
Solo
Sobek
Sobek
Gold IV
S1L3NtKnIgHtz
Sobek
Gold IV
Level 191
God Stats
9W - 12L
1,431 SR
Queue Stats
549W - 570L
1,414 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,562 SR
1,437 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,472 SR
1,413 MMR
Nike
Nike
Gold IV
LilHK
Nike
Gold IV
Level 128
God Stats
2W - 7L
1,468 SR
Queue Stats
236W - 250L
1,390 MMR
Solo
Xing Tian
Xing Tian
Gold V
PandaBear0209
Xing Tian
Gold V
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
1,415 MMR
Solo
Ishtar
Ishtar
Silver II
Ryca Does It
Ishtar
Silver II
Level 176
God Stats
0W - 1L
1,525 SR
Queue Stats
10W - 12L
1,419 MMR
Solo
Terra
Terra
Bronze III
WafflestomperTV
Terra
Bronze III
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,415 MMR
Solo
Chronos
Chronos
Gold IV
WhiteWolf111
Chronos
Gold IV
Level 147
God Stats
2W - 7L
1,366 SR
Queue Stats
410W - 425L
1,427 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 2 / 2
6,121
612
3,342
6,179
1,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Anubis
Banak123
Anubis
13
6 / 0 / 2
7,967
797
6,451
3,695
1,646
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 0 / 1
6,888
689
7,570
6,259
3,120
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Liable Bluud
Ratatoskr
12
3 / 1 / 4
6,637
664
4,587
7,727
2,657
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
2 / 1 / 6
6,430
643
2,954
8,859
5,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bans
AwilixPoseidonAtlas

VS

Bans
ThanatosAgniCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
LilHK
Nike
10
0 / 2 / 0
5,728
573
4,989
13,155
6,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Xing Tian
PandaBear0209
Xing Tian
7
1 / 5 / 2
5,172
517
2,634
8,875
5,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
11
3 / 1 / 1
6,054
605
5,069
4,364
1,162
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 3 / 2
4,809
481
906
7,827
3,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
WhiteWolf111
Chronos
10
0 / 3 / 0
5,405
541
2,077
5,809
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
14
Kills
4
4
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
2
2
1.5
W
Anubis
Banak123
Anubis
6
0
2
7
W
1
0
1
1.5
W
Ratatoskr
Liable Bluud
Ratatoskr
3
1
4
5
L
Nike
LilHK
Nike
0
2
0
0
L
Xing Tian
PandaBear0209
Xing Tian
1
5
2
0.4
L
Ishtar
3
1
1
3.5
W
2
1
6
5
L
0
3
2
0.33
L
Chronos
WhiteWolf111
Chronos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,904
Damage
15,675
32,719
Taken
40,030
14,794
Mitigated
16,947
10,587
Healing
12,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,342
1,571
0
1,498
6,179
1,963
0
1,014
5,165
0
33,206
W
Anubis
Banak123
Anubis
6,451
297
0
2,333
3,695
1,646
0
1,136
2,491
57,768
1,723
W
7,570
3,124
0
2,697
6,259
3,120
14
0
6,259
0
50,658
W
Ratatoskr
Liable Bluud
Ratatoskr
4,587
1,276
0
589
7,727
2,657
0
1,747
5,896
0
50,484
L
Nike
LilHK
Nike
4,989
786
0
5,837
13,155
6,199
0
0
13,155
0
42,172
L
Xing Tian
PandaBear0209
Xing Tian
2,634
315
0
1,085
8,875
5,194
0
2,709
6,166
12,876
571
L
Ishtar
5,069
3,608
0
1,944
4,364
1,162
0
1,031
3,333
0
42,658
W
2,954
307
0
3,470
8,859
5,408
0
1,951
6,870
19,738
2,590
L
906
449
24
2,449
7,827
3,042
0
3,594
4,233
13,359
7,616
L
Chronos
WhiteWolf111
Chronos
2,077
82
0
884
5,809
1,350
0
1,929
3,880
36,977
761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,043
Gold Earned
27,168
366
Minions Killed
311
0
Camps Cleared
0
1,115,930
Distance Traveled
1,000,954
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,121
612
65
7
0
203,212
0
W
Anubis
7,967
797
105
11
0
213,488
0
W
Skadi
6,888
689
85
9
0
198,173
2
W
Ratatoskr
6,637
664
78
8
0
278,872
0
L
Nike
5,728
573
86
9
0
202,863
0
L
Xing Tian
5,172
517
15
2
0
185,171
0
L
Ishtar
6,054
605
87
9
0
192,795
1
W
Sobek
6,430
643
33
3
0
222,185
2
L
Terra
4,809
481
36
4
0
220,921
0
L
Chronos
5,405
541
87
9
0
199,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role