Player Matchup

Cthulhu
Cthulhu
MinxChariot
Cthulhu
Level 29
God Stats
1W - 3L
1,029 SR
Queue Stats
45W - 57L
1,327 Elo+
Party 2
Yu Huang
Yu Huang
PotatoWotatoP
Yu Huang
Level 68
God Stats
2W - 2L
1,184 SR
Queue Stats
61W - 72L
1,387 Elo+
Party 2
Medusa
Medusa
marinaandhearts
Medusa
Level 49
God Stats
45W - 44L
1,502 SR
Queue Stats
239W - 243L
1,391 Elo+
Solo
Team Averages
Level 49
1,238 SR
1,368 Elo+

VS

Team Averages
Level 77
1,409 SR
1,377 Elo+
Loki
Loki
Chabunngus
Loki
Level 48
God Stats
49W - 44L
1,511 SR
Queue Stats
78W - 75L
1,409 Elo+
Solo
Ix Chel
Ix Chel
HungCrusader
Ix Chel
Level 101
God Stats
2W - 4L
1,215 SR
Queue Stats
149W - 143L
1,362 Elo+
Party 1
Hercules
Hercules
Sabbath_Of_Muse
Hercules
Level 83
God Stats
8W - 10L
1,501 SR
Queue Stats
171W - 174L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MinxChariot
Cthulhu
16
1 / 2 / 5
10,890
726
7,636
11,782
8,914
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
PotatoWotatoP
Yu Huang
18
5 / 2 / 1
11,886
792
22,066
7,939
3,461
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
1 / 3 / 5
11,144
743
7,630
9,091
4,077
Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 4
11,627
775
8,512
12,887
3,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
HungCrusader
Ix Chel
14
1 / 4 / 3
9,894
660
4,791
11,505
3,157
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
17
3 / 2 / 3
10,763
718
8,761
20,102
13,261
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
7
Kills
7
7
Deaths
7
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
1
4
5
L
Ix Chel
HungCrusader
Ix Chel
1
4
3
0.63
W
Cthulhu
MinxChariot
Cthulhu
1
2
5
1.75
W
Yu Huang
PotatoWotatoP
Yu Huang
5
2
1
2.75
L
Hercules
3
2
3
2.25
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,332
Damage
22,064
28,812
Taken
44,494
16,452
Mitigated
20,293
1,582
Healing
13,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,512
1,155
0
2,639
12,887
3,875
0
8,042
4,841
0
57,607
L
Ix Chel
HungCrusader
Ix Chel
4,791
642
1,125
2,251
11,505
3,157
208
6,952
4,545
23,531
0
W
Cthulhu
MinxChariot
Cthulhu
7,636
450
0
250
11,782
8,914
475
3,087
8,667
24,945
1,431
W
Yu Huang
PotatoWotatoP
Yu Huang
22,066
2,375
0
250
7,939
3,461
1,476
985
6,940
44,087
0
L
Hercules
8,761
2,029
98
7,439
20,102
13,261
0
14,181
5,913
0
17,766
W
7,630
2,487
0
1,082
9,091
4,077
1,916
769
8,308
0
36,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,920
Gold Earned
32,284
148
Minions Killed
141
0
Camps Cleared
0
715,408
Distance Traveled
763,932
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,627
775
80
5
0
270,758
0
L
Ix Chel
9,894
660
39
3
0
202,493
0
W
Cthulhu
10,890
726
39
3
0
242,027
4
W
Yu Huang
11,886
792
46
3
0
252,842
0
L
Hercules
10,763
718
22
1
0
290,681
0
W
Medusa
11,144
743
63
4
0
220,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role