Player Matchup

Sol
Sol
Gold III
Merkz_Vanity
Sol
Gold III
Level 140
God Stats
1W - 1L
1,778 SR
Queue Stats
30W - 35L
1,501 MMR
Party 2
Ravana
Ravana
Gold III
O_TOWN15
Ravana
Gold III
Level 173
God Stats
1W - 1L
1,520 SR
Queue Stats
35W - 40L
1,536 MMR
Party 2
Eset
Eset
Silver I
Penuhmbra
Eset
Silver I
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,476 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
cybermaniac__
Ah Muzen Cab
Gold I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 234L
1,515 MMR
Party 1
Neith
Neith
Gold II
ii-xPaRaLiZeZz_
Neith
Gold II
Level 143
God Stats
0W - 1L
1,286 SR
Queue Stats
124W - 133L
1,464 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,517 SR
1,498 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,596 SR
1,504 MMR
Bellona
Bellona
Gold IV
 
Bellona
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Platinum V
Death007Bound
Poseidon
Platinum V
Level 143
God Stats
12W - 6L
1,549 SR
Queue Stats
392W - 386L
1,496 MMR
Solo
Medusa
Medusa
Gold IV
Eddie2greedy
Medusa
Gold IV
Level 51
God Stats
7W - 4L
1,704 SR
Queue Stats
132W - 136L
1,487 MMR
Party 3
Zeus
Zeus
Gold III
JonsIay
Zeus
Gold III
Level 190
God Stats
72W - 66L
1,622 SR
Queue Stats
795W - 805L
1,488 MMR
Solo
Cthulhu
Cthulhu
Gold II
Muscles999
Cthulhu
Gold II
Level 141
God Stats
67W - 40L
1,607 SR
Queue Stats
105W - 98L
1,548 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,355
412
2,583
7,223
1,637
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ravana
O_TOWN15
Ravana
9
2 / 4 / 0
6,103
469
3,192
7,103
1,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
12
1 / 2 / 1
6,538
503
3,818
6,925
2,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
cybermaniac__
Ah Muzen Cab
12
1 / 3 / 1
6,815
524
4,497
7,919
2,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 4 / 2
8,188
630
6,124
9,971
3,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
YmirAo KuangRamaCu Chulainn

VS

Bans
BacchusThorAthenaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
4 / 4 / 2
8,017
617
7,309
12,333
11,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
Death007Bound
Poseidon
15
8 / 2 / 1
8,273
636
8,033
9,919
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
14
5 / 0 / 2
8,376
644
5,563
5,772
2,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
JonsIay
Zeus
12
0 / 1 / 4
7,261
559
3,685
4,713
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
Muscles999
Cthulhu
13
2 / 0 / 4
7,622
586
3,785
8,973
7,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
7
Kills
19
19
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
4
2
1.25
W
Poseidon
Death007Bound
Poseidon
8
2
1
4.25
W
Medusa
5
0
2
6
W
Zeus
JonsIay
Zeus
0
1
4
2
L
0
6
1
0.08
W
Cthulhu
Muscles999
Cthulhu
2
0
4
4
L
Ravana
O_TOWN15
Ravana
2
4
0
0.5
L
Eset
1
2
1
0.75
L
Ah Muzen Cab
cybermaniac__
Ah Muzen Cab
1
3
1
0.5
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,214
Damage
28,375
39,141
Taken
41,710
11,356
Mitigated
24,764
8,514
Healing
15,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,309
1,479
0
3,939
12,333
11,119
0
0
12,333
0
49,423
W
Poseidon
Death007Bound
Poseidon
8,033
1,936
0
5,458
9,919
2,878
0
713
9,206
76,177
0
W
Medusa
5,563
1,466
0
1,110
5,772
2,008
1,894
3,469
2,303
0
58,214
W
Zeus
JonsIay
Zeus
3,685
0
0
369
4,713
1,369
0
661
4,052
47,281
673
L
2,583
1,279
0
1,721
7,223
1,637
0
1,756
5,467
24,606
1,810
W
Cthulhu
Muscles999
Cthulhu
3,785
105
1,648
2,807
8,973
7,390
0
1,514
7,459
36,033
1,522
L
Ravana
O_TOWN15
Ravana
3,192
888
0
1,560
7,103
1,991
0
3,784
3,235
0
23,376
L
Eset
3,818
158
0
707
6,925
2,301
0
2,436
4,447
43,384
0
L
Ah Muzen Cab
cybermaniac__
Ah Muzen Cab
4,497
652
0
1,385
7,919
2,092
0
5,714
1,965
0
39,859
L
6,124
1,293
0
3,141
9,971
3,335
0
1,402
8,569
0
48,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,999
Gold Earned
39,549
373
Minions Killed
522
0
Camps Cleared
0
1,116,045
Distance Traveled
1,261,544
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,017
617
99
8
0
237,289
6
W
Poseidon
8,273
636
142
11
0
273,729
0
W
Medusa
8,376
644
103
8
0
268,416
0
W
Zeus
7,261
559
105
8
0
212,060
0
L
Sol
5,355
412
55
4
0
196,395
0
W
Cthulhu
7,622
586
73
6
0
270,050
4
L
Ravana
6,103
469
44
3
0
175,706
0
L
Eset
6,538
503
80
6
0
257,484
4
L
Ah Muzen Cab
6,815
524
79
6
0
263,280
2
L
Neith
8,188
630
115
9
0
223,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role