Player Matchup

Izanami
Izanami
 
Izanami
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BeamedByRadical
Thanatos
Level 83
God Stats
7W - 4L
1,313 SR
Queue Stats
14W - 10L
1,297 Elo+
Party 2
Baron Samedi
Baron Samedi
Scorpiot30
Baron Samedi
Level 125
God Stats
20W - 12L
1,579 SR
Queue Stats
203W - 176L
1,417 Elo+
Solo
Surtr
Surtr
Squirrelier
Surtr
Level 28
God Stats
12W - 3L
1,460 SR
Queue Stats
14W - 9L
1,297 Elo+
Party 2
Geb
Geb
TaurineTomato51
Geb
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,449 Elo+
Solo
Team Averages
Level 86
1,470 SR
1,392 Elo+

VS

Team Averages
Level 100
1,461 SR
1,431 Elo+
Thor
Thor
 
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
EdinardoSouza
Anubis
Level 149
God Stats
30W - 37L
1,483 SR
Queue Stats
161W - 171L
1,468 Elo+
Solo
Merlin
Merlin
GastricSpace
Merlin
Level 64
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Mxl king9513
Cthulhu
Level 24
God Stats
1W - 3L
1,512 SR
Queue Stats
17W - 45L
1,310 Elo+
Party 1
Fenrir
Fenrir
Mxl realKing
Fenrir
Level 116
God Stats
5W - 4L
1,530 SR
Queue Stats
84W - 95L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 0 / 1
5,459
682
1,385
2,311
549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thanatos
8
4 / 1 / 0
4,915
614
1,720
5,285
1,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Baron Samedi
Scorpiot30
Baron Samedi
8
0 / 2 / 2
4,164
521
1,504
3,171
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 0 / 1
5,990
749
5,003
5,828
3,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8
1 / 0 / 2
5,085
636
1,453
3,940
2,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
2 / 0 / 0
4,580
573
1,155
2,950
757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 2 / 1
4,159
520
1,996
3,071
1,105
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
1
0 / 0 / 0
1,518
190
0
0
0
Cthulhu
Mxl king9513
Cthulhu
4
0 / 3 / 0
3,524
441
490
3,989
1,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
8
0 / 5 / 0
4,519
565
1,826
6,974
2,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
9
Kills
3
3
Deaths
10
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
1
0.5
L
Thor
 
Thor
2
0
0
2
W
Thanatos
4
1
0
4
L
1
2
1
0.75
L
Merlin
0
0
0
0
L
Cthulhu
Mxl king9513
Cthulhu
0
3
0
0
L
Fenrir
0
5
0
0
W
Baron Samedi
Scorpiot30
Baron Samedi
0
2
2
0.5
W
4
0
1
4.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,065
Damage
5,467
20,535
Taken
16,984
9,387
Mitigated
5,625
8,731
Healing
3,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,385
961
0
855
2,311
549
80
187
2,124
0
36,899
L
Thor
 
Thor
1,155
400
0
1,759
2,950
757
0
280
2,670
0
20,504
W
Thanatos
1,720
281
0
3,577
5,285
1,737
0
289
4,996
0
28,126
L
1,996
218
0
452
3,071
1,105
0
1,288
1,783
16,187
0
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Mxl king9513
Cthulhu
490
27
325
287
3,989
1,600
0
1,364
2,625
3,630
0
L
Fenrir
1,826
571
0
916
6,974
2,163
0
488
6,082
0
22,684
W
Baron Samedi
Scorpiot30
Baron Samedi
1,504
43
0
903
3,171
1,156
0
1,049
2,122
21,937
0
W
5,003
1,690
0
1,802
5,828
3,892
18
0
5,828
3,330
27,905
W
1,453
0
0
1,594
3,940
2,053
0
961
2,979
12,293
233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,613
Gold Earned
18,300
221
Minions Killed
142
0
Camps Cleared
0
794,081
Distance Traveled
514,358
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,459
682
61
8
0
136,520
0
L
Thor
4,580
573
50
6
0
110,734
0
W
Thanatos
4,915
614
39
5
0
193,815
0
L
Anubis
4,159
520
29
4
0
111,757
3
L
Merlin
1,518
190
0
0
0
0
0
L
Cthulhu
3,524
441
5
1
0
133,867
0
L
Fenrir
4,519
565
58
7
0
158,000
0
W
Baron Samedi
4,164
521
38
5
0
151,211
2
W
Surtr
5,990
749
58
7
0
154,617
0
W
Geb
5,085
636
25
3
0
157,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role