Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BoldWords
Ah Muzen Cab
Level 126
God Stats
4W - 3L
1,501 SR
Queue Stats
278W - 257L
1,573 Elo+
Party 2
King Arthur
King Arthur
Grimm_Snowolf
King Arthur
Level 158
God Stats
2W - 1L
1,205 SR
Queue Stats
225W - 227L
1,514 Elo+
Party 1
Cernunnos
Cernunnos
PlausiblyPie
Cernunnos
Level 114
God Stats
8W - 6L
1,552 SR
Queue Stats
543W - 535L
1,516 Elo+
Party 2
Nemesis
Nemesis
Subula
Nemesis
Level 145
God Stats
3W - 0L
1,456 SR
Queue Stats
83W - 75L
1,418 Elo+
Solo
Merlin
Merlin
XGamerX1000
Merlin
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 28L
1,537 Elo+
Party 1
Team Averages
Level 138
1,443 SR
1,512 Elo+

VS

Team Averages
Level 108
1,563 SR
1,505 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
B97G
Raijin
Level 156
God Stats
5W - 3L
1,687 SR
Queue Stats
514W - 555L
1,461 Elo+
Solo
Janus
Janus
FlyingTurban
Janus
Level 60
God Stats
4W - 4L
1,688 SR
Queue Stats
328W - 374L
1,482 Elo+
Solo
Mercury
Mercury
Fuzion26
Mercury
Level 151
God Stats
0W - 1L
1,410 SR
Queue Stats
57W - 61L
1,554 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Slipperyshibe
Morgan Le Fay
Level 103
God Stats
3W - 2L
1,530 SR
Queue Stats
295W - 308L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BoldWords
Ah Muzen Cab
13
4 / 1 / 4
7,155
1,431
4,576
3,458
1,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Grimm_Snowolf
King Arthur
10
0 / 2 / 5
5,883
1,177
1,585
5,219
3,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
PlausiblyPie
Cernunnos
12
3 / 1 / 3
6,672
1,334
4,279
3,832
1,224
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Nemesis
Subula
Nemesis
11
1 / 1 / 5
6,514
1,303
1,929
9,192
3,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Merlin
9
1 / 2 / 4
5,843
1,169
2,118
3,220
981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
3 / 3 / 1
5,674
1,135
3,410
6,076
7,643
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
B97G
Raijin
1
0 / 0 / 0
1,416
283
0
0
0
11
0 / 2 / 0
5,224
1,045
3,400
3,698
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Fuzion26
Mercury
11
2 / 3 / 3
5,560
1,112
3,907
4,337
1,358
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Slipperyshibe
Morgan Le Fay
12
1 / 1 / 4
5,798
1,160
7,232
4,077
1,528
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
9
Kills
6
7
Deaths
9
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
3
3
1
1.17
L
Raijin
B97G
Raijin
0
0
0
0
W
Ah Muzen Cab
BoldWords
Ah Muzen Cab
4
1
4
6
L
0
2
0
0
L
Mercury
Fuzion26
Mercury
2
3
3
1.17
W
King Arthur
Grimm_Snowolf
King Arthur
0
2
5
1.25
W
Cernunnos
PlausiblyPie
Cernunnos
3
1
3
4.5
L
Morgan Le Fay
Slipperyshibe
Morgan Le Fay
1
1
4
3
W
Nemesis
Subula
Nemesis
1
1
5
3.5
W
Merlin
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,487
Damage
17,949
24,921
Taken
18,188
10,894
Mitigated
11,693
9,931
Healing
5,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,410
458
304
1,483
6,076
7,643
0
1,102
4,974
6,108
155
L
Raijin
B97G
Raijin
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
BoldWords
Ah Muzen Cab
4,576
1,221
420
631
3,458
1,184
588
1,827
1,549
0
16,122
L
3,400
518
217
957
3,698
1,164
0
81
3,617
8,996
0
L
Mercury
Fuzion26
Mercury
3,907
490
263
748
4,337
1,358
0
313
4,024
0
6,013
W
King Arthur
Grimm_Snowolf
King Arthur
1,585
132
178
743
5,219
3,893
0
1,608
3,573
0
7,344
W
Cernunnos
PlausiblyPie
Cernunnos
4,279
2,026
72
555
3,832
1,224
644
1,573
2,259
0
13,908
L
Morgan Le Fay
Slipperyshibe
Morgan Le Fay
7,232
863
270
826
4,077
1,528
0
622
3,455
15,296
0
W
Nemesis
Subula
Nemesis
1,929
430
1,685
4,764
9,192
3,612
23
6,650
2,336
0
3,477
W
Merlin
2,118
98
447
436
3,220
981
0
1,923
1,257
5,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,067
Gold Earned
23,672
82
Minions Killed
49
0
Camps Cleared
0
526,871
Distance Traveled
438,220
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,674
1,135
6
1
0
92,158
0
L
Raijin
1,416
283
0
0
0
0
0
W
Ah Muzen Cab
7,155
1,431
36
7
0
137,702
0
L
Janus
5,224
1,045
18
4
0
113,016
0
L
Mercury
5,560
1,112
3
1
0
115,404
0
W
King Arthur
5,883
1,177
9
2
0
119,268
0
W
Cernunnos
6,672
1,334
25
5
0
98,036
0
L
Morgan Le Fay
5,798
1,160
22
4
0
117,642
0
W
Nemesis
6,514
1,303
2
0
0
90,169
0
W
Merlin
5,843
1,169
10
2
0
81,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role