Player Matchup

Nu Wa
Nu Wa
Baby-Nathan
Nu Wa
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
170W - 159L
1,479 Elo+
Party 2
Medusa
Medusa
Kenji_San31
Medusa
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 51L
1,427 Elo+
Party 3
Ymir
Ymir
Maax-dems
Ymir
Level 109
God Stats
3W - 3L
1,486 SR
Queue Stats
149W - 142L
1,470 Elo+
Party 2
Ix Chel
Ix Chel
PrincezzSelina
Ix Chel
Level 158
God Stats
4W - 9L
1,343 SR
Queue Stats
445W - 464L
1,433 Elo+
Party 3
Hera
Hera
Xx_MaKarnical_xX
Hera
Level 195
God Stats
3W - 1L
1,640 SR
Queue Stats
99W - 118L
1,467 Elo+
Solo
Team Averages
Level 135
1,494 SR
1,455 Elo+

VS

Team Averages
Level 86
1,617 SR
1,549 Elo+
Ishtar
Ishtar
Flexino
Ishtar
Level 108
God Stats
0W - 1L
1,704 SR
Queue Stats
27W - 22L
1,536 Elo+
Party 1
Zhong Kui
Zhong Kui
FurixiZ
Zhong Kui
Level 145
God Stats
2W - 1L
1,884 SR
Queue Stats
32W - 24L
1,537 Elo+
Party 1
Raijin
Raijin
Oo CHEWBY oO
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,512 Elo+
Party 1
Sylvanus
Sylvanus
RedEyedMonster95
Sylvanus
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 66L
1,565 Elo+
Solo
Ullr
Ullr
RoiRed
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 6
8,118
812
9,189
4,402
1,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
16
3 / 1 / 7
8,643
864
7,404
4,922
2,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
14
2 / 2 / 10
8,731
873
3,818
8,890
7,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
4 / 0 / 6
9,446
945
6,724
4,703
1,681
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 1 / 7
8,196
820
7,735
3,289
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Flexino
Ishtar
14
2 / 3 / 2
7,081
708
4,527
7,142
2,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
FurixiZ
Zhong Kui
15
3 / 0 / 2
7,827
783
8,316
6,532
5,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Raijin
11
0 / 5 / 1
6,280
628
3,491
7,914
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 3
6,669
667
1,551
8,129
4,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ullr
RoiRed
Ullr
11
0 / 5 / 2
6,253
625
2,602
8,554
2,878
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
14
Kills
5
5
Deaths
14
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
Ishtar
Flexino
Ishtar
2
3
2
1
L
Zhong Kui
FurixiZ
Zhong Kui
3
0
2
4
W
Medusa
3
1
7
6.5
W
Ymir
2
2
10
3.5
L
Raijin
0
5
1
0.1
W
4
0
6
7
L
0
1
3
1.5
L
Ullr
RoiRed
Ullr
0
5
2
0.2
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,870
Damage
20,487
26,206
Taken
38,271
13,682
Mitigated
18,235
11,151
Healing
14,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,189
1,141
2,458
1,021
4,402
1,426
166
2,087
2,315
14,627
0
L
Ishtar
Flexino
Ishtar
4,527
2,975
1,362
410
7,142
2,565
0
4,239
2,903
0
20,975
L
Zhong Kui
FurixiZ
Zhong Kui
8,316
139
1,008
2,880
6,532
5,454
0
4,135
2,397
24,233
0
W
Medusa
7,404
632
0
136
4,922
2,147
2,885
2,196
2,726
0
24,632
W
Ymir
3,818
0
667
1,712
8,890
7,100
257
3,656
5,234
6,905
0
L
Raijin
3,491
304
0
100
7,914
2,774
0
5,124
2,790
10,856
0
W
6,724
464
3,313
1,844
4,703
1,681
1,210
3,106
1,597
25,268
576
L
1,551
135
4,250
3,854
8,129
4,564
0
6,879
1,250
5,418
273
L
Ullr
RoiRed
Ullr
2,602
1,260
202
401
8,554
2,878
0
6,660
1,894
0
6,607
W
7,735
1,286
0
0
3,289
1,328
1,273
2,236
1,053
13,999
369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,134
Gold Earned
34,110
134
Minions Killed
94
0
Camps Cleared
0
902,882
Distance Traveled
820,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,118
812
12
1
0
203,333
0
L
Ishtar
7,081
708
36
4
0
162,555
0
L
Zhong Kui
7,827
783
31
3
0
198,056
0
W
Medusa
8,643
864
22
2
0
208,897
0
W
Ymir
8,731
873
8
1
0
174,127
0
L
Raijin
6,280
628
18
2
0
173,309
0
W
Ix Chel
9,446
945
70
7
0
186,155
0
L
Sylvanus
6,669
667
6
1
0
134,004
0
L
Ullr
6,253
625
3
0
0
153,067
0
W
Hera
8,196
820
22
2
0
130,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role