Player Matchup

Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
IceReaperMama
Ymir
Level 128
God Stats
1W - 0L
1,551 SR
Queue Stats
6W - 1L
1,719 Elo+
Solo
Lancelot
Lancelot
Lander08
Lancelot
Level 115
God Stats
5W - 4L
1,496 SR
Queue Stats
258W - 232L
1,541 Elo+
Party 2
Atlas
Atlas
Papouchka
Atlas
Level 148
God Stats
18W - 7L
1,566 SR
Queue Stats
262W - 237L
1,543 Elo+
Party 2
Vulcan
Vulcan
RipperTheCrooK
Vulcan
Level 129
God Stats
2W - 0L
1,880 SR
Queue Stats
25W - 27L
1,409 Elo+
Party 2
Team Averages
Level 134
1,599 SR
1,542 Elo+

VS

Team Averages
Level 133
1,520 SR
1,532 Elo+
Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Grimm_Snowolf
Surtr
Level 158
God Stats
4W - 5L
1,499 SR
Queue Stats
198W - 198L
1,523 Elo+
Party 1
Sylvanus
Sylvanus
LivinglaVidaYoga
Sylvanus
Level 100
God Stats
2W - 3L
1,330 SR
Queue Stats
465W - 364L
1,556 Elo+
Solo
Artemis
Artemis
XGamerX1000
Artemis
Level 145
God Stats
3W - 1L
1,753 SR
Queue Stats
41W - 27L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 0 / 4
5,497
916
818
3,455
2,000
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 8
5,627
938
3,210
8,821
5,426
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
Lander08
Lancelot
10
2 / 2 / 4
5,997
1,000
3,959
5,192
3,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Atlas
Papouchka
Atlas
11
4 / 0 / 4
6,587
1,098
5,108
6,409
4,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
2 / 1 / 3
6,259
1,043
6,078
2,819
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 2 / 2
5,958
993
10,844
4,239
2,025
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 4
5,165
861
5,318
6,425
4,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 0 / 3
5,684
947
2,943
6,229
4,716
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Artemis
XGamerX1000
Artemis
9
1 / 4 / 3
5,304
884
3,589
4,846
2,020
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
8
Kills
5
5
Deaths
8
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
0
4
2
L
Zeus
 
Zeus
2
2
2
1.5
L
0
2
4
1
W
0
2
8
2
W
Lancelot
Lander08
Lancelot
2
2
4
2
L
2
0
3
3.5
W
Atlas
Papouchka
Atlas
4
0
4
6
W
2
1
3
3.5
L
Artemis
XGamerX1000
Artemis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,173
Damage
22,694
26,696
Taken
21,739
17,444
Mitigated
13,560
15,459
Healing
8,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
818
67
4,242
2,071
3,455
2,000
149
2,118
1,257
8,939
210
L
Zeus
 
Zeus
10,844
91
0
812
4,239
2,025
0
3,359
880
24,248
0
L
5,318
1,298
72
1,296
6,425
4,799
0
3,783
2,393
370
9,665
W
3,210
372
472
2,566
8,821
5,426
38
5,005
3,581
5,261
664
W
Lancelot
Lander08
Lancelot
3,959
290
969
827
5,192
3,918
0
1,874
3,167
0
7,316
L
2,943
233
2,176
4,338
6,229
4,716
0
4,398
1,722
5,167
172
W
Atlas
Papouchka
Atlas
5,108
1,649
673
2,245
6,409
4,929
0
2,683
3,614
9,560
0
W
6,078
32
1,051
343
2,819
1,171
0
1,611
1,168
19,503
0
L
Artemis
XGamerX1000
Artemis
3,589
1,014
0
0
4,846
2,020
0
3,436
1,298
0
5,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,967
Gold Earned
22,111
85
Minions Killed
46
0
Camps Cleared
0
675,540
Distance Traveled
396,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,497
916
27
5
0
158,627
0
L
Zeus
5,958
993
28
5
0
100,507
0
L
Surtr
5,165
861
4
1
0
117,355
0
W
Ymir
5,627
938
11
2
0
98,610
0
W
Lancelot
5,997
1,000
12
2
0
148,347
0
L
Sylvanus
5,684
947
7
1
0
94,842
0
W
Atlas
6,587
1,098
9
2
0
145,926
0
W
Vulcan
6,259
1,043
26
4
0
124,030
0
L
Artemis
5,304
884
7
1
0
83,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role