Player Matchup

Lancelot
Lancelot
BryanFella
Lancelot
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,506 Elo+
Solo
Scylla
Scylla
DavisTheGreat
Scylla
Level 136
God Stats
4W - 4L
1,537 SR
Queue Stats
126W - 132L
1,514 Elo+
Party 1
Chronos
Chronos
ForeheadInfinity
Chronos
Level 157
God Stats
3W - 0L
1,728 SR
Queue Stats
194W - 204L
1,559 Elo+
Party 1
Cerberus
Cerberus
Sabasetian
Cerberus
Level 137
God Stats
1W - 1L
1,219 SR
Queue Stats
105W - 93L
1,552 Elo+
Party 1
Ra
Ra
zenaku16
Ra
Level 171
God Stats
4W - 7L
1,288 SR
Queue Stats
285W - 290L
1,558 Elo+
Party 1
Team Averages
Level 152
1,454 SR
1,538 Elo+

VS

Team Averages
Level 143
1,468 SR
1,499 Elo+
Gilgamesh
Gilgamesh
Shinobu123Shiro
Gilgamesh
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,520 Elo+
Solo
Atlas
Atlas
ToneCapone_89
Atlas
Level 133
God Stats
2W - 5L
1,472 SR
Queue Stats
151W - 167L
1,517 Elo+
Solo
Chang'e
Chang'e
a15-04-75
Chang'e
Level 158
God Stats
0W - 2L
1,618 SR
Queue Stats
13W - 18L
1,449 Elo+
Solo
Danzaburou
Danzaburou
tribeCALLEDian
Danzaburou
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,466 Elo+
Solo
Artemis
Artemis
vikman1315
Artemis
Level 158
God Stats
1W - 6L
1,251 SR
Queue Stats
327W - 345L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BryanFella
Lancelot
12
1 / 1 / 8
7,120
890
6,885
8,174
7,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 1 / 6
7,720
965
5,845
6,433
2,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 9
6,663
833
2,980
7,634
3,820
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Sabasetian
Cerberus
13
2 / 1 / 7
7,699
962
6,207
9,570
9,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 0 / 6
8,491
1,061
6,647
8,371
4,579
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Shinobu123Shiro
Gilgamesh
13
1 / 3 / 3
6,482
810
7,963
10,920
9,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

6
0 / 1 / 0
5,266
658
1,099
2,569
2,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
a15-04-75
Chang'e
12
1 / 2 / 3
6,369
796
7,924
6,457
2,135
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
tribeCALLEDian
Danzaburou
13
1 / 2 / 3
6,854
857
7,471
5,844
3,424
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Artemis
vikman1315
Artemis
13
1 / 3 / 2
6,331
791
11,231
6,877
2,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
11
Kills
4
4
Deaths
11
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BryanFella
Lancelot
1
1
8
5
W
4
1
6
7
W
0
1
9
4.5
W
Cerberus
Sabasetian
Cerberus
2
1
7
5.5
L
Gilgamesh
Shinobu123Shiro
Gilgamesh
1
3
3
0.83
L
0
1
0
0
L
Chang'e
a15-04-75
Chang'e
1
2
3
1.25
L
Danzaburou
tribeCALLEDian
Danzaburou
1
2
3
1.25
L
Artemis
vikman1315
Artemis
1
3
2
0.67
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,564
Damage
35,688
40,182
Taken
32,667
27,103
Mitigated
19,442
17,046
Healing
11,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BryanFella
Lancelot
6,885
788
586
575
8,174
7,146
0
3,028
4,645
0
11,206
W
5,845
608
0
568
6,433
2,409
0
1,498
4,705
12,469
0
W
2,980
1,047
0
983
7,634
3,820
779
1,202
6,260
10,372
0
W
Cerberus
Sabasetian
Cerberus
6,207
164
188
2,608
9,570
9,149
0
1,289
7,946
9,749
215
L
Gilgamesh
Shinobu123Shiro
Gilgamesh
7,963
1,965
837
1,806
10,920
9,429
0
4,960
5,860
0
9,583
L
1,099
395
62
793
2,569
2,209
0
1,953
548
1,542
0
L
Chang'e
a15-04-75
Chang'e
7,924
455
1,769
2,734
6,457
2,135
0
4,277
2,180
15,044
0
L
Danzaburou
tribeCALLEDian
Danzaburou
7,471
2,147
479
1,692
5,844
3,424
0
3,995
1,849
0
17,653
L
Artemis
vikman1315
Artemis
11,231
4,518
419
1,229
6,877
2,245
0
6,126
704
0
25,717
W
6,647
692
6,618
4,920
8,371
4,579
347
1,240
7,000
24,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,693
Gold Earned
31,302
114
Minions Killed
77
0
Camps Cleared
0
813,544
Distance Traveled
689,623
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,120
890
14
2
0
178,010
0
W
Scylla
7,720
965
24
3
0
165,741
0
W
Chronos
6,663
833
15
2
0
130,145
0
W
Cerberus
7,699
962
18
2
0
167,731
0
L
Gilgamesh
6,482
810
7
1
0
172,057
0
L
Atlas
5,266
658
1
0
0
45,051
0
L
Chang'e
6,369
796
25
3
0
182,967
0
L
Danzaburou
6,854
857
25
3
0
140,707
0
L
Artemis
6,331
791
19
2
0
148,841
0
W
Ra
8,491
1,061
43
5
0
171,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role