Player Matchup

Medusa
Medusa
 
Medusa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CripilingDebt
Geb
Level 142
God Stats
19W - 17L
1,704 SR
Queue Stats
821W - 779L
1,520 Elo+
Solo
Hun Batz
Hun Batz
Mr_Lke3
Hun Batz
Level 124
God Stats
4W - 2L
1,662 SR
Queue Stats
33W - 50L
1,345 Elo+
Party 1
Neith
Neith
foooooos1010
Neith
Level 17
God Stats
3W - 7L
1,402 SR
Queue Stats
9W - 14L
1,423 Elo+
Party 1
Vulcan
Vulcan
sh3biha
Vulcan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 71L
1,378 Elo+
Party 1
Team Averages
Level 107
1,554 SR
1,433 Elo+

VS

Team Averages
Level 123
1,499 SR
1,446 Elo+
Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
UncleHooH
Fenrir
Level 122
God Stats
12W - 17L
1,392 SR
Queue Stats
44W - 57L
1,390 Elo+
Party 2
Chaac
Chaac
enchiladas23
Chaac
Level 86
God Stats
7W - 10L
1,428 SR
Queue Stats
217W - 213L
1,428 Elo+
Solo
Kuzenbo
Kuzenbo
janos1989
Kuzenbo
Level 139
God Stats
4W - 3L
1,493 SR
Queue Stats
133W - 122L
1,433 Elo+
Party 2
Persephone
Persephone
santiavend
Persephone
Level 110
God Stats
4W - 2L
1,680 SR
Queue Stats
164W - 151L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 4 / 0
5,335
445
3,441
9,404
2,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 2
6,088
507
4,406
7,886
5,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Mr_Lke3
Hun Batz
12
1 / 5 / 0
6,120
510
2,662
10,198
3,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 3 / 0
5,840
487
6,956
7,753
2,498
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vulcan
sh3biha
Vulcan
10
0 / 3 / 0
5,466
456
4,432
6,197
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 3 / 1
5,570
464
5,306
6,214
2,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
UncleHooH
Fenrir
13
5 / 0 / 4
7,234
603
5,667
8,868
3,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 0 / 0
7,543
629
7,231
9,992
11,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Kuzenbo
janos1989
Kuzenbo
10
1 / 0 / 2
6,372
531
3,697
8,048
7,587
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
santiavend
Persephone
14
6 / 1 / 1
8,454
705
5,970
5,109
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
16
16
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
4
0
0
W
Artemis
 
Artemis
0
3
1
0.17
L
0
1
2
1
L
Hun Batz
Mr_Lke3
Hun Batz
1
5
0
0.2
W
Fenrir
UncleHooH
Fenrir
5
0
4
7
W
4
0
0
4
L
3
3
0
1
W
Kuzenbo
janos1989
Kuzenbo
1
0
2
2
W
Persephone
santiavend
Persephone
6
1
1
6.5
L
Vulcan
sh3biha
Vulcan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,897
Damage
27,871
41,438
Taken
38,231
16,338
Mitigated
26,911
9,744
Healing
11,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,441
1,584
0
1,259
9,404
2,978
0
0
9,404
0
29,486
W
Artemis
 
Artemis
5,306
1,371
0
1,724
6,214
2,146
0
2,053
4,161
0
39,775
L
4,406
299
141
2,868
7,886
5,116
0
1,866
6,020
18,175
1,377
L
Hun Batz
Mr_Lke3
Hun Batz
2,662
827
0
1,445
10,198
3,894
0
1,800
8,246
0
44,982
W
Fenrir
UncleHooH
Fenrir
5,667
1,813
0
1,998
8,868
3,853
0
1,480
7,388
0
50,933
W
7,231
381
0
2,866
9,992
11,748
0
0
9,992
0
53,768
L
6,956
2,232
0
2,863
7,753
2,498
0
1,608
6,133
0
43,948
W
Kuzenbo
janos1989
Kuzenbo
3,697
1,157
0
3,114
8,048
7,587
6
2,133
5,915
10,245
1,338
W
Persephone
santiavend
Persephone
5,970
0
0
1,825
5,109
1,577
0
3,145
1,936
54,864
916
L
Vulcan
sh3biha
Vulcan
4,432
0
0
1,168
6,197
1,852
51
3,707
2,296
30,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,849
Gold Earned
35,173
291
Minions Killed
365
0
Camps Cleared
0
1,147,692
Distance Traveled
1,257,506
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,335
445
54
5
0
223,202
0
W
Artemis
5,570
464
61
5
0
207,453
0
L
Geb
6,088
507
24
2
0
211,877
0
L
Hun Batz
6,120
510
75
6
0
262,616
0
W
Fenrir
7,234
603
74
6
0
296,955
0
W
Chaac
7,543
629
93
8
0
244,833
1
L
Neith
5,840
487
82
7
0
212,273
3
W
Kuzenbo
6,372
531
17
1
0
257,525
0
W
Persephone
8,454
705
120
10
0
250,740
0
L
Vulcan
5,466
456
56
5
0
237,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role