Player Matchup

Hou Yi
Hou Yi
Brickk
Hou Yi
Level 157
God Stats
11W - 12L
1,447 SR
Queue Stats
144W - 133L
1,566 Elo+
Solo
Anubis
Anubis
SgiLL_187
Anubis
Level 100
God Stats
8W - 6L
1,535 SR
Queue Stats
74W - 100L
1,479 Elo+
Party 2
Zhong Kui
Zhong Kui
Xx_Sran_xX
Zhong Kui
Level 125
God Stats
31W - 34L
1,491 SR
Queue Stats
114W - 136L
1,474 Elo+
Party 2
Sobek
Sobek
kobezakjordan10
Sobek
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
224W - 217L
1,538 Elo+
Party 2
Mulan
Mulan
payable_pickle76
Mulan
Level 62
God Stats
30W - 30L
1,522 SR
Queue Stats
104W - 124L
1,472 Elo+
Party 2
Team Averages
Level 117
1,499 SR
1,506 Elo+

VS

Team Averages
Level 126
1,488 SR
1,508 Elo+
Hera
Hera
 
Hera
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
CrypticGRMLN
Mulan
Level 119
God Stats
1W - 6L
1,237 SR
Queue Stats
181W - 192L
1,524 Elo+
Solo
Thor
Thor
NecroDragon97
Thor
Level 99
God Stats
2W - 3L
1,377 SR
Queue Stats
278W - 264L
1,486 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Pibeloco51
Kumbhakarna
Level 156
God Stats
5W - 3L
1,858 SR
Queue Stats
223W - 207L
1,520 Elo+
Solo
Danzaburou
Danzaburou
TheTostitosPower
Danzaburou
Level 99
God Stats
13W - 16L
1,467 SR
Queue Stats
166W - 174L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Brickk
Hou Yi
14
2 / 5 / 5
8,147
627
9,170
10,825
3,957
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Anubis
SgiLL_187
Anubis
15
15 / 4 / 3
9,002
692
13,418
11,825
5,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Xx_Sran_xX
Zhong Kui
13
4 / 4 / 11
7,786
599
9,938
9,902
5,866
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 4 / 8
7,585
583
5,254
14,986
11,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
4 / 2 / 6
7,643
588
9,277
12,913
11,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 7 / 5
6,305
485
5,349
9,061
1,974
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

10
2 / 7 / 3
6,693
515
8,120
12,270
6,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
5 / 7 / 5
7,482
576
8,484
13,495
3,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Pibeloco51
Kumbhakarna
11
6 / 5 / 10
7,440
572
11,323
16,819
9,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Danzaburou
TheTostitosPower
Danzaburou
14
5 / 3 / 5
8,328
641
7,494
11,229
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
47
29
Kills
19
19
Deaths
29
33
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
7
5
0.5
W
Hou Yi
Brickk
Hou Yi
2
5
5
0.9
L
2
7
3
0.5
L
5
7
5
1.07
L
Kumbhakarna
Pibeloco51
Kumbhakarna
6
5
10
2.2
W
Anubis
SgiLL_187
Anubis
15
4
3
4.13
L
Danzaburou
TheTostitosPower
Danzaburou
5
3
5
2.5
W
Zhong Kui
Xx_Sran_xX
Zhong Kui
4
4
11
2.38
W
4
4
8
2
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,057
Damage
40,770
60,451
Taken
62,874
38,437
Mitigated
24,495
18,792
Healing
14,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,349
1,468
0
915
9,061
1,974
0
6,253
2,808
39,738
857
W
Hou Yi
Brickk
Hou Yi
9,170
4,839
0
3,528
10,825
3,957
280
4,016
6,809
0
67,172
L
8,120
830
0
1,761
12,270
6,259
11
3,234
9,036
0
28,589
L
8,484
1,591
0
3,163
13,495
3,676
0
7,133
6,362
0
38,359
L
Kumbhakarna
Pibeloco51
Kumbhakarna
11,323
2,204
0
3,671
16,819
9,092
0
7,869
8,950
27,735
4,554
W
Anubis
SgiLL_187
Anubis
13,418
514
0
4,008
11,825
5,262
0
3,991
7,834
60,862
1,748
L
Danzaburou
TheTostitosPower
Danzaburou
7,494
1,987
0
5,248
11,229
3,494
0
4,772
6,457
0
52,803
W
Zhong Kui
Xx_Sran_xX
Zhong Kui
9,938
912
0
3,971
9,902
5,866
46
2,825
7,077
41,193
974
W
5,254
799
609
3,739
14,986
11,424
0
4,227
10,759
17,753
491
W
9,277
845
0
2,937
12,913
11,928
0
430
12,483
1,814
43,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,163
Gold Earned
36,248
371
Minions Killed
285
0
Camps Cleared
0
1,216,362
Distance Traveled
1,234,906
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,305
485
72
6
0
222,002
4
W
Hou Yi
8,147
627
117
9
0
229,847
0
L
Mulan
6,693
515
44
3
0
265,600
2
L
Thor
7,482
576
64
5
0
234,175
0
L
Kumbhakarna
7,440
572
28
2
0
266,784
0
W
Anubis
9,002
692
83
6
0
249,533
0
L
Danzaburou
8,328
641
77
6
0
246,345
0
W
Zhong Kui
7,786
599
78
6
0
245,264
3
W
Sobek
7,585
583
18
1
0
246,753
2
W
Mulan
7,643
588
75
6
0
244,965
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role