Player Matchup

Thor
Thor
Silver II
FinesseLux
Thor
Silver II
Level 143
God Stats
10W - 8L
1,884 SR
Queue Stats
266W - 293L
1,146 MMR
Solo
Poseidon
Poseidon
Silver II
KidxPluto
Poseidon
Silver II
Level 89
God Stats
7W - 3L
1,771 SR
Queue Stats
186W - 196L
1,153 MMR
Solo
Anhur
Anhur
Silver I
SetDEO
Anhur
Silver I
Level 148
God Stats
17W - 10L
1,603 SR
Queue Stats
377W - 412L
1,401 MMR
Solo
Maui
Maui
Gold V
TheFastSpark
Maui
Gold V
Level 169
God Stats
23W - 18L
1,609 SR
Queue Stats
460W - 466L
1,375 MMR
Solo
Ah Puch
Ah Puch
Silver II
mojosodopebro15
Ah Puch
Silver II
Level 204
God Stats
8W - 9L
1,387 SR
Queue Stats
156W - 182L
1,160 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 151
1,651 SR
1,247 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,524 SR
1,245 MMR
Cthulhu
Cthulhu
Silver I
Jimmy03677
Cthulhu
Silver I
Level 156
God Stats
4W - 1L
1,542 SR
Queue Stats
144W - 158L
1,073 MMR
Solo
Nu Wa
Nu Wa
Silver III
Meiako
Nu Wa
Silver III
Level 122
God Stats
5W - 2L
1,585 SR
Queue Stats
34W - 60L
1,164 MMR
Solo
Chiron
Chiron
Gold IV
YaBoiiiTimmy
Chiron
Gold IV
Level 186
God Stats
1W - 0L
1,252 SR
Queue Stats
37W - 40L
1,416 MMR
Solo
Arachne
Arachne
Gold IV
jmma3199
Arachne
Gold IV
Level 76
God Stats
2W - 0L
1,693 SR
Queue Stats
83W - 83L
1,405 MMR
Solo
Achilles
Achilles
Silver I
xIR0N_BurteXx
Achilles
Silver I
Level 122
God Stats
31W - 26L
1,549 SR
Queue Stats
293W - 334L
1,169 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 4
9,349
467
8,244
16,910
8,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Poseidon
KidxPluto
Poseidon
15
3 / 8 / 1
9,663
483
8,909
14,163
4,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
SetDEO
Anhur
17
2 / 5 / 3
9,979
499
6,706
14,719
4,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
6 / 6 / 1
9,692
485
3,407
18,915
20,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 6 / 1
9,477
474
10,838
16,527
7,655
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AthenaJanusKumbhakarnaHera

VS

Bans
AwilixMulanChang'eArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jimmy03677
Cthulhu
18
4 / 4 / 7
11,106
555
9,919
13,560
12,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
Meiako
Nu Wa
18
4 / 1 / 12
10,803
540
18,652
7,894
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
17
4 / 5 / 8
10,440
522
8,157
13,093
4,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
jmma3199
Arachne
19
6 / 5 / 10
11,487
574
15,951
20,269
8,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
xIR0N_BurteXx
Achilles
17
10 / 2 / 6
10,890
545
9,933
14,796
12,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
71
17
Kills
28
28
Deaths
17
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
Cthulhu
Jimmy03677
Cthulhu
4
4
7
1.88
L
Poseidon
KidxPluto
Poseidon
3
8
1
0.44
W
Nu Wa
Meiako
Nu Wa
4
1
12
10
L
Anhur
SetDEO
Anhur
2
5
3
0.7
L
6
6
1
1.08
W
Chiron
4
5
8
1.6
W
Arachne
jmma3199
Arachne
6
5
10
2.2
L
6
6
1
1.08
W
Achilles
xIR0N_BurteXx
Achilles
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,104
Damage
62,612
81,234
Taken
69,612
45,725
Mitigated
41,256
22,740
Healing
16,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,244
1,156
0
6,409
16,910
8,529
0
4,795
12,115
0
88,956
W
Cthulhu
Jimmy03677
Cthulhu
9,919
534
38
680
13,560
12,614
504
5,663
7,897
79,247
1,559
L
Poseidon
KidxPluto
Poseidon
8,909
731
0
2,794
14,163
4,388
234
6,755
7,408
77,516
902
W
Nu Wa
Meiako
Nu Wa
18,652
5,584
0
1,372
7,894
2,801
139
3,690
4,204
85,658
706
L
Anhur
SetDEO
Anhur
6,706
3,082
0
5,406
14,719
4,894
481
3,231
11,488
0
80,123
L
3,407
479
0
2,170
18,915
20,259
48
5,424
13,491
27,974
0
W
Chiron
8,157
3,289
452
3,148
13,093
4,174
0
2,298
10,795
0
78,102
W
Arachne
jmma3199
Arachne
15,951
11,359
0
6,506
20,269
8,735
437
7,804
12,465
0
97,430
L
10,838
437
0
5,961
16,527
7,655
0
7,913
8,614
54,281
1,346
W
Achilles
xIR0N_BurteXx
Achilles
9,933
1,835
0
4,130
14,796
12,932
734
4,039
10,757
0
36,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,160
Gold Earned
54,726
529
Minions Killed
544
0
Camps Cleared
0
1,793,855
Distance Traveled
1,970,734
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,349
467
142
7
0
415,474
0
W
Cthulhu
11,106
555
146
7
0
409,287
0
L
Poseidon
9,663
483
142
7
0
362,290
16
W
Nu Wa
10,803
540
116
6
0
354,218
0
L
Anhur
9,979
499
128
6
0
303,932
0
L
Maui
9,692
485
30
2
0
388,344
5
W
Chiron
10,440
522
113
6
0
363,384
0
W
Arachne
11,487
574
124
6
0
453,207
0
L
Ah Puch
9,477
474
87
4
0
323,815
2
W
Achilles
10,890
545
45
2
0
390,638
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role