Player Matchup

Tyr
Tyr
 
Tyr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
ChangoTheBeast
Ishtar
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,378 Elo+
Party 1
Bakasura
Bakasura
FrostyFactor
Bakasura
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 13L
1,406 Elo+
Party 1
Scylla
Scylla
ThornBird
Scylla
Level 129
God Stats
3W - 2L
1,826 SR
Queue Stats
16W - 19L
1,463 Elo+
Party 1
Charon
Charon
jondive
Charon
Level 67
God Stats
4W - 4L
1,623 SR
Queue Stats
6W - 9L
1,421 Elo+
Party 1
Team Averages
Level 99
1,590 SR
1,434 Elo+

VS

Team Averages
Level 142
1,502 SR
1,505 Elo+
Tyr
Tyr
 
Tyr
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Exsinity
Serqet
Level 99
God Stats
52W - 40L
1,600 SR
Queue Stats
197W - 184L
1,482 Elo+
Solo
Ganesha
Ganesha
GamerRSpro
Ganesha
Level 160
God Stats
8W - 11L
1,409 SR
Queue Stats
331W - 304L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
1
0 / 0 / 0
1,120
187
0
0
0
6
0 / 2 / 1
3,285
548
2,059
2,699
670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
FrostyFactor
Bakasura
7
2 / 0 / 1
3,913
652
2,751
5,668
1,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
ThornBird
Scylla
7
2 / 0 / 0
3,980
663
2,487
1,905
389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
jondive
Charon
6
1 / 1 / 1
3,985
664
2,480
4,093
1,550
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
0 / 0 / 0
4,245
708
522
1,781
473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
 
Izanami
6
2 / 1 / 0
4,012
669
1,752
2,774
706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
 
Aphrodite
6
1 / 2 / 0
3,739
623
2,429
2,920
814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Serqet
Exsinity
Serqet
6
0 / 1 / 0
3,468
578
1,350
3,080
973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
GamerRSpro
Ganesha
6
0 / 1 / 1
4,019
670
1,350
5,842
2,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
5
Kills
3
3
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
0
0
0
W
Tyr
 
Tyr
0
0
0
0
W
Izanami
 
Izanami
2
1
0
2
W
Aphrodite
 
Aphrodite
1
2
0
0.5
L
0
2
1
0.25
W
Serqet
Exsinity
Serqet
0
1
0
0
L
Bakasura
FrostyFactor
Bakasura
2
0
1
2.5
W
Ganesha
GamerRSpro
Ganesha
0
1
1
0.5
L
Scylla
ThornBird
Scylla
2
0
0
2
L
Charon
jondive
Charon
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,777
Damage
7,403
14,365
Taken
16,397
4,249
Mitigated
5,279
4,733
Healing
5,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
0
0
0
0
0
0
0
0
0
0
0
W
Tyr
 
Tyr
522
202
0
900
1,781
473
0
164
1,577
0
25,202
W
Izanami
 
Izanami
1,752
1,375
0
920
2,774
706
0
1,206
1,568
0
21,183
W
Aphrodite
 
Aphrodite
2,429
285
318
1,107
2,920
814
0
959
1,705
14,756
0
L
2,059
1,657
0
685
2,699
670
0
472
2,227
0
15,514
W
Serqet
Exsinity
Serqet
1,350
387
0
250
3,080
973
0
278
2,559
0
16,385
L
Bakasura
FrostyFactor
Bakasura
2,751
1,988
0
2,398
5,668
1,640
0
1,198
4,330
0
15,099
W
Ganesha
GamerRSpro
Ganesha
1,350
75
0
1,989
5,842
2,313
0
2,090
3,601
8,167
1,480
L
Scylla
ThornBird
Scylla
2,487
874
0
500
1,905
389
0
897
746
15,710
0
L
Charon
jondive
Charon
2,480
761
0
1,150
4,093
1,550
0
609
3,440
12,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,283
Gold Earned
19,483
119
Minions Killed
167
0
Camps Cleared
0
490,934
Distance Traveled
623,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
1,120
187
0
0
0
0
0
W
Tyr
4,245
708
51
9
0
125,662
0
W
Izanami
4,012
669
49
8
0
107,589
0
W
Aphrodite
3,739
623
28
5
0
121,709
0
L
Ishtar
3,285
548
29
5
0
106,846
0
W
Serqet
3,468
578
36
6
0
149,292
0
L
Bakasura
3,913
652
42
7
0
150,515
0
W
Ganesha
4,019
670
3
1
0
119,244
0
L
Scylla
3,980
663
29
5
0
120,136
0
L
Charon
3,985
664
19
3
0
113,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role