Player Matchup

Hou Yi
Hou Yi
Hunterishouyi
Hou Yi
Level 63
God Stats
27W - 26L
1,454 SR
Queue Stats
28W - 27L
1,358 Elo+
Solo
Chang'e
Chang'e
NickyUtah
Chang'e
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
TannerManUtah
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Team Averages
Level 54
1,485 SR
1,453 Elo+

VS

Team Averages
Level 51
1,288 SR
1,224 Elo+
Nu Wa
Nu Wa
JALAN420
Nu Wa
Level 45
God Stats
33W - 56L
1,259 SR
Queue Stats
80W - 150L
1,195 Elo+
Party 1
Arachne
Arachne
KonEl216
Arachne
Level 45
God Stats
5W - 6L
1,306 SR
Queue Stats
80W - 150L
1,195 Elo+
Party 1
Xing Tian
Xing Tian
chiwawa325
Xing Tian
Level 64
God Stats
2W - 2L
1,299 SR
Queue Stats
35W - 47L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 0
9,668
967
7,401
11,308
3,447
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
NickyUtah
Chang'e
5
0 / 0 / 0
4,619
462
0
622
94
Amaterasu
TannerManUtah
Amaterasu
12
1 / 6 / 2
7,412
741
2,476
15,723
6,794
Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JALAN420
Nu Wa
15
4 / 2 / 3
9,259
926
10,802
3,548
907
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
KonEl216
Arachne
14
4 / 5 / 3
9,136
914
7,580
9,272
4,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
chiwawa325
Xing Tian
14
0 / 0 / 8
8,333
833
3,228
8,057
5,249
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
7
Kills
8
8
Deaths
7
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
2
0
3
W
Nu Wa
JALAN420
Nu Wa
4
2
3
2.75
W
Arachne
KonEl216
Arachne
4
5
3
1.1
L
Chang'e
NickyUtah
Chang'e
0
0
0
0
L
Amaterasu
TannerManUtah
Amaterasu
1
6
2
0.33
W
Xing Tian
chiwawa325
Xing Tian
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,877
Damage
21,610
27,653
Taken
20,877
10,335
Mitigated
10,158
4,177
Healing
1,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,401
3,231
81
3,047
11,308
3,447
264
6,129
4,799
0
46,846
W
Nu Wa
JALAN420
Nu Wa
10,802
2,903
0
0
3,548
907
1,110
0
3,548
36,145
1,059
W
Arachne
KonEl216
Arachne
7,580
5,792
0
1,630
9,272
4,002
2,268
0
9,272
0
29,588
L
Chang'e
NickyUtah
Chang'e
0
0
0
0
622
94
0
543
0
0
0
L
Amaterasu
TannerManUtah
Amaterasu
2,476
1,009
0
1,049
15,723
6,794
0
6,172
9,306
0
14,425
W
Xing Tian
chiwawa325
Xing Tian
3,228
181
0
250
8,057
5,249
293
212
7,845
11,450
2,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,699
Gold Earned
26,728
103
Minions Killed
118
0
Camps Cleared
0
321,731
Distance Traveled
568,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,668
967
82
8
0
167,405
0
W
Nu Wa
9,259
926
54
5
0
165,972
0
W
Arachne
9,136
914
43
4
0
201,136
0
L
Chang'e
4,619
462
0
0
0
0
0
L
Amaterasu
7,412
741
21
2
0
154,326
0
W
Xing Tian
8,333
833
21
2
0
201,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role