Player Matchup

Odin
Odin
Colombiandog
Odin
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,373 Elo+
Party 2
Janus
Janus
DarkPrince124
Janus
Level 205
God Stats
1W - 4L
1,134 SR
Queue Stats
118W - 158L
1,466 Elo+
Party 2
Athena
Athena
Sherpa00x
Athena
Level 149
God Stats
8W - 6L
1,846 SR
Queue Stats
18W - 22L
1,599 Elo+
Party 2
Chiron
Chiron
Threejays38
Chiron
Level 155
God Stats
3W - 4L
1,620 SR
Queue Stats
236W - 275L
1,428 Elo+
Party 2
Pele
Pele
WarLanceDreamer
Pele
Level 69
God Stats
0W - 3L
1,164 SR
Queue Stats
25W - 36L
1,390 Elo+
Party 2
Team Averages
Level 132
1,453 SR
1,451 Elo+

VS

Team Averages
Level 181
1,479 SR
1,467 Elo+
Nox
Nox
 
Nox
Level 294
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Aldagar_Darkfroz
Chernobog
Level 127
God Stats
4W - 5L
1,427 SR
Queue Stats
120W - 128L
1,411 Elo+
Solo
Surtr
Surtr
Joe_Lee20102
Surtr
Level 183
God Stats
20W - 20L
1,611 SR
Queue Stats
228W - 206L
1,459 Elo+
Party 1
Ymir
Ymir
Odiosae
Ymir
Level 152
God Stats
1W - 1L
1,233 SR
Queue Stats
58W - 46L
1,485 Elo+
Solo
Thanatos
Thanatos
kevqb1
Thanatos
Level 149
God Stats
28W - 19L
1,627 SR
Queue Stats
704W - 701L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
5,412
451
2,086
9,558
6,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
1 / 7 / 0
6,082
507
5,419
9,123
2,544
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Sherpa00x
Athena
7
0 / 4 / 0
5,161
430
2,697
10,168
5,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chiron
11
2 / 2 / 1
6,332
528
7,577
7,744
2,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 6 / 1
5,330
444
2,008
10,886
3,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
8 / 1 / 6
7,368
614
8,897
9,069
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chernobog
12
1 / 1 / 9
6,857
571
4,495
5,414
1,774
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
8 / 0 / 2
7,705
642
9,506
8,660
5,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
Odiosae
Ymir
11
2 / 0 / 11
6,579
548
7,818
9,010
5,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Thanatos
kevqb1
Thanatos
13
6 / 2 / 4
7,682
640
4,973
9,180
3,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
3
Kills
25
25
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
8
1
6
11
W
Chernobog
1
1
9
5.5
L
0
6
2
0.17
L
1
7
0
0.14
W
8
0
2
9
W
Ymir
Odiosae
Ymir
2
0
11
7.5
L
Athena
Sherpa00x
Athena
0
4
0
0
L
Chiron
2
2
1
1.25
L
0
6
1
0.08
W
Thanatos
kevqb1
Thanatos
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,787
Damage
35,689
47,479
Taken
41,333
20,148
Mitigated
19,626
7,069
Healing
14,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
8,897
493
0
2,805
9,069
3,448
0
3,370
5,584
41,328
970
W
Chernobog
4,495
2,883
0
509
5,414
1,774
299
165
5,249
0
48,361
L
2,086
489
0
742
9,558
6,009
0
1,610
7,370
0
20,663
L
5,419
122
0
1,877
9,123
2,544
0
4,244
4,416
41,413
1,317
W
9,506
2,728
0
3,249
8,660
5,985
458
1,701
6,732
9,618
36,520
W
Ymir
Odiosae
Ymir
7,818
3,093
0
1,125
9,010
5,006
0
1,638
7,372
25,562
1,183
L
Athena
Sherpa00x
Athena
2,697
825
0
1,944
10,168
5,885
0
4,695
5,103
9,871
238
L
Chiron
7,577
2,233
182
1,729
7,744
2,157
0
2,790
4,856
0
35,467
L
2,008
188
0
595
10,886
3,553
0
4,002
6,806
0
34,533
W
Thanatos
kevqb1
Thanatos
4,973
687
0
6,445
9,180
3,413
0
833
8,347
0
57,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,317
Gold Earned
36,191
248
Minions Killed
364
0
Camps Cleared
0
1,200,349
Distance Traveled
1,294,448
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,368
614
68
6
0
243,829
2
W
Chernobog
6,857
571
90
8
0
243,000
0
L
Odin
5,412
451
37
3
0
230,070
0
L
Janus
6,082
507
75
6
0
226,578
2
W
Surtr
7,705
642
64
5
0
247,891
5
W
Ymir
6,579
548
47
4
0
252,902
0
L
Athena
5,161
430
19
2
0
237,360
0
L
Chiron
6,332
528
61
5
0
239,815
0
L
Pele
5,330
444
56
5
0
266,526
0
W
Thanatos
7,682
640
95
8
0
306,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role