Player Matchup

Geb
Geb
Dark--Berto
Geb
Level 157
God Stats
17W - 20L
1,566 SR
Queue Stats
233W - 230L
1,566 Elo+
Party 2
Izanami
Izanami
DeathKorpcHIMken
Izanami
Level 41
God Stats
68W - 60L
1,540 SR
Queue Stats
85W - 89L
1,445 Elo+
Party 1
Ra
Ra
EXILE_HELLO
Ra
Level 41
God Stats
0W - 1L
1,370 SR
Queue Stats
7W - 13L
1,288 Elo+
Party 2
Hun Batz
Hun Batz
FacelessYoko
Hun Batz
Level 48
God Stats
18W - 19L
1,391 SR
Queue Stats
98W - 122L
1,437 Elo+
Party 1
Osiris
Osiris
Yokai13
Osiris
Level 141
God Stats
10W - 13L
1,491 SR
Queue Stats
272W - 260L
1,547 Elo+
Solo
Team Averages
Level 86
1,472 SR
1,457 Elo+

VS

Team Averages
Level 78
1,480 SR
1,479 Elo+
Hades
Hades
Genioxbox
Hades
Level 120
God Stats
4W - 5L
1,273 SR
Queue Stats
77W - 79L
1,477 Elo+
Solo
Skadi
Skadi
TooVardslig
Skadi
Level 94
God Stats
2W - 2L
1,444 SR
Queue Stats
172W - 162L
1,494 Elo+
Party 3
Ah Puch
Ah Puch
WafflyFall95829
Ah Puch
Level 83
God Stats
64W - 77L
1,454 SR
Queue Stats
831W - 851L
1,446 Elo+
Solo
Cthulhu
Cthulhu
fivestarcaden
Cthulhu
Level 35
God Stats
3W - 1L
1,608 SR
Queue Stats
113W - 106L
1,488 Elo+
Party 3
Nu Wa
Nu Wa
mmorbin
Nu Wa
Level 57
God Stats
16W - 14L
1,623 SR
Queue Stats
114W - 120L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 2
5,693
633
2,308
7,691
4,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 5 / 2
4,545
505
1,202
5,547
1,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 2 / 2
4,756
528
1,960
4,310
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hun Batz
FacelessYoko
Hun Batz
9
4 / 4 / 0
5,470
608
5,486
9,109
2,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Yokai13
Osiris
9
1 / 1 / 0
5,092
566
3,242
9,303
4,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Genioxbox
Hades
10
0 / 2 / 3
5,298
589
3,742
7,931
2,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
5 / 2 / 2
6,136
682
6,779
6,174
1,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 1
5,967
663
4,133
2,731
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
9
2 / 4 / 5
5,935
659
4,050
9,243
5,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nu Wa
mmorbin
Nu Wa
10
3 / 1 / 0
5,708
634
6,436
4,247
887
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
10
Kills
12
12
Deaths
10
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
0
2
5
L
1
5
2
0.4
L
0
2
2
0.5
L
Hun Batz
FacelessYoko
Hun Batz
4
4
0
1
W
Hades
Genioxbox
Hades
0
2
3
0.75
W
5
2
2
3
W
2
1
1
2.5
L
Osiris
Yokai13
Osiris
1
1
0
1
W
Cthulhu
2
4
5
1.13
W
Nu Wa
mmorbin
Nu Wa
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,198
Damage
25,140
35,960
Taken
30,326
14,424
Mitigated
11,635
7,042
Healing
8,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,308
263
0
1,826
7,691
4,529
0
3,436
4,255
9,803
2,926
L
1,202
733
0
382
5,547
1,244
0
1,913
3,634
0
14,319
L
1,960
157
58
158
4,310
1,193
0
3,308
1,002
26,194
0
L
Hun Batz
FacelessYoko
Hun Batz
5,486
1,449
0
601
9,109
2,794
0
3,497
5,612
0
32,284
W
Hades
Genioxbox
Hades
3,742
475
195
3,856
7,931
2,823
0
932
6,930
34,376
0
W
6,779
3,070
0
1,042
6,174
1,772
578
347
5,827
0
35,639
W
4,133
0
0
591
2,731
817
0
1,099
1,632
36,004
899
L
Osiris
Yokai13
Osiris
3,242
1,091
0
4,017
9,303
4,664
0
5,940
3,363
0
29,427
W
Cthulhu
4,050
383
12
1,161
9,243
5,336
0
1,426
7,817
20,819
0
W
Nu Wa
mmorbin
Nu Wa
6,436
3,230
0
1,538
4,247
887
0
0
4,247
26,500
756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,556
Gold Earned
29,044
185
Minions Killed
250
0
Camps Cleared
0
951,457
Distance Traveled
942,814
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,693
633
15
2
0
223,520
0
L
Izanami
4,545
505
28
3
0
140,818
0
L
Ra
4,756
528
50
6
0
193,240
0
L
Hun Batz
5,470
608
52
6
0
219,213
0
W
Hades
5,298
589
62
7
0
174,329
0
W
Skadi
6,136
682
52
6
0
187,122
0
W
Ah Puch
5,967
663
81
9
0
213,287
0
L
Osiris
5,092
566
40
4
0
174,666
3
W
Cthulhu
5,935
659
17
2
0
211,401
0
W
Nu Wa
5,708
634
38
4
0
156,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role