Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BaldebaranW
Geb
Level 142
God Stats
5W - 8L
1,362 SR
Queue Stats
1,079W - 1,130L
1,406 Elo+
Solo
Medusa
Medusa
Savisap
Medusa
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,532 Elo+
Solo
Shiva
Shiva
Sweet5507
Shiva
Level 87
God Stats
141W - 123L
1,502 SR
Queue Stats
423W - 420L
1,478 Elo+
Solo
Loki
Loki
hiigh420
Loki
Level 108
God Stats
3W - 4L
1,486 SR
Queue Stats
616W - 657L
1,437 Elo+
Solo
Team Averages
Level 122
1,470 SR
1,471 Elo+

VS

Team Averages
Level 106
1,446 SR
1,414 Elo+
Neith
Neith
Falsarr
Neith
Level 25
God Stats
21W - 33L
1,500 SR
Queue Stats
29W - 50L
1,354 Elo+
Party 1
Hun Batz
Hun Batz
Suprimus93
Hun Batz
Level 144
God Stats
3W - 2L
1,467 SR
Queue Stats
45W - 45L
1,471 Elo+
Solo
Xbalanque
Xbalanque
TriggerrrHappyy
Xbalanque
Level 60
God Stats
42W - 55L
1,318 SR
Queue Stats
68W - 86L
1,320 Elo+
Party 1
Sol
Sol
TruPharoah360
Sol
Level 147
God Stats
39W - 53L
1,487 SR
Queue Stats
759W - 798L
1,457 Elo+
Solo
Bastet
Bastet
sorpresita4u
Bastet
Level 156
God Stats
204W - 207L
1,460 SR
Queue Stats
321W - 355L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 1 / 3
8,756
1,095
8,239
3,452
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 0
5,467
683
0
0
0
Medusa
Savisap
Medusa
15
3 / 0 / 3
9,669
1,209
5,904
4,911
1,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Sweet5507
Shiva
13
1 / 5 / 3
7,881
985
4,103
9,186
7,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
13
2 / 2 / 1
8,364
1,046
7,288
7,694
2,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

289

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Falsarr
Neith
13
1 / 1 / 6
8,221
1,028
4,545
6,665
2,111
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hun Batz
Suprimus93
Hun Batz
14
4 / 2 / 3
9,354
1,169
4,330
8,224
3,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xbalanque
TriggerrrHappyy
Xbalanque
14
1 / 1 / 4
8,082
1,010
3,076
4,013
1,331
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 2 / 6
8,498
1,062
5,619
4,195
1,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
13
2 / 1 / 3
8,072
1,009
5,186
6,144
3,066
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
7
Kills
8
8
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
3
2.5
L
0
0
0
0
W
Neith
Falsarr
Neith
1
1
6
4
L
Medusa
Savisap
Medusa
3
0
3
4.5
W
Hun Batz
Suprimus93
Hun Batz
4
2
3
2.75
L
Shiva
Sweet5507
Shiva
1
5
3
0.5
W
Xbalanque
TriggerrrHappyy
Xbalanque
1
1
4
3
W
0
2
6
1.5
L
Loki
2
2
1
1.25
W
Bastet
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,534
Damage
22,756
25,243
Taken
29,241
12,914
Mitigated
10,769
3,303
Healing
4,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,239
2,585
0
1,234
3,452
994
0
526
2,926
30,664
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Neith
Falsarr
Neith
4,545
1,805
0
1,081
6,665
2,111
0
1,165
5,500
0
11,597
L
Medusa
Savisap
Medusa
5,904
2,566
0
509
4,911
1,794
0
1,194
3,717
0
24,510
W
Hun Batz
Suprimus93
Hun Batz
4,330
1,013
0
0
8,224
3,133
0
2,875
5,349
0
31,914
L
Shiva
Sweet5507
Shiva
4,103
419
0
1,386
9,186
7,571
0
1,730
7,456
0
8,571
W
Xbalanque
TriggerrrHappyy
Xbalanque
3,076
1,656
126
755
4,013
1,331
0
1,049
2,964
0
15,679
W
5,619
1,612
0
723
4,195
1,128
0
1,077
3,118
29,026
1,867
L
Loki
7,288
2,089
0
174
7,694
2,555
0
2,019
5,675
0
20,383
W
Bastet
5,186
987
0
1,582
6,144
3,066
0
2,073
4,071
44
12,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,137
Gold Earned
42,227
141
Minions Killed
183
3
Camps Cleared
9
526,931
Distance Traveled
810,374
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,756
1,095
50
6
0
129,107
4
L
Geb
5,467
683
0
0
0
0
0
W
Neith
8,221
1,028
13
2
0
160,956
0
L
Medusa
9,669
1,209
52
7
1
168,476
0
W
Hun Batz
9,354
1,169
68
9
5
168,842
1
L
Shiva
7,881
985
7
1
0
69,933
0
W
Xbalanque
8,082
1,010
37
5
1
143,070
0
W
Sol
8,498
1,062
57
7
3
151,307
0
L
Loki
8,364
1,046
32
4
2
159,415
0
W
Bastet
8,072
1,009
8
1
0
186,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role