Player Matchup

Ne Zha
Ne Zha
Gold II
Savagzes
Ne Zha
Gold II
Level 148
God Stats
1W - 0L
1,808 SR
Queue Stats
16W - 4L
1,611 MMR
Party 2
Thoth
Thoth
Gold II
Snedger
Thoth
Gold II
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,603 MMR
Party 2
Mulan
Mulan
Gold IV
Stroode
Mulan
Gold IV
Level 148
God Stats
1W - 0L
1,582 SR
Queue Stats
14W - 6L
1,547 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 150
1,630 SR
1,587 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 155
1,539 SR
1,638 MMR
Scylla
Scylla
Diamond V
 
Scylla
Diamond V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Silver III
Masquerade7
Chaac
Silver III
Level 232
God Stats
9W - 15L
1,486 SR
Queue Stats
236W - 341L
1,138 MMR
Solo
Sobek
Sobek
Diamond II
Skibidou95
Sobek
Diamond II
Level 106
God Stats
1W - 2L
1,631 SR
Queue Stats
296W - 243L
2,277 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Savagzes
Ne Zha
15
1 / 0 / 11
8,537
854
6,571
8,819
6,818
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
Snedger
Thoth
17
9 / 0 / 3
10,148
1,015
11,195
4,433
1,538
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
Stroode
Mulan
15
2 / 0 / 9
8,566
857
5,912
5,391
3,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
KuzenboCthulhuKumbhakarnaCerberusFafnir

VS

Bans
Xing TianFenrirGebOdinAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 4 / 0
7,440
744
2,318
5,882
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 4 / 0
6,742
674
3,879
9,371
6,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
13
0 / 4 / 0
6,935
694
5,130
11,411
10,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
12
Kills
0
0
Deaths
12
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
0
0
L
0
4
0
0
W
Ne Zha
Savagzes
Ne Zha
1
0
11
6.5
L
Sobek
0
4
0
0
W
Thoth
Snedger
Thoth
9
0
3
10.5
W
Mulan
Stroode
Mulan
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,678
Damage
11,327
18,643
Taken
26,664
12,172
Mitigated
18,110
8,070
Healing
4,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,318
280
0
847
5,882
1,102
0
2,931
2,746
33,368
0
L
3,879
134
0
1,878
9,371
6,870
0
4,273
4,824
0
15,739
W
Ne Zha
Savagzes
Ne Zha
6,571
970
0
4,188
8,819
6,818
214
2,569
5,840
0
25,443
L
Sobek
5,130
143
0
1,995
11,411
10,138
0
3,862
7,061
12,982
0
W
Thoth
Snedger
Thoth
11,195
790
0
2,394
4,433
1,538
1,365
2,414
1,685
40,038
0
W
Mulan
Stroode
Mulan
5,912
406
0
1,488
5,391
3,816
738
1,889
3,197
0
26,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,251
Gold Earned
21,117
166
Minions Killed
116
0
Camps Cleared
0
625,212
Distance Traveled
532,753
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,440
744
81
8
0
161,373
0
L
Chaac
6,742
674
25
3
0
174,482
5
W
Ne Zha
8,537
854
28
3
0
222,390
1
L
Sobek
6,935
694
10
1
0
196,898
2
W
Thoth
10,148
1,015
91
9
0
195,395
0
W
Mulan
8,566
857
47
5
0
207,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role