Player Matchup

Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BigLegend29
Arachne
Level 158
God Stats
6W - 6L
1,544 SR
Queue Stats
427W - 374L
1,572 Elo+
Solo
Medusa
Medusa
Destrophe
Medusa
Level 104
God Stats
3W - 2L
1,822 SR
Queue Stats
113W - 81L
1,612 Elo+
Solo
Xing Tian
Xing Tian
FallenLord81
Xing Tian
Level 135
God Stats
1W - 3L
1,593 SR
Queue Stats
112W - 110L
1,515 Elo+
Solo
Chang'e
Chang'e
Wildshield
Chang'e
Level 152
God Stats
1W - 2L
1,640 SR
Queue Stats
148W - 122L
1,565 Elo+
Solo
Team Averages
Level 135
1,620 SR
1,553 Elo+

VS

Team Averages
Level 148
1,619 SR
1,546 Elo+
Xbalanque
Xbalanque
CuddlyApe
Xbalanque
Level 65
God Stats
6W - 3L
1,500 SR
Queue Stats
330W - 312L
1,570 Elo+
Solo
Serqet
Serqet
Incercio
Serqet
Level 177
God Stats
4W - 0L
1,724 SR
Queue Stats
456W - 284L
1,584 Elo+
Solo
Ra
Ra
Revenge0frock
Ra
Level 188
God Stats
30W - 19L
1,492 SR
Queue Stats
105W - 105L
1,531 Elo+
Party 1
Ne Zha
Ne Zha
TubbisaurusRex
Ne Zha
Level 158
God Stats
3W - 1L
1,771 SR
Queue Stats
129W - 126L
1,451 Elo+
Party 1
Cerberus
Cerberus
tormentox1
Cerberus
Level 152
God Stats
1W - 1L
1,606 SR
Queue Stats
49W - 33L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
0 / 5 / 2
4,633
421
1,793
7,661
3,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
BigLegend29
Arachne
10
1 / 3 / 0
5,481
498
2,135
6,853
2,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Medusa
Destrophe
Medusa
9
1 / 1 / 0
5,138
467
4,638
5,512
1,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Xing Tian
FallenLord81
Xing Tian
8
1 / 2 / 2
5,600
509
3,214
9,970
6,294
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Wildshield
Chang'e
12
1 / 1 / 2
6,554
596
5,070
6,867
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CuddlyApe
Xbalanque
11
4 / 1 / 1
6,169
561
8,659
4,820
1,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
Incercio
Serqet
9
1 / 2 / 1
5,501
500
3,680
9,446
4,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

13
4 / 1 / 2
7,085
644
3,878
4,083
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 0 / 5
5,921
538
3,106
8,010
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
tormentox1
Cerberus
12
2 / 1 / 1
7,384
671
2,511
5,998
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
12
12
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
5
2
0.2
L
Arachne
BigLegend29
Arachne
1
3
0
0.33
W
Xbalanque
CuddlyApe
Xbalanque
4
1
1
4.5
L
Medusa
Destrophe
Medusa
1
1
0
1
L
Xing Tian
FallenLord81
Xing Tian
1
2
2
1
W
Serqet
Incercio
Serqet
1
2
1
0.75
W
4
1
2
5
W
1
0
5
3.5
L
Chang'e
Wildshield
Chang'e
1
1
2
2
W
Cerberus
tormentox1
Cerberus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,850
Damage
21,834
36,863
Taken
32,357
15,817
Mitigated
12,578
10,837
Healing
13,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,793
349
0
1,444
7,661
3,905
0
1,462
5,937
0
16,166
L
Arachne
BigLegend29
Arachne
2,135
1,522
0
2,030
6,853
2,211
0
1,546
5,106
0
36,118
W
Xbalanque
CuddlyApe
Xbalanque
8,659
4,443
0
1,370
4,820
1,533
0
1,785
2,969
0
44,319
L
Medusa
Destrophe
Medusa
4,638
2,392
0
2,495
5,512
1,333
0
0
5,512
0
34,142
L
Xing Tian
FallenLord81
Xing Tian
3,214
374
0
1,719
9,970
6,294
0
378
9,329
19,156
0
W
Serqet
Incercio
Serqet
3,680
775
0
2,220
9,446
4,756
0
2,283
7,139
0
14,987
W
3,878
332
748
1,984
4,083
1,202
0
1,488
2,397
47,703
0
W
3,106
695
0
5,520
8,010
2,600
0
2,127
5,683
0
39,688
L
Chang'e
Wildshield
Chang'e
5,070
244
304
2,845
6,867
2,074
0
2,050
4,491
47,764
1,804
W
Cerberus
tormentox1
Cerberus
2,511
167
0
2,023
5,998
2,487
38
0
5,998
45,773
1,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,406
Gold Earned
32,060
295
Minions Killed
429
0
Camps Cleared
0
1,019,017
Distance Traveled
1,196,068
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,633
421
32
3
0
123,221
0
L
Arachne
5,481
498
64
6
0
218,627
1
W
Xbalanque
6,169
561
80
7
0
202,850
0
L
Medusa
5,138
467
56
5
0
223,466
1
L
Xing Tian
5,600
509
30
3
0
208,427
4
W
Serqet
5,501
500
18
2
0
251,677
3
W
Ra
7,085
644
100
9
0
261,039
0
W
Ne Zha
5,921
538
74
7
0
271,150
1
L
Chang'e
6,554
596
113
10
0
245,276
0
W
Cerberus
7,384
671
157
14
0
209,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role