Player Matchup

Nut
Nut
Big-D_9_3
Nut
Level 107
God Stats
5W - 6L
1,279 SR
Queue Stats
200W - 217L
1,451 Elo+
Solo
Geb
Geb
Taky7
Geb
Level 129
God Stats
2W - 1L
1,573 SR
Queue Stats
19W - 22L
1,444 Elo+
Party 1
Janus
Janus
adranoo
Janus
Level 146
God Stats
1W - 0L
1,164 SR
Queue Stats
68W - 61L
1,523 Elo+
Solo
Zeus
Zeus
oiram144
Zeus
Level 32
God Stats
1W - 0L
1,202 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
thesalinitas
Medusa
Level 24
God Stats
2W - 1L
1,516 SR
Queue Stats
18W - 19L
1,464 Elo+
Party 1
Team Averages
Level 88
1,347 SR
1,476 Elo+

VS

Team Averages
Level 96
1,445 SR
1,440 Elo+
Ra
Ra
AsAHuman
Ra
Level 128
God Stats
4W - 3L
1,590 SR
Queue Stats
95W - 83L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Bagplapla
Ah Muzen Cab
Level 58
God Stats
1W - 5L
1,242 SR
Queue Stats
1W - 5L
1,268 Elo+
Solo
Neith
Neith
Gennjihskan
Neith
Level 109
God Stats
2W - 5L
1,433 SR
Queue Stats
168W - 177L
1,503 Elo+
Solo
Agni
Agni
Terence_Heal
Agni
Level 131
God Stats
13W - 14L
1,356 SR
Queue Stats
216W - 220L
1,463 Elo+
Solo
Bacchus
Bacchus
TropiCaL_FTNS
Bacchus
Level 55
God Stats
48W - 35L
1,603 SR
Queue Stats
97W - 89L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 5
8,205
1,172
6,180
5,554
2,156
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Geb
Taky7
Geb
13
1 / 0 / 6
7,344
1,049
7,608
5,373
4,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
adranoo
Janus
13
1 / 0 / 8
7,658
1,094
4,685
3,802
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
13
4 / 3 / 6
8,182
1,169
6,275
5,266
1,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
14
4 / 0 / 7
8,083
1,155
6,032
4,067
1,740
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

348

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
8,017
1,145
3,405
3,787
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Bagplapla
Ah Muzen Cab
12
0 / 3 / 1
6,738
963
4,432
6,906
2,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
1 / 2 / 1
7,121
1,017
3,826
7,682
2,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 5 / 1
6,799
971
6,358
7,837
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
12
1 / 3 / 1
7,212
1,030
3,433
7,780
7,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
14
Kills
3
3
Deaths
14
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
L
Ah Muzen Cab
Bagplapla
Ah Muzen Cab
0
3
1
0.17
W
4
0
5
6.5
L
1
2
1
0.75
W
Geb
Taky7
Geb
1
0
6
4
L
0
5
1
0.1
L
Bacchus
1
3
1
0.5
W
Janus
adranoo
Janus
1
0
8
5
W
Zeus
4
3
6
2.33
W
Medusa
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,780
Damage
21,454
24,062
Taken
33,992
11,888
Mitigated
16,243
2,135
Healing
4,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,405
192
1,029
694
3,787
1,406
0
1,536
2,170
31,719
341
L
Ah Muzen Cab
Bagplapla
Ah Muzen Cab
4,432
652
0
0
6,906
2,392
0
3,532
3,143
0
12,603
W
6,180
3,094
0
815
5,554
2,156
0
2,601
2,953
0
19,638
L
3,826
1,407
0
821
7,682
2,764
0
4,689
2,713
0
13,926
W
Geb
Taky7
Geb
7,608
563
0
658
5,373
4,820
0
2,341
3,032
10,692
683
L
6,358
227
0
475
7,837
2,202
0
4,202
3,208
13,267
0
L
Bacchus
3,433
433
0
1,115
7,780
7,479
0
2,811
4,768
4,541
0
W
Janus
adranoo
Janus
4,685
261
0
260
3,802
1,322
0
3,130
672
11,086
0
W
Zeus
6,275
492
0
67
5,266
1,850
0
3,256
1,959
19,489
0
W
Medusa
6,032
2,493
0
335
4,067
1,740
0
1,762
2,305
0
21,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,472
Gold Earned
35,887
145
Minions Killed
128
6
Camps Cleared
5
676,742
Distance Traveled
675,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,017
1,145
80
11
2
156,883
0
L
Ah Muzen Cab
6,738
963
12
2
1
139,258
0
W
Nut
8,205
1,172
36
5
1
130,110
0
L
Neith
7,121
1,017
22
3
0
126,381
0
W
Geb
7,344
1,049
14
2
0
149,140
0
L
Agni
6,799
971
12
2
1
142,667
0
L
Bacchus
7,212
1,030
2
0
1
110,247
0
W
Janus
7,658
1,094
25
4
0
137,067
0
W
Zeus
8,182
1,169
32
5
4
110,661
0
W
Medusa
8,083
1,155
38
5
1
149,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role