Player Matchup

Da Ji
Da Ji
ApophisEyes
Da Ji
Level 135
God Stats
2W - 1L
1,307 SR
Queue Stats
126W - 134L
1,482 Elo+
Party 1
Ao Kuang
Ao Kuang
Heres_WonderwaIl
Ao Kuang
Level 33
God Stats
10W - 13L
1,543 SR
Queue Stats
10W - 13L
1,460 Elo+
Solo
Neith
Neith
Kiking5
Neith
Level 136
God Stats
50W - 51L
1,491 SR
Queue Stats
108W - 100L
1,468 Elo+
Solo
Scylla
Scylla
UrNotCuteIAm
Scylla
Level 147
God Stats
269W - 231L
1,588 SR
Queue Stats
710W - 698L
1,486 Elo+
Solo
Hercules
Hercules
creilly255
Hercules
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 62L
1,544 Elo+
Party 1
Team Averages
Level 115
1,486 SR
1,488 Elo+

VS

Team Averages
Level 128
1,599 SR
1,521 Elo+
Kuzenbo
Kuzenbo
Cosmic_Aneyhys
Kuzenbo
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 168L
1,529 Elo+
Party 3
Xbalanque
Xbalanque
DSporter128
Xbalanque
Level 120
God Stats
7W - 9L
1,475 SR
Queue Stats
83W - 82L
1,468 Elo+
Party 3
Yu Huang
Yu Huang
DivineAppollo
Yu Huang
Level 117
God Stats
5W - 3L
1,666 SR
Queue Stats
182W - 165L
1,486 Elo+
Party 3
Arachne
Arachne
MylesForSmiles
Arachne
Level 129
God Stats
5W - 3L
1,638 SR
Queue Stats
89W - 65L
1,576 Elo+
Party 2
King Arthur
King Arthur
SovietLightning
King Arthur
Level 129
God Stats
0W - 1L
1,716 SR
Queue Stats
10W - 8L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
5,694
475
3,984
7,341
2,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 0
6,437
536
3,788
8,218
6,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Kiking5
Neith
13
2 / 0 / 3
7,687
641
4,689
5,275
1,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
12
5 / 2 / 1
6,930
578
6,827
7,068
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
creilly255
Hercules
10
4 / 1 / 4
6,980
582
5,023
8,876
6,816
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
5,951
496
4,891
7,247
6,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Xbalanque
DSporter128
Xbalanque
11
0 / 5 / 0
6,301
525
3,768
8,027
2,374
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
DivineAppollo
Yu Huang
9
1 / 7 / 2
5,685
474
4,359
7,834
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 1
6,739
562
4,326
9,363
3,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
SovietLightning
King Arthur
11
0 / 1 / 0
6,309
526
4,386
7,987
3,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
13
Kills
4
4
Deaths
13
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
0
0
4
2
L
Xbalanque
DSporter128
Xbalanque
0
5
0
0
L
Yu Huang
DivineAppollo
Yu Huang
1
7
2
0.29
W
1
0
0
1
W
Neith
Kiking5
Neith
2
0
3
3.5
L
3
0
1
3.5
L
King Arthur
SovietLightning
King Arthur
0
1
0
0
W
Scylla
5
2
1
2.75
W
Hercules
creilly255
Hercules
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,311
Damage
21,730
36,778
Taken
40,458
19,746
Mitigated
17,466
17,305
Healing
9,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,984
985
0
4,638
7,341
2,558
0
732
6,525
0
36,824
L
4,891
2,264
0
1,875
7,247
6,068
6
1,330
5,795
20,752
0
L
Xbalanque
DSporter128
Xbalanque
3,768
853
0
2,110
8,027
2,374
0
0
8,027
0
50,000
L
Yu Huang
DivineAppollo
Yu Huang
4,359
474
0
439
7,834
1,993
0
3,107
4,473
27,758
0
W
3,788
630
0
3,905
8,218
6,683
0
0
8,218
37,877
0
W
Neith
Kiking5
Neith
4,689
1,356
0
3,051
5,275
1,743
565
312
4,963
0
64,426
L
4,326
3,548
0
3,670
9,363
3,296
0
1,982
7,299
0
52,988
L
King Arthur
SovietLightning
King Arthur
4,386
475
0
1,713
7,987
3,735
0
3,603
4,384
0
39,536
W
Scylla
6,827
910
0
1,419
7,068
1,946
0
4,534
2,288
46,254
949
W
Hercules
creilly255
Hercules
5,023
1,080
0
4,292
8,876
6,816
0
3,190
5,534
101
27,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,728
Gold Earned
30,985
389
Minions Killed
346
0
Camps Cleared
0
1,176,591
Distance Traveled
1,206,017
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,694
475
60
5
0
255,421
1
L
Kuzenbo
5,951
496
23
2
0
260,442
3
L
Xbalanque
6,301
525
101
8
0
231,625
0
L
Yu Huang
5,685
474
59
5
0
216,221
0
W
Ao Kuang
6,437
536
78
7
0
229,680
0
W
Neith
7,687
641
121
10
0
206,837
3
L
Arachne
6,739
562
92
8
0
265,081
0
L
King Arthur
6,309
526
71
6
0
232,648
0
W
Scylla
6,930
578
91
8
0
242,354
2
W
Hercules
6,980
582
39
3
0
242,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role