Player Matchup

Arachne
Arachne
 
Arachne
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Dinoking WWE
Khepri
Level 109
God Stats
1W - 3L
1,609 SR
Queue Stats
160W - 147L
1,554 Elo+
Party 1
Rama
Rama
FireCookie14428
Rama
Level 72
God Stats
4W - 5L
1,706 SR
Queue Stats
52W - 45L
1,543 Elo+
Party 1
Agni
Agni
OV3RLORD26011986
Agni
Level 105
God Stats
9W - 10L
1,564 SR
Queue Stats
342W - 316L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
Schmoe Jiden
Gilgamesh
Level 157
God Stats
6W - 6L
1,521 SR
Queue Stats
124W - 114L
1,572 Elo+
Solo
Team Averages
Level 122
1,580 SR
1,529 Elo+

VS

Team Averages
Level 167
1,576 SR
1,510 Elo+
Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
JayWorkk
Tiamat
Level 149
God Stats
3W - 0L
1,703 SR
Queue Stats
66W - 62L
1,553 Elo+
Party 2
Horus
Horus
Jsickk
Horus
Level 118
God Stats
8W - 6L
1,497 SR
Queue Stats
74W - 66L
1,545 Elo+
Party 2
Loki
Loki
Sandmann2324
Loki
Level 302
God Stats
15W - 7L
1,703 SR
Queue Stats
327W - 318L
1,404 Elo+
Solo
Achilles
Achilles
i2t0a04
Achilles
Level 107
God Stats
22W - 23L
1,475 SR
Queue Stats
256W - 221L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
0 / 4 / 0
4,107
513
2,471
7,129
1,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
7
1 / 5 / 1
4,303
538
1,402
7,277
3,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 3 / 1
4,633
579
1,248
4,148
684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 4 / 0
4,454
557
1,041
3,815
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Schmoe Jiden
Gilgamesh
11
3 / 0 / 0
6,229
779
5,448
6,716
4,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
4 / 0 / 4
5,802
725
5,260
3,926
1,359
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiamat
JayWorkk
Tiamat
11
5 / 0 / 1
6,108
764
2,154
3,479
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Jsickk
Horus
9
2 / 0 / 2
4,732
592
3,750
4,587
1,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
5 / 2 / 4
5,853
732
5,095
5,431
1,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
i2t0a04
Achilles
9
0 / 3 / 0
4,896
612
2,805
9,026
3,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
5
Kills
16
16
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
4
0
0
W
Anubis
 
Anubis
4
0
4
6
L
Khepri
1
5
1
0.3
L
1
3
1
0.5
W
Tiamat
JayWorkk
Tiamat
5
0
1
5.5
W
Horus
Jsickk
Horus
2
0
2
3
L
0
4
0
0
W
5
2
4
3.5
L
Gilgamesh
Schmoe Jiden
Gilgamesh
3
0
0
3
W
Achilles
i2t0a04
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,610
Damage
19,064
29,085
Taken
26,449
11,484
Mitigated
10,015
7,060
Healing
10,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,471
1,929
0
1,778
7,129
1,764
0
2,387
4,742
0
21,740
W
Anubis
 
Anubis
5,260
209
76
2,682
3,926
1,359
122
539
3,387
31,687
658
L
Khepri
1,402
105
0
1,266
7,277
3,499
0
1,555
5,722
11,331
0
L
1,248
1,134
0
887
4,148
684
0
1,558
2,590
0
17,808
W
Tiamat
JayWorkk
Tiamat
2,154
44
0
1,588
3,479
1,593
96
932
2,547
37,625
2,442
W
Horus
Jsickk
Horus
3,750
1,637
120
2,357
4,587
1,640
0
407
4,143
0
21,130
L
1,041
35
0
221
3,815
1,007
0
1,821
1,994
24,700
0
W
5,095
1,641
0
1,359
5,431
1,515
0
653
4,778
0
33,350
L
Gilgamesh
Schmoe Jiden
Gilgamesh
5,448
1,113
0
2,908
6,716
4,530
0
0
6,716
5,222
35,058
W
Achilles
i2t0a04
Achilles
2,805
647
0
2,678
9,026
3,908
0
692
7,830
0
31,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,726
Gold Earned
27,391
252
Minions Killed
291
0
Camps Cleared
0
817,583
Distance Traveled
864,191
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,107
513
46
6
0
195,027
0
W
Anubis
5,802
725
60
8
0
163,296
0
L
Khepri
4,303
538
14
2
0
172,005
5
L
Rama
4,633
579
45
6
0
164,893
0
W
Tiamat
6,108
764
79
10
0
178,712
1
W
Horus
4,732
592
49
6
0
201,495
0
L
Agni
4,454
557
51
6
0
122,231
2
W
Loki
5,853
732
46
6
0
166,161
0
L
Gilgamesh
6,229
779
96
12
0
163,427
2
W
Achilles
4,896
612
57
7
0
154,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role