Player Matchup

Amaterasu
Amaterasu
Gold II
 
Amaterasu
Gold II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
BeadsAegisOP
Medusa
Gold V
Level 69
God Stats
23W - 14L
1,648 SR
Queue Stats
63W - 54L
1,651 MMR
Party 1
Geb
Geb
Silver I
Kieiran
Geb
Silver I
Level 194
God Stats
10W - 4L
1,436 SR
Queue Stats
60W - 51L
1,607 MMR
Party 1
Loki
Loki
Diamond V
baba78
Loki
Diamond V
Level 176
God Stats
82W - 64L
1,633 SR
Queue Stats
200W - 188L
1,743 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
wrxcked97
Nu Wa
Platinum IV
Level 150
God Stats
14W - 7L
1,746 SR
Queue Stats
469W - 462L
1,632 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,593 SR
1,627 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,611 SR
1,637 MMR
Chang'e
Chang'e
Gold III
MartLutherSkitz
Chang'e
Gold III
Level 128
God Stats
3W - 8L
1,452 SR
Queue Stats
244W - 259L
1,586 MMR
Solo
Bacchus
Bacchus
Gold II
Squuez
Bacchus
Gold II
Level 125
God Stats
4W - 3L
1,645 SR
Queue Stats
880W - 885L
1,586 MMR
Party 2
Artemis
Artemis
Bronze III
Toche
Artemis
Bronze III
Level 95
God Stats
3W - 1L
1,767 SR
Queue Stats
16W - 9L
1,546 MMR
Solo
Cerberus
Cerberus
Platinum III
termineitor1407
Cerberus
Platinum III
Level 113
God Stats
56W - 51L
1,606 SR
Queue Stats
799W - 794L
1,854 MMR
Party 2
Susano
Susano
Gold III
Åkakma
Susano
Gold III
Level 158
God Stats
3W - 3L
1,583 SR
Queue Stats
81W - 77L
1,615 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 1 / 2
5,020
558
2,396
6,679
3,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
10
0 / 1 / 2
5,146
572
2,840
3,259
852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
8
0 / 0 / 6
4,890
543
1,565
3,988
1,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
baba78
Loki
11
9 / 1 / 0
6,438
715
5,756
4,720
1,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Nu Wa
wrxcked97
Nu Wa
11
3 / 0 / 7
6,109
679
8,416
3,631
855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ChronosFreyaAthenaAo KuangLancelot

VS

Bans
KumbhakarnaBakasuraNemesisCthulhuThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,780
531
1,313
4,301
800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Squuez
Bacchus
8
0 / 3 / 1
4,221
469
2,427
7,017
3,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Toche
Artemis
9
1 / 2 / 0
5,227
581
2,524
4,512
1,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
10
1 / 2 / 0
5,424
603
3,099
6,846
4,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Susano
Åkakma
Susano
10
0 / 4 / 1
4,799
533
2,066
7,813
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
12
Kills
3
3
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
1
2
1
W
Medusa
0
1
2
1
W
Geb
0
0
6
3
L
1
1
0
1
L
Bacchus
Squuez
Bacchus
0
3
1
0.17
L
Artemis
Toche
Artemis
1
2
0
0.5
W
Loki
baba78
Loki
9
1
0
9
L
Cerberus
1
2
0
0.5
W
Nu Wa
wrxcked97
Nu Wa
3
0
7
6.5
L
Susano
Åkakma
Susano
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,973
Damage
11,429
22,277
Taken
30,489
8,190
Mitigated
11,734
7,971
Healing
9,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
2,396
473
0
3,072
6,679
3,601
0
2,288
3,906
0
26,953
W
Medusa
2,840
703
0
589
3,259
852
0
1,420
1,611
0
40,257
W
Geb
1,565
202
0
1,664
3,988
1,630
0
629
3,297
11,483
0
L
1,313
45
280
1,265
4,301
800
0
2,554
1,593
20,835
1,486
L
Bacchus
Squuez
Bacchus
2,427
395
0
1,434
7,017
3,966
0
2,767
4,067
14,376
1,993
L
Artemis
Toche
Artemis
2,524
1,037
0
1,420
4,512
1,011
0
771
3,675
0
38,129
W
Loki
baba78
Loki
5,756
1,936
0
1,827
4,720
1,252
0
741
3,825
0
38,408
L
Cerberus
3,099
130
0
2,647
6,846
4,386
0
520
5,942
30,275
0
W
Nu Wa
wrxcked97
Nu Wa
8,416
2,936
0
819
3,631
855
0
732
2,763
38,070
0
L
Susano
Åkakma
Susano
2,066
442
0
2,772
7,813
1,571
0
2,743
4,919
0
31,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,603
Gold Earned
24,451
280
Minions Killed
331
0
Camps Cleared
0
964,858
Distance Traveled
857,591
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,020
558
49
5
0
185,857
0
W
Medusa
5,146
572
70
8
0
186,500
2
W
Geb
4,890
543
16
2
0
197,070
1
L
Chang'e
4,780
531
61
7
0
130,034
0
L
Bacchus
4,221
469
34
4
0
169,396
0
L
Artemis
5,227
581
77
9
0
168,700
2
W
Loki
6,438
715
74
8
0
217,112
0
L
Cerberus
5,424
603
95
11
0
168,176
0
W
Nu Wa
6,109
679
71
8
0
178,319
2
L
Susano
4,799
533
64
7
0
221,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role