Player Matchup

Yu Huang
Yu Huang
BeerioKart
Yu Huang
Level 158
God Stats
1W - 3L
1,526 SR
Queue Stats
134W - 143L
1,593 Elo+
Solo
Hou Yi
Hou Yi
Lyon_pendragon
Hou Yi
Level 167
God Stats
0W - 3L
1,210 SR
Queue Stats
148W - 131L
1,534 Elo+
Solo
Cerberus
Cerberus
OMalley101
Cerberus
Level 158
God Stats
5W - 2L
1,835 SR
Queue Stats
171W - 151L
1,534 Elo+
Party 1
Maui
Maui
TheLingLord
Maui
Level 121
God Stats
34W - 23L
1,669 SR
Queue Stats
161W - 144L
1,542 Elo+
Party 1
Kali
Kali
contmc
Kali
Level 162
God Stats
0W - 3L
1,260 SR
Queue Stats
157W - 154L
1,508 Elo+
Solo
Team Averages
Level 153
1,500 SR
1,542 Elo+

VS

Team Averages
Level 146
1,654 SR
1,537 Elo+
Tiamat
Tiamat
Itchyeggplant
Tiamat
Level 158
God Stats
2W - 2L
1,404 SR
Queue Stats
148W - 166L
1,601 Elo+
Solo
Ne Zha
Ne Zha
JakeWynend
Ne Zha
Level 147
God Stats
14W - 11L
1,570 SR
Queue Stats
189W - 173L
1,553 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Maramoxs
Kumbhakarna
Level 147
God Stats
1W - 0L
1,769 SR
Queue Stats
13W - 9L
1,428 Elo+
Solo
Chiron
Chiron
Relativity1024
Chiron
Level 156
God Stats
1W - 0L
1,765 SR
Queue Stats
60W - 55L
1,497 Elo+
Party 2
Sylvanus
Sylvanus
sunпy
Sylvanus
Level 123
God Stats
2W - 1L
1,761 SR
Queue Stats
76W - 52L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BeerioKart
Yu Huang
12
1 / 4 / 1
7,342
524
5,091
8,979
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 0
6,771
484
7,098
9,840
3,042
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
OMalley101
Cerberus
16
5 / 0 / 0
9,175
655
13,489
16,275
9,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 3 / 1
6,702
479
6,384
13,774
11,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kali
contmc
Kali
13
1 / 4 / 4
7,102
507
4,906
13,898
4,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
8,205
586
6,653
9,190
4,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ne Zha
JakeWynend
Ne Zha
14
8 / 2 / 4
8,577
613
10,856
10,830
4,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
Maramoxs
Kumbhakarna
13
0 / 0 / 6
7,546
539
4,398
15,648
11,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 0 / 3
8,627
616
9,692
9,060
3,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
sunпy
Sylvanus
14
0 / 5 / 0
8,222
587
9,182
16,140
7,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
10
Kills
14
14
Deaths
10
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
BeerioKart
Yu Huang
1
4
1
0.38
W
1
3
4
1
W
Ne Zha
JakeWynend
Ne Zha
8
2
4
5
L
0
3
0
0
W
Kumbhakarna
Maramoxs
Kumbhakarna
0
0
6
3
L
Cerberus
OMalley101
Cerberus
5
0
0
5
W
5
0
3
6.5
L
3
3
1
1.17
L
Kali
contmc
Kali
1
4
4
0.75
W
Sylvanus
sunпy
Sylvanus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,968
Damage
40,781
62,766
Taken
60,868
30,774
Mitigated
31,820
17,125
Healing
21,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
BeerioKart
Yu Huang
5,091
362
0
540
8,979
2,266
0
4,410
4,198
50,215
0
W
6,653
698
0
3,378
9,190
4,855
0
5,070
4,076
52,748
803
W
Ne Zha
JakeWynend
Ne Zha
10,856
3,301
0
2,353
10,830
4,542
68
2,749
8,036
0
59,301
L
7,098
2,794
0
2,713
9,840
3,042
0
626
9,214
0
56,569
W
Kumbhakarna
Maramoxs
Kumbhakarna
4,398
724
0
4,387
15,648
11,592
0
4,771
10,691
29,743
0
L
Cerberus
OMalley101
Cerberus
13,489
1,217
0
7,746
16,275
9,744
0
8,825
7,398
74,742
0
W
9,692
4,003
663
3,725
9,060
3,185
439
1,634
7,268
0
69,807
L
6,384
1,082
0
1,838
13,774
11,426
0
2,742
10,875
24,111
1,634
L
Kali
contmc
Kali
4,906
2,525
0
4,288
13,898
4,296
0
2,161
11,603
0
52,016
W
Sylvanus
sunпy
Sylvanus
9,182
2,077
312
6,344
16,140
7,646
0
9,553
5,854
60,607
15,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,092
Gold Earned
41,177
523
Minions Killed
507
0
Camps Cleared
0
1,414,592
Distance Traveled
1,513,057
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,342
524
123
9
0
264,514
0
W
Tiamat
8,205
586
120
9
0
292,986
0
W
Ne Zha
8,577
613
83
6
0
362,877
2
L
Hou Yi
6,771
484
106
8
0
276,047
2
W
Kumbhakarna
7,546
539
47
3
0
326,833
6
L
Cerberus
9,175
655
188
13
0
274,090
0
W
Chiron
8,627
616
135
10
0
296,431
5
L
Maui
6,702
479
36
3
0
282,891
3
L
Kali
7,102
507
70
5
0
317,050
1
W
Sylvanus
8,222
587
122
9
0
233,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role