Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
HezzHlol
Gilgamesh
Level 48
God Stats
14W - 14L
1,608 SR
Queue Stats
79W - 92L
1,398 Elo+
Solo
Khepri
Khepri
JonahValentine
Khepri
Level 59
God Stats
4W - 1L
1,788 SR
Queue Stats
16W - 19L
1,408 Elo+
Solo
Ishtar
Ishtar
TROMNO69
Ishtar
Level 105
God Stats
0W - 3L
1,138 SR
Queue Stats
53W - 58L
1,424 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YooBoyCholin
Morgan Le Fay
Level 63
God Stats
3W - 2L
1,868 SR
Queue Stats
135W - 142L
1,450 Elo+
Solo
Team Averages
Level 82
1,580 SR
1,436 Elo+

VS

Team Averages
Level 90
1,464 SR
1,466 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BSLITE
Artemis
Level 97
God Stats
2W - 2L
1,560 SR
Queue Stats
209W - 197L
1,435 Elo+
Solo
Janus
Janus
Hype InfusionzZ
Janus
Level 109
God Stats
26W - 27L
1,504 SR
Queue Stats
205W - 200L
1,497 Elo+
Party 1
Thor
Thor
OccupiedTech75
Thor
Level 88
God Stats
1W - 3L
1,132 SR
Queue Stats
159W - 162L
1,450 Elo+
Party 1
Mulan
Mulan
betrayedleal321
Mulan
Level 89
God Stats
8W - 3L
1,625 SR
Queue Stats
393W - 390L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
0 / 2 / 1
5,747
442
1,412
10,062
3,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
HezzHlol
Gilgamesh
1
0 / 0 / 0
2,586
199
0
0
0
10
1 / 4 / 0
5,994
461
3,092
8,463
5,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ishtar
TROMNO69
Ishtar
10
0 / 4 / 0
5,762
443
4,769
7,263
2,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
YooBoyCholin
Morgan Le Fay
12
2 / 3 / 0
6,113
470
6,259
6,937
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 0 / 6
7,540
580
2,978
7,044
2,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Artemis
BSLITE
Artemis
13
7 / 0 / 1
8,165
628
6,840
8,591
2,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 1 / 0
8,368
644
4,005
5,568
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
1 / 2 / 4
7,047
542
3,448
10,157
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
0 / 0 / 2
7,587
584
3,654
5,950
2,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
13
13
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
2
1
0.25
W
Aphrodite
 
Aphrodite
0
0
6
3
W
Artemis
BSLITE
Artemis
7
0
1
7.5
L
Gilgamesh
HezzHlol
Gilgamesh
0
0
0
0
W
5
1
0
5
L
1
4
0
0.25
W
1
2
4
1.5
L
Ishtar
TROMNO69
Ishtar
0
4
0
0
L
Morgan Le Fay
YooBoyCholin
Morgan Le Fay
2
3
0
0.67
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,532
Damage
20,925
32,725
Taken
37,310
13,335
Mitigated
13,104
11,898
Healing
17,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,412
1,271
0
6,197
10,062
3,301
0
1,218
8,804
0
22,132
W
Aphrodite
 
Aphrodite
2,978
722
1,552
4,240
7,044
2,838
264
836
6,208
32,643
1,671
W
Artemis
BSLITE
Artemis
6,840
3,669
0
3,563
8,591
2,960
937
1,018
7,573
0
51,246
L
Gilgamesh
HezzHlol
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
4,005
225
0
1,061
5,568
1,717
357
2,990
2,578
57,250
2,470
L
3,092
0
95
2,362
8,463
5,774
0
2,063
6,324
16,631
0
W
3,448
680
0
5,004
10,157
2,939
0
2,758
7,344
0
50,997
L
Ishtar
TROMNO69
Ishtar
4,769
1,943
0
1,950
7,263
2,103
0
1,601
5,662
0
44,065
L
Morgan Le Fay
YooBoyCholin
Morgan Le Fay
6,259
1,131
0
1,294
6,937
2,157
0
1,746
5,063
40,220
280
W
3,654
205
0
2,323
5,950
2,650
0
1,808
4,132
0
45,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,202
Gold Earned
38,707
234
Minions Killed
402
0
Camps Cleared
0
885,431
Distance Traveled
1,221,643
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,747
442
69
5
0
232,064
0
W
Aphrodite
7,540
580
50
4
0
216,356
0
W
Artemis
8,165
628
86
7
0
243,923
0
L
Gilgamesh
2,586
199
0
0
0
0
0
W
Janus
8,368
644
106
8
0
247,448
0
L
Khepri
5,994
461
17
1
0
232,022
0
W
Thor
7,047
542
93
7
0
273,630
2
L
Ishtar
5,762
443
76
6
0
207,791
0
L
Morgan Le Fay
6,113
470
72
6
0
213,554
1
W
Mulan
7,587
584
67
5
0
240,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role