Player Matchup

Ullr
Ullr
E46REDLINE
Ullr
Level 158
God Stats
2W - 0L
1,503 SR
Queue Stats
89W - 94L
1,510 Elo+
Party 2
Janus
Janus
PoZSquid5267
Janus
Level 159
God Stats
10W - 10L
1,309 SR
Queue Stats
455W - 471L
1,571 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SOSxCheif
Kumbhakarna
Level 84
God Stats
2W - 2L
1,386 SR
Queue Stats
100W - 94L
1,519 Elo+
Party 2
Ymir
Ymir
shliker yahav
Ymir
Level 68
God Stats
1W - 1L
1,593 SR
Queue Stats
91W - 62L
1,605 Elo+
Party 2
Olorun
Olorun
yetislayer12
Olorun
Level 147
God Stats
3W - 1L
1,515 SR
Queue Stats
171W - 163L
1,497 Elo+
Solo
Team Averages
Level 123
1,461 SR
1,540 Elo+

VS

Team Averages
Level 89
1,471 SR
1,486 Elo+
Achilles
Achilles
BlobClob123
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,425 Elo+
Party 1
Ymir
Ymir
Kiarekkami
Ymir
Level 147
God Stats
1W - 4L
1,475 SR
Queue Stats
100W - 136L
1,509 Elo+
Solo
Tiamat
Tiamat
TheKingMegion
Tiamat
Level 133
God Stats
3W - 3L
1,519 SR
Queue Stats
256W - 217L
1,549 Elo+
Solo
Baron Samedi
Baron Samedi
gamzeemakara413
Baron Samedi
Level 124
God Stats
2W - 3L
1,596 SR
Queue Stats
174W - 170L
1,529 Elo+
Solo
Ullr
Ullr
snowflake235
Ullr
Level 22
God Stats
0W - 2L
1,264 SR
Queue Stats
14W - 17L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 14
8,581
780
10,566
6,802
3,298
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
10 / 1 / 6
10,148
923
19,583
6,421
2,532
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
SOSxCheif
Kumbhakarna
13
0 / 3 / 11
8,498
773
4,749
20,886
18,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
1 / 1 / 12
9,205
837
4,353
13,921
13,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
16
4 / 1 / 9
9,312
847
9,953
7,704
3,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BlobClob123
Achilles
15
4 / 1 / 2
8,297
754
6,200
9,815
11,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 5 / 3
7,166
651
6,392
14,457
13,577
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
1 / 5 / 5
7,435
676
12,335
10,101
6,136
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Baron Samedi
gamzeemakara413
Baron Samedi
14
0 / 2 / 5
8,021
729
12,785
9,231
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 3 / 5
8,066
733
9,074
8,722
2,760
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
16
Kills
6
7
Deaths
16
52
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
BlobClob123
Achilles
4
1
2
5
W
1
1
14
8
L
0
5
3
0.3
W
10
1
6
13
W
Kumbhakarna
SOSxCheif
Kumbhakarna
0
3
11
1.83
L
1
5
5
0.7
L
Baron Samedi
gamzeemakara413
Baron Samedi
0
2
5
1.25
W
1
1
12
7
L
1
3
5
1.17
W
Olorun
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,204
Damage
46,786
55,734
Taken
52,326
41,719
Mitigated
37,451
23,304
Healing
22,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BlobClob123
Achilles
6,200
662
1,057
2,198
9,815
11,378
0
7,057
2,730
0
8,260
W
10,566
1,694
141
845
6,802
3,298
55
4,293
2,425
0
21,209
L
6,392
0
391
2,015
14,457
13,577
0
11,311
3,122
11,250
327
W
19,583
1,115
870
919
6,421
2,532
0
3,066
2,676
45,073
0
W
Kumbhakarna
SOSxCheif
Kumbhakarna
4,749
229
3,563
4,395
20,886
18,110
0
11,965
8,604
5,425
1,197
L
12,335
918
1,448
1,955
10,101
6,136
0
7,515
2,577
20,956
724
L
Baron Samedi
gamzeemakara413
Baron Samedi
12,785
736
6,489
4,009
9,231
3,600
0
5,989
3,218
30,508
231
W
4,353
234
1,115
3,351
13,921
13,883
105
6,024
7,618
6,363
634
L
9,074
3,769
1,604
1,048
8,722
2,760
0
6,109
2,549
0
22,583
W
Olorun
9,953
4,875
5,913
2,192
7,704
3,896
1,276
5,105
2,560
24,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,744
Gold Earned
38,985
147
Minions Killed
117
0
Camps Cleared
0
1,139,497
Distance Traveled
1,030,104
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,297
754
6
1
0
233,025
0
W
Ullr
8,581
780
21
2
0
232,811
0
L
Ymir
7,166
651
8
1
0
192,473
0
W
Janus
10,148
923
68
6
0
222,825
0
W
Kumbhakarna
8,498
773
6
1
0
219,459
0
L
Tiamat
7,435
676
19
2
0
187,453
0
L
Baron Samedi
8,021
729
50
5
0
210,318
0
W
Ymir
9,205
837
13
1
0
237,218
0
L
Ullr
8,066
733
34
3
0
206,835
0
W
Olorun
9,312
847
39
4
0
227,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role