Player Matchup

Gilgamesh
Gilgamesh
FinalSketch64
Gilgamesh
Level 144
God Stats
10W - 12L
1,550 SR
Queue Stats
157W - 145L
1,466 Elo+
Solo
Neith
Neith
HurtBoyKMS
Neith
Level 108
God Stats
180W - 178L
1,469 SR
Queue Stats
342W - 375L
1,404 Elo+
Solo
Poseidon
Poseidon
Idkaname213
Poseidon
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 25L
1,752 Elo+
Party 1
Loki
Loki
aDarkGriffin
Loki
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 27L
1,562 Elo+
Party 1
Geb
Geb
saldanojonathan0
Geb
Level 76
God Stats
20W - 17L
1,507 SR
Queue Stats
114W - 100L
1,506 Elo+
Solo
Team Averages
Level 111
1,505 SR
1,538 Elo+

VS

Team Averages
Level 71
1,442 SR
1,384 Elo+
Neith
Neith
BBQDave716
Neith
Level 80
God Stats
177W - 136L
1,534 SR
Queue Stats
467W - 454L
1,466 Elo+
Solo
Bacchus
Bacchus
Bloodypooter
Bacchus
Level 40
God Stats
1W - 1L
1,443 SR
Queue Stats
1W - 7L
1,075 Elo+
Solo
Kukulkan
Kukulkan
DEREKVASQ
Kukulkan
Level 65
God Stats
18W - 9L
1,633 SR
Queue Stats
117W - 111L
1,461 Elo+
Solo
Da Ji
Da Ji
ReverseVyhbs
Da Ji
Level 45
God Stats
1W - 2L
1,305 SR
Queue Stats
89W - 119L
1,404 Elo+
Solo
Odin
Odin
VictorFelipe98
Odin
Level 126
God Stats
1W - 2L
1,296 SR
Queue Stats
70W - 78L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FinalSketch64
Gilgamesh
6
0 / 2 / 0
3,645
729
3,100
5,849
2,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
1
0 / 0 / 0
2,590
518
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Poseidon
Idkaname213
Poseidon
8
2 / 1 / 1
4,398
880
1,519
2,949
646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

6
2 / 2 / 1
3,993
799
3,346
4,992
1,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

4
0 / 1 / 1
3,121
624
223
2,593
597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
0 / 1 / 1
3,781
756
1,185
2,690
774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Bloodypooter
Bacchus
6
0 / 0 / 0
3,427
685
1,038
3,048
1,735
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
DEREKVASQ
Kukulkan
7
0 / 1 / 1
3,541
708
1,657
1,461
480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
4 / 2 / 1
4,002
800
2,742
4,713
1,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 0 / 2
4,143
829
2,602
4,461
2,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
4
Kills
5
6
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
0
1
1
0.5
W
Bacchus
Bloodypooter
Bacchus
0
0
0
0
W
Kukulkan
DEREKVASQ
Kukulkan
0
1
1
0.5
L
Gilgamesh
FinalSketch64
Gilgamesh
0
2
0
0
L
Neith
0
0
0
0
L
Poseidon
Idkaname213
Poseidon
2
1
1
2.5
W
4
2
1
2.25
W
1
0
2
2
L
2
2
1
1.25
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,188
Damage
9,224
16,383
Taken
16,373
5,288
Mitigated
6,662
5,119
Healing
4,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
1,185
206
0
851
2,690
774
0
70
2,620
0
26,227
W
Bacchus
Bloodypooter
Bacchus
1,038
226
0
1,063
3,048
1,735
75
153
2,895
9,380
1,051
W
Kukulkan
DEREKVASQ
Kukulkan
1,657
183
0
250
1,461
480
0
953
508
17,639
493
L
Gilgamesh
FinalSketch64
Gilgamesh
3,100
1,229
0
1,429
5,849
2,870
0
0
5,849
0
17,948
L
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
Idkaname213
Poseidon
1,519
569
0
1,209
2,949
646
0
1,361
1,588
22,586
0
W
2,742
663
0
960
4,713
1,545
0
566
4,147
0
15,398
W
2,602
935
0
1,646
4,461
2,128
0
0
4,461
0
19,411
L
3,346
1,178
0
1,676
4,992
1,175
0
749
4,243
0
14,790
L
223
51
209
596
2,593
597
0
513
2,080
5,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,747
Gold Earned
18,894
112
Minions Killed
151
0
Camps Cleared
0
461,340
Distance Traveled
570,530
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,781
756
52
10
0
99,199
0
W
Bacchus
3,427
685
20
4
0
119,854
0
W
Kukulkan
3,541
708
25
5
0
103,529
0
L
Gilgamesh
3,645
729
38
8
0
109,761
1
L
Neith
2,590
518
0
0
0
10,294
0
L
Poseidon
4,398
880
41
8
0
123,339
0
W
Da Ji
4,002
800
20
4
0
129,779
0
W
Odin
4,143
829
34
7
0
118,169
0
L
Loki
3,993
799
28
6
0
147,760
0
L
Geb
3,121
624
5
1
0
70,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role