Player Matchup

Loki
Loki
Anguelwor12
Loki
Level 129
God Stats
1W - 2L
1,276 SR
Queue Stats
13W - 13L
1,534 Elo+
Solo
Chaac
Chaac
Mark836
Chaac
Level 40
God Stats
5W - 4L
1,750 SR
Queue Stats
72W - 93L
1,435 Elo+
Solo
Freya
Freya
Sirtoiletpaper
Freya
Level 86
God Stats
1W - 3L
1,286 SR
Queue Stats
72W - 71L
1,575 Elo+
Party 2
Horus
Horus
gitgud342
Horus
Level 105
God Stats
3W - 3L
1,818 SR
Queue Stats
74W - 77L
1,617 Elo+
Party 2
Merlin
Merlin
moonchild_milo
Merlin
Level 156
God Stats
2W - 2L
1,374 SR
Queue Stats
338W - 328L
1,525 Elo+
Solo
Team Averages
Level 103
1,501 SR
1,537 Elo+

VS

Team Averages
Level 121
1,670 SR
1,524 Elo+
Zeus
Zeus
ASAP Rune
Zeus
Level 119
God Stats
15W - 3L
1,821 SR
Queue Stats
176W - 166L
1,529 Elo+
Party 1
Ishtar
Ishtar
Isodemonz
Ishtar
Level 149
God Stats
4W - 8L
1,407 SR
Queue Stats
438W - 474L
1,506 Elo+
Solo
Pele
Pele
ItsJustCoId
Pele
Level 129
God Stats
6W - 1L
1,976 SR
Queue Stats
176W - 158L
1,531 Elo+
Party 1
Mulan
Mulan
THeblackmen7
Mulan
Level 103
God Stats
10W - 9L
1,564 SR
Queue Stats
47W - 50L
1,517 Elo+
Solo
Cabrakan
Cabrakan
i2t0a04
Cabrakan
Level 107
God Stats
29W - 26L
1,584 SR
Queue Stats
276W - 259L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 1
6,909
494
4,583
6,859
2,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Mark836
Chaac
13
3 / 2 / 2
7,939
567
7,841
14,695
12,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 0
5,788
413
5,928
9,889
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Horus
gitgud342
Horus
10
0 / 5 / 2
5,416
387
4,198
11,988
5,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 3 / 1
7,823
559
4,403
6,372
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
0 / 3 / 3
7,841
560
5,084
4,953
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
Isodemonz
Ishtar
12
6 / 1 / 3
7,395
528
11,388
7,833
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

15
7 / 1 / 2
8,465
605
6,911
10,691
3,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
0 / 3 / 2
7,458
533
6,884
9,580
6,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
i2t0a04
Cabrakan
13
3 / 1 / 7
8,503
607
5,098
10,719
10,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
9
Kills
16
16
Deaths
9
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zeus
0
3
3
0.5
L
4
1
1
4.5
W
Ishtar
Isodemonz
Ishtar
6
1
3
7.5
W
7
1
2
8
L
Chaac
Mark836
Chaac
3
2
2
2
L
1
5
0
0.2
W
0
3
2
0.33
L
Horus
gitgud342
Horus
0
5
2
0.2
W
Cabrakan
i2t0a04
Cabrakan
3
1
7
6.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,953
Damage
35,365
49,803
Taken
43,776
24,125
Mitigated
25,794
12,572
Healing
16,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
5,084
630
0
430
4,953
1,741
440
1,654
3,299
59,544
54
L
4,583
1,100
0
3,854
6,859
2,137
0
773
6,086
0
45,329
W
Ishtar
Isodemonz
Ishtar
11,388
6,435
0
4,377
7,833
3,127
255
1,648
5,877
0
53,050
W
6,911
1,359
0
4,666
10,691
3,648
0
2,577
8,022
0
61,125
L
Chaac
Mark836
Chaac
7,841
1,619
0
3,600
14,695
12,017
0
2,231
12,464
0
51,034
L
5,928
1,501
0
1,538
9,889
3,006
0
985
8,904
23,188
2,877
W
6,884
2,312
0
4,135
9,580
6,483
0
0
9,580
0
42,981
L
Horus
gitgud342
Horus
4,198
1,427
400
2,747
11,988
5,347
0
3,185
8,803
0
20,202
W
Cabrakan
i2t0a04
Cabrakan
5,098
1,433
0
2,910
10,719
10,795
292
3,355
6,861
26,404
883
L
4,403
56
0
433
6,372
1,618
0
2,966
3,406
58,662
1,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,875
Gold Earned
39,662
390
Minions Killed
400
0
Camps Cleared
0
1,236,474
Distance Traveled
1,377,428
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,841
560
122
9
0
272,173
0
L
Loki
6,909
494
79
6
0
225,322
0
W
Ishtar
7,395
528
79
6
0
247,203
1
W
Pele
8,465
605
88
6
0
328,851
0
L
Chaac
7,939
567
107
8
0
247,091
3
L
Freya
5,788
413
57
4
0
236,868
0
W
Mulan
7,458
533
78
6
0
267,243
4
L
Horus
5,416
387
30
2
0
264,608
0
W
Cabrakan
8,503
607
33
2
0
261,958
2
L
Merlin
7,823
559
117
8
0
262,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role