Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Fleija--
Fenrir
Level 55
God Stats
4W - 2L
1,546 SR
Queue Stats
113W - 128L
1,455 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Xocktan
Cu Chulainn
Level 40
God Stats
16W - 17L
1,405 SR
Queue Stats
146W - 173L
1,406 Elo+
Solo
Hou Yi
Hou Yi
juan0314
Hou Yi
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,389 Elo+
Solo
Scylla
Scylla
ugotshotbyataco
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,384 Elo+
Party 1
Team Averages
Level 57
1,490 SR
1,427 Elo+

VS

Team Averages
Level 107
1,455 SR
1,508 Elo+
Eset
Eset
Anastasia333
Eset
Level 95
God Stats
41W - 39L
1,516 SR
Queue Stats
260W - 245L
1,506 Elo+
Solo
Hera
Hera
CallingBeast477
Hera
Level 119
God Stats
27W - 29L
1,520 SR
Queue Stats
630W - 612L
1,491 Elo+
Solo
Izanami
Izanami
Forevernin
Izanami
Level 128
God Stats
15W - 12L
1,482 SR
Queue Stats
415W - 394L
1,431 Elo+
Solo
Hades
Hades
MillerInMyCupTTV
Hades
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 128L
1,496 Elo+
Solo
Maui
Maui
WhiTheRock
Maui
Level 67
God Stats
2W - 2L
1,256 SR
Queue Stats
191W - 136L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
2 / 3 / 0
5,530
553
3,957
8,499
6,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
Fleija--
Fenrir
9
0 / 1 / 2
5,116
512
2,451
6,566
2,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Xocktan
Cu Chulainn
9
0 / 3 / 0
5,447
545
4,621
6,704
5,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
juan0314
Hou Yi
7
0 / 7 / 1
4,508
451
3,310
7,819
2,479
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 4 / 0
5,505
551
2,183
5,126
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 0
7,118
712
4,625
5,254
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 4
5,700
570
2,334
4,785
1,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Forevernin
Izanami
11
8 / 1 / 1
6,664
666
5,606
5,228
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 0
6,458
646
4,429
7,783
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
3 / 1 / 8
6,887
689
5,288
7,311
5,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
18
18
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
3
0
0.67
W
4
1
0
4
W
0
0
4
2
L
Fenrir
Fleija--
Fenrir
0
1
2
1
W
Izanami
Forevernin
Izanami
8
1
1
8.5
W
3
0
0
3
W
3
1
8
7
L
Cu Chulainn
Xocktan
Cu Chulainn
0
3
0
0
L
Hou Yi
juan0314
Hou Yi
0
7
1
0.07
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,522
Damage
22,282
34,714
Taken
30,361
18,262
Mitigated
12,892
6,044
Healing
12,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,957
1,003
0
1,381
8,499
6,830
0
2,118
6,381
19,421
1,038
W
4,625
418
0
1,048
5,254
1,764
0
1,487
3,533
47,177
3,175
W
2,334
452
0
1,567
4,785
1,392
11
313
4,386
38,867
0
L
Fenrir
Fleija--
Fenrir
2,451
729
0
565
6,566
2,378
0
2,318
4,186
0
31,058
W
Izanami
Forevernin
Izanami
5,606
3,754
0
1,751
5,228
1,639
1,322
1,774
3,454
0
41,617
W
4,429
620
51
5,802
7,783
3,080
0
0
7,783
39,599
1,191
W
5,288
1,860
0
2,618
7,311
5,017
139
2,151
5,160
18,549
1,643
L
Cu Chulainn
Xocktan
Cu Chulainn
4,621
1,015
0
2,686
6,704
5,315
0
4,748
1,956
0
31,930
L
Hou Yi
juan0314
Hou Yi
3,310
1,266
0
1,179
7,819
2,479
0
3,038
4,781
0
19,866
L
2,183
324
0
233
5,126
1,260
0
3,428
1,306
26,908
686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,106
Gold Earned
32,827
225
Minions Killed
362
0
Camps Cleared
0
1,024,471
Distance Traveled
985,209
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,530
553
22
2
0
181,424
4
W
Eset
7,118
712
107
11
0
201,785
0
W
Hera
5,700
570
66
7
0
222,584
1
L
Fenrir
5,116
512
66
7
0
242,518
0
W
Izanami
6,664
666
76
8
0
176,274
0
W
Hades
6,458
646
87
9
0
195,396
2
W
Maui
6,887
689
26
3
0
189,170
2
L
Cu Chulainn
5,447
545
59
6
0
211,965
3
L
Hou Yi
4,508
451
26
3
0
188,789
0
L
Scylla
5,505
551
52
5
0
199,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role