Player Matchup

Nu Wa
Nu Wa
FulcrumElite
Nu Wa
Level 103
God Stats
7W - 5L
1,549 SR
Queue Stats
196W - 201L
1,430 Elo+
Solo
Medusa
Medusa
HOOLIGAN254
Medusa
Level 99
God Stats
2W - 5L
1,360 SR
Queue Stats
175W - 216L
1,401 Elo+
Solo
Apollo
Apollo
PrinceEllucian
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,250 Elo+
Solo
Izanami
Izanami
V1beS8ge
Izanami
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,365 Elo+
Solo
Yemoja
Yemoja
XxJacobpro123xX
Yemoja
Level 99
God Stats
0W - 2L
1,290 SR
Queue Stats
87W - 89L
1,477 Elo+
Solo
Team Averages
Level 80
1,440 SR
1,384 Elo+

VS

Team Averages
Level 137
1,551 SR
1,464 Elo+
Vamana
Vamana
 
Vamana
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DeJaVu694205162
Anubis
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 34L
1,429 Elo+
Solo
Vulcan
Vulcan
Lady Tredici
Vulcan
Level 154
God Stats
13W - 4L
1,646 SR
Queue Stats
258W - 287L
1,432 Elo+
Party 1
Sol
Sol
TrediciTrading
Sol
Level 128
God Stats
11W - 6L
1,608 SR
Queue Stats
198W - 216L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,529
653
8,327
8,446
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Medusa
13
1 / 5 / 3
7,213
721
8,014
9,943
2,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 6 / 0
7,329
733
4,163
8,770
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Izanami
V1beS8ge
Izanami
15
1 / 5 / 1
7,699
770
4,284
8,351
2,511
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 4 / 1
7,323
732
4,464
8,950
4,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
8 / 1 / 12
9,107
911
6,648
13,084
6,932
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
 
Yemoja
13
1 / 1 / 13
7,825
783
2,917
5,738
3,905
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
10 / 1 / 9
9,916
992
10,260
8,693
4,250
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vulcan
14
4 / 3 / 10
8,432
843
9,555
5,359
1,760
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 0 / 17
8,636
864
12,067
10,384
3,135
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
87
5
Kills
26
26
Deaths
6
6
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
8
1
12
14
W
Yemoja
 
Yemoja
1
1
13
7.5
W
10
1
9
14.5
L
0
6
1
0.08
L
Medusa
1
5
3
0.5
W
Vulcan
4
3
10
3
L
2
6
0
0.33
W
3
0
17
11.5
L
Izanami
V1beS8ge
Izanami
1
5
1
0.3
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,252
Damage
41,447
44,460
Taken
43,258
13,546
Mitigated
19,982
7,627
Healing
22,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
6,648
2,316
899
5,111
13,084
6,932
219
3,361
9,723
0
16,460
W
Yemoja
 
Yemoja
2,917
374
4,321
1,382
5,738
3,905
347
2,471
3,267
10,173
1,143
W
10,260
0
440
2,857
8,693
4,250
316
2,775
5,918
28,355
225
L
8,327
2,575
140
748
8,446
1,844
0
6,461
1,985
16,351
0
L
Medusa
8,014
1,957
70
1,542
9,943
2,599
0
8,102
1,841
0
22,473
W
Vulcan
9,555
226
586
317
5,359
1,760
384
1,125
4,234
17,096
0
L
4,163
1,607
470
436
8,770
2,522
0
7,025
1,745
0
6,385
W
12,067
2,728
2,713
4,346
10,384
3,135
1,132
3,059
7,325
27,209
0
L
Izanami
V1beS8ge
Izanami
4,284
2,082
283
73
8,351
2,511
0
6,180
2,171
0
15,448
L
4,464
350
2,487
1,378
8,950
4,070
0
6,831
2,119
9,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,093
Gold Earned
43,916
92
Minions Killed
139
0
Camps Cleared
0
710,518
Distance Traveled
889,617
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,107
911
11
1
0
186,333
0
W
Yemoja
7,825
783
30
3
0
159,879
0
W
Anubis
9,916
992
46
5
0
161,068
0
L
Nu Wa
6,529
653
13
1
0
150,148
0
L
Medusa
7,213
721
37
4
0
147,224
0
W
Vulcan
8,432
843
17
2
0
171,278
0
L
Apollo
7,329
733
7
1
0
132,427
0
W
Sol
8,636
864
35
4
0
211,059
0
L
Izanami
7,699
770
30
3
0
146,949
0
L
Yemoja
7,323
732
5
1
0
133,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role