Player Matchup

King Arthur
King Arthur
B1rdy33
King Arthur
Level 78
God Stats
5W - 4L
1,576 SR
Queue Stats
167W - 167L
1,492 Elo+
Party 2
Set
Set
BigPaploo
Set
Level 85
God Stats
4W - 9L
1,483 SR
Queue Stats
171W - 162L
1,495 Elo+
Party 2
Hel
Hel
LazyDracon
Hel
Level 105
God Stats
8W - 7L
1,591 SR
Queue Stats
218W - 211L
1,497 Elo+
Solo
Anhur
Anhur
Mark836
Anhur
Level 40
God Stats
4W - 7L
1,500 SR
Queue Stats
30W - 52L
1,445 Elo+
Solo
Hades
Hades
Vladimirovna
Hades
Level 101
God Stats
18W - 9L
1,696 SR
Queue Stats
396W - 354L
1,563 Elo+
Solo
Team Averages
Level 82
1,569 SR
1,499 Elo+

VS

Team Averages
Level 101
1,599 SR
1,535 Elo+
Hera
Hera
B0boBhaddie
Hera
Level 39
God Stats
10W - 7L
1,613 SR
Queue Stats
79W - 62L
1,527 Elo+
Solo
Tsukuyomi
Tsukuyomi
Boujee_Booo
Tsukuyomi
Level 149
God Stats
5W - 4L
1,545 SR
Queue Stats
301W - 265L
1,536 Elo+
Solo
Chang'e
Chang'e
Brodingandr
Chang'e
Level 127
God Stats
28W - 12L
1,713 SR
Queue Stats
387W - 353L
1,451 Elo+
Solo
Rama
Rama
Sirtoiletpaper
Rama
Level 86
God Stats
5W - 1L
1,625 SR
Queue Stats
25W - 14L
1,559 Elo+
Party 1
Sun Wukong
Sun Wukong
gitgud342
Sun Wukong
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 12L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
B1rdy33
King Arthur
12
0 / 4 / 1
7,290
456
4,711
15,993
11,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 7 / 0
8,740
546
10,876
16,341
8,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
0 / 9 / 4
7,727
483
13,305
14,616
4,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
Mark836
Anhur
14
3 / 4 / 3
8,293
518
5,021
13,108
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
1 / 6 / 6
7,904
494
7,238
17,360
13,038
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 6
11,320
708
16,160
9,203
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Boujee_Booo
Tsukuyomi
17
9 / 3 / 6
9,795
612
13,977
14,912
5,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chang'e
Brodingandr
Chang'e
16
3 / 2 / 2
9,924
620
9,536
13,426
9,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
3 / 3 / 4
8,311
519
6,692
10,082
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
gitgud342
Sun Wukong
14
5 / 2 / 11
8,941
559
12,029
14,614
7,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
11
Kills
30
30
Deaths
11
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
10
1
6
13
L
King Arthur
B1rdy33
King Arthur
0
4
1
0.13
L
7
7
0
1
W
Tsukuyomi
Boujee_Booo
Tsukuyomi
9
3
6
4
W
Chang'e
Brodingandr
Chang'e
3
2
2
2
L
0
9
4
0.22
L
Anhur
Mark836
Anhur
3
4
3
1.13
W
3
3
4
1.67
L
1
6
6
0.67
W
Sun Wukong
gitgud342
Sun Wukong
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,151
Damage
58,394
77,418
Taken
62,237
41,475
Mitigated
29,445
18,161
Healing
19,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,160
3,727
0
856
9,203
3,208
46
3,771
4,968
100,022
2,441
L
King Arthur
B1rdy33
King Arthur
4,711
524
0
2,404
15,993
11,617
0
5,575
10,418
0
46,960
L
10,876
5,106
0
1,442
16,341
8,466
0
4,454
11,887
0
50,557
W
Tsukuyomi
Boujee_Booo
Tsukuyomi
13,977
3,661
0
5,552
14,912
5,430
0
5,877
8,545
0
75,922
W
Chang'e
Brodingandr
Chang'e
9,536
955
872
6,349
13,426
9,656
203
1,512
11,862
69,174
4,182
L
13,305
650
1,409
3,646
14,616
4,707
0
5,292
9,324
59,489
0
L
Anhur
Mark836
Anhur
5,021
2,658
0
4,966
13,108
3,647
0
3,732
9,376
0
52,118
W
6,692
5,016
0
3,822
10,082
3,235
665
2,956
7,120
0
42,395
L
7,238
1,288
733
3,561
17,360
13,038
0
5,897
11,463
27,885
0
W
Sun Wukong
gitgud342
Sun Wukong
12,029
2,366
0
1,798
14,614
7,916
0
5,205
9,199
0
49,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,954
Gold Earned
48,291
394
Minions Killed
561
0
Camps Cleared
0
1,495,198
Distance Traveled
1,676,145
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,320
708
178
11
0
323,043
0
L
King Arthur
7,290
456
78
5
0
279,479
2
L
Set
8,740
546
75
5
0
336,577
0
W
Tsukuyomi
9,795
612
97
6
0
379,257
2
W
Chang'e
9,924
620
139
9
0
316,328
0
L
Hel
7,727
483
108
7
0
293,247
2
L
Anhur
8,293
518
102
6
0
296,678
1
W
Rama
8,311
519
77
5
0
302,053
0
L
Hades
7,904
494
31
2
0
289,217
5
W
Sun Wukong
8,941
559
70
4
0
355,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role