Player Matchup

Fenrir
Fenrir
Fleija--
Fenrir
Level 55
God Stats
4W - 2L
1,278 SR
Queue Stats
113W - 128L
1,443 Elo+
Party 3
Olorun
Olorun
HAMadden13
Olorun
Level 103
God Stats
52W - 32L
1,554 SR
Queue Stats
245W - 213L
1,496 Elo+
Party 2
Nu Wa
Nu Wa
R3POD2
Nu Wa
Level 157
God Stats
29W - 19L
1,643 SR
Queue Stats
277W - 286L
1,501 Elo+
Solo
Odin
Odin
danieleshleman
Odin
Level 124
God Stats
3W - 0L
1,780 SR
Queue Stats
153W - 134L
1,498 Elo+
Party 2
Raijin
Raijin
ugotshotbyataco
Raijin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 41L
1,367 Elo+
Party 3
Team Averages
Level 93
1,551 SR
1,461 Elo+

VS

Team Averages
Level 113
1,577 SR
1,475 Elo+
Bacchus
Bacchus
 
Bacchus
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AxelVortex
Thanatos
Level 124
God Stats
36W - 38L
1,483 SR
Queue Stats
158W - 159L
1,467 Elo+
Party 1
Nu Wa
Nu Wa
CountryTheDude
Nu Wa
Level 116
God Stats
12W - 13L
1,608 SR
Queue Stats
89W - 90L
1,454 Elo+
Solo
Izanami
Izanami
GiovaniCrack582
Izanami
Level 63
God Stats
1W - 1L
1,732 SR
Queue Stats
217W - 218L
1,441 Elo+
Party 1
Kumbhakarna
Kumbhakarna
thundercrow8a
Kumbhakarna
Level 211
God Stats
35W - 34L
1,562 SR
Queue Stats
751W - 704L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fleija--
Fenrir
11
8 / 0 / 1
6,693
669
4,732
6,144
2,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
HAMadden13
Olorun
10
0 / 1 / 2
5,511
551
4,325
3,770
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nu Wa
R3POD2
Nu Wa
12
2 / 0 / 1
6,629
663
6,815
5,198
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
1 / 0 / 3
5,475
548
2,857
7,047
2,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 2 / 3
6,145
615
1,739
4,944
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 1 / 0
5,234
523
1,899
5,648
4,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
AxelVortex
Thanatos
9
2 / 5 / 0
5,314
531
3,220
8,533
2,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 1
5,743
574
5,207
4,636
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 1
4,915
492
2,002
6,811
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
thundercrow8a
Kumbhakarna
11
0 / 1 / 0
5,248
525
3,573
8,020
4,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
11
Kills
3
3
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
0
0
L
Thanatos
AxelVortex
Thanatos
2
5
0
0.4
L
1
3
1
0.5
W
Fenrir
Fleija--
Fenrir
8
0
1
8.5
L
0
1
1
0.5
W
Olorun
HAMadden13
Olorun
0
1
2
1
W
Nu Wa
R3POD2
Nu Wa
2
0
1
2.5
W
1
0
3
2.5
L
Kumbhakarna
thundercrow8a
Kumbhakarna
0
1
0
0
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,468
Damage
15,901
27,103
Taken
33,648
8,602
Mitigated
14,488
8,917
Healing
11,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,899
372
0
1,265
5,648
4,160
87
1,495
3,932
16,090
0
L
Thanatos
AxelVortex
Thanatos
3,220
666
0
4,677
8,533
2,922
0
1,741
6,554
0
36,352
L
5,207
1,976
0
471
4,636
1,152
58
1,324
2,958
36,477
971
W
Fenrir
Fleija--
Fenrir
4,732
1,017
0
2,059
6,144
2,345
0
1,619
4,457
0
39,108
L
2,002
1,409
0
3,358
6,811
1,513
415
2,358
4,057
0
33,713
W
Olorun
HAMadden13
Olorun
4,325
1,822
0
1,626
3,770
1,152
0
955
2,815
33,433
1,619
W
Nu Wa
R3POD2
Nu Wa
6,815
1,309
0
3,216
5,198
1,404
59
3,351
1,491
46,178
779
W
2,857
404
150
932
7,047
2,482
0
1,422
5,625
0
21,390
L
Kumbhakarna
thundercrow8a
Kumbhakarna
3,573
91
0
1,296
8,020
4,741
0
4,019
3,526
40,211
0
W
1,739
260
0
934
4,944
1,219
86
2,759
2,185
37,940
2,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,453
Gold Earned
26,454
335
Minions Killed
289
0
Camps Cleared
0
1,037,242
Distance Traveled
1,035,435
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,234
523
16
2
0
220,509
0
L
Thanatos
5,314
531
60
6
0
240,561
0
L
Nu Wa
5,743
574
59
6
0
178,172
0
W
Fenrir
6,693
669
67
7
0
249,862
0
L
Izanami
4,915
492
81
8
0
189,930
0
W
Olorun
5,511
551
65
7
0
202,455
4
W
Nu Wa
6,629
663
84
8
0
173,552
0
W
Odin
5,475
548
35
4
0
227,451
0
L
Kumbhakarna
5,248
525
73
7
0
206,263
0
W
Raijin
6,145
615
84
8
0
183,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role