Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DavidDeals
Artemis
Level 124
God Stats
2W - 1L
1,537 SR
Queue Stats
49W - 43L
1,512 Elo+
Party 3
Ares
Ares
MichaelWeston
Ares
Level 134
God Stats
4W - 2L
1,630 SR
Queue Stats
41W - 38L
1,511 Elo+
Party 3
Hera
Hera
SunMalco
Hera
Level 154
God Stats
8W - 1L
1,901 SR
Queue Stats
384W - 331L
1,566 Elo+
Party 2
Gilgamesh
Gilgamesh
YesClay
Gilgamesh
Level 122
God Stats
10W - 6L
1,786 SR
Queue Stats
449W - 395L
1,571 Elo+
Party 2
Team Averages
Level 138
1,671 SR
1,532 Elo+

VS

Team Averages
Level 146
1,611 SR
1,505 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BombShot0
Danzaburou
Level 142
God Stats
13W - 6L
1,916 SR
Queue Stats
195W - 196L
1,523 Elo+
Party 1
Hachiman
Hachiman
Pokimeme
Hachiman
Level 125
God Stats
0W - 1L
1,812 SR
Queue Stats
80W - 67L
1,575 Elo+
Solo
Artio
Artio
SkínWalker
Artio
Level 159
God Stats
20W - 13L
1,645 SR
Queue Stats
172W - 197L
1,509 Elo+
Party 1
Artemis
Artemis
TheMindzEyeTTV
Artemis
Level 139
God Stats
14W - 9L
1,181 SR
Queue Stats
310W - 335L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 2 / 0
4,075
453
3,253
8,608
3,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
DavidDeals
Artemis
9
1 / 1 / 1
4,948
550
3,729
4,308
1,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
1 / 1 / 2
5,248
583
1,650
5,400
2,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
12
1 / 0 / 3
5,940
660
3,095
3,434
1,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
YesClay
Gilgamesh
11
5 / 1 / 1
5,885
654
4,560
8,033
2,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 4 / 0
5,536
615
2,013
5,549
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
BombShot0
Danzaburou
10
3 / 2 / 0
5,508
612
3,909
7,964
2,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Pokimeme
Hachiman
7
0 / 1 / 1
4,774
530
1,882
4,725
2,401
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 0 / 0
6,180
687
5,922
7,072
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 1 / 2
4,788
532
2,524
3,543
1,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
8
Kills
5
5
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
2
0
0
L
Kukulkan
 
Kukulkan
0
4
0
0
L
Danzaburou
BombShot0
Danzaburou
3
2
0
1.5
W
Artemis
DavidDeals
Artemis
1
1
1
1.5
W
1
1
2
2
L
Hachiman
Pokimeme
Hachiman
0
1
1
0.5
L
2
0
0
2
W
Hera
1
0
3
2.5
L
0
1
2
1
W
Gilgamesh
YesClay
Gilgamesh
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,287
Damage
16,250
29,783
Taken
28,853
11,444
Mitigated
10,669
5,642
Healing
7,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,253
360
0
2,368
8,608
3,103
0
5,266
2,724
1,206
18,924
L
Kukulkan
 
Kukulkan
2,013
350
0
352
5,549
1,740
0
2,382
3,167
36,266
0
L
Danzaburou
BombShot0
Danzaburou
3,909
868
0
1,090
7,964
2,364
0
1,050
6,914
0
34,869
W
Artemis
DavidDeals
Artemis
3,729
771
0
770
4,308
1,748
0
0
4,308
0
32,037
W
1,650
332
0
1,404
5,400
2,715
18
106
5,294
16,380
0
L
Hachiman
Pokimeme
Hachiman
1,882
525
0
1,376
4,725
2,401
0
953
3,772
0
14,295
L
5,922
858
0
4,262
7,072
3,112
0
282
6,790
32,094
2,267
W
Hera
3,095
920
0
614
3,434
1,081
49
396
3,038
50,310
0
L
2,524
1,041
0
500
3,543
1,052
260
360
3,183
0
27,781
W
Gilgamesh
YesClay
Gilgamesh
4,560
1,351
0
486
8,033
2,797
0
1,511
6,522
0
34,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,096
Gold Earned
26,786
260
Minions Killed
290
0
Camps Cleared
0
937,120
Distance Traveled
874,509
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,075
453
24
3
0
163,610
0
L
Kukulkan
5,536
615
77
9
0
185,625
0
L
Danzaburou
5,508
612
64
7
0
206,570
1
W
Artemis
4,948
550
62
7
0
160,919
2
W
Ares
5,248
583
17
2
0
188,257
2
L
Hachiman
4,774
530
28
3
0
148,058
0
L
Artio
6,180
687
68
8
0
182,683
0
W
Hera
5,940
660
92
10
0
213,115
1
L
Artemis
4,788
532
53
6
0
151,573
0
W
Gilgamesh
5,885
654
65
7
0
211,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role