Player Matchup

Baron Samedi
Baron Samedi
DaHurt-
Baron Samedi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,357 Elo+
Party 2
Danzaburou
Danzaburou
TTV-Paleitalian
Danzaburou
Level 12
God Stats
5W - 2L
1,347 SR
Queue Stats
6W - 6L
1,366 Elo+
Party 2
Hera
Hera
iPoZai
Hera
Level 45
God Stats
1W - 1L
1,296 SR
Queue Stats
12W - 18L
1,268 Elo+
Party 2
Team Averages
Level 42
1,381 SR
1,330 Elo+

VS

Team Averages
Level 86
1,492 SR
1,416 Elo+
Apollo
Apollo
 
Apollo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
DHG Master Nino
Olorun
Level 87
God Stats
23W - 30L
1,485 SR
Queue Stats
201W - 213L
1,358 Elo+
Solo
Bastet
Bastet
SladeSnyder
Bastet
Level 15
God Stats
175W - 170L
1,492 SR
Queue Stats
232W - 259L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaHurt-
Baron Samedi
14
3 / 0 / 7
8,407
934
4,624
4,949
3,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TTV-Paleitalian
Danzaburou
14
6 / 2 / 8
8,870
986
6,720
6,012
2,110
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hera
iPoZai
Hera
14
5 / 1 / 7
8,597
955
10,213
5,023
1,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
3 / 3 / 0
7,423
825
4,346
9,921
3,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 1
6,380
709
1,795
7,977
2,660
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bastet
10
0 / 7 / 1
6,319
702
2,099
9,564
3,208
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
14
Kills
3
3
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
3
0
1
L
0
4
1
0.13
W
Baron Samedi
DaHurt-
Baron Samedi
3
0
7
6.5
L
Bastet
0
7
1
0.07
W
Danzaburou
TTV-Paleitalian
Danzaburou
6
2
8
5
W
Hera
iPoZai
Hera
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,557
Damage
8,240
15,984
Taken
27,462
7,069
Mitigated
9,227
4,455
Healing
2,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,346
2,030
0
1,175
9,921
3,359
0
6,027
3,834
0
15,144
L
1,795
626
207
446
7,977
2,660
0
4,682
3,192
12,169
383
W
Baron Samedi
DaHurt-
Baron Samedi
4,624
560
897
2,298
4,949
3,417
739
640
4,309
24,138
0
L
Bastet
2,099
584
0
413
9,564
3,208
0
3,909
5,583
0
6,561
W
Danzaburou
TTV-Paleitalian
Danzaburou
6,720
1,975
0
920
6,012
2,110
2,173
353
5,659
0
22,814
W
Hera
iPoZai
Hera
10,213
1,498
0
340
5,023
1,542
423
817
4,206
32,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,874
Gold Earned
20,122
129
Minions Killed
56
0
Camps Cleared
0
497,837
Distance Traveled
438,192
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,423
825
29
3
0
166,792
0
L
Olorun
6,380
709
22
2
0
129,415
0
W
Baron Samedi
8,407
934
46
5
0
155,150
0
L
Bastet
6,319
702
5
1
0
141,985
0
W
Danzaburou
8,870
986
37
4
0
154,284
0
W
Hera
8,597
955
46
5
0
188,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role