Player Matchup

Anubis
Anubis
Bronze II
LobitoLc28
Anubis
Bronze II
Level 62
God Stats
3W - 5L
1,286 SR
Queue Stats
16W - 38L
920 MMR
Solo
Osiris
Osiris
Bronze I
Mayo Gorilla
Osiris
Bronze I
Level 107
God Stats
8W - 16L
1,341 SR
Queue Stats
51W - 82L
861 MMR
Solo
Scylla
Scylla
Silver IV
Super-C-Boyz
Scylla
Silver IV
Level 117
God Stats
0W - 2L
1,445 SR
Queue Stats
54W - 72L
1,034 MMR
Solo
Artemis
Artemis
Silver IV
iiKlauz-
Artemis
Silver IV
Level 89
God Stats
7W - 6L
1,629 SR
Queue Stats
129W - 159L
862 MMR
Solo
Aphrodite
Aphrodite
Silver III
silenttwhisper
Aphrodite
Silver III
Level 223
God Stats
20W - 35L
1,401 SR
Queue Stats
101W - 137L
1,060 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 120
1,420 SR
947 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 145
1,499 SR
975 MMR
Tsukuyomi
Tsukuyomi
Silver III
FallenNebula
Tsukuyomi
Silver III
Level 129
God Stats
18W - 12L
1,442 SR
Queue Stats
38W - 43L
1,046 MMR
Solo
Charybdis
Charybdis
Silver III
PoacherTy97
Charybdis
Silver III
Level 148
God Stats
41W - 37L
1,527 SR
Queue Stats
176W - 218L
1,025 MMR
Solo
Bakasura
Bakasura
Silver III
Sarada_F
Bakasura
Silver III
Level 146
God Stats
8W - 9L
1,501 SR
Queue Stats
94W - 113L
975 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
Tanman567
Zhong Kui
Silver I
Level 177
God Stats
177W - 161L
1,531 SR
Queue Stats
254W - 275L
999 MMR
Solo
Hera
Hera
Silver IV
ZPlaneanime
Hera
Silver IV
Level 124
God Stats
5W - 5L
1,495 SR
Queue Stats
107W - 142L
832 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LobitoLc28
Anubis
19
8 / 8 / 1
12,109
550
10,919
15,639
6,955
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
13
0 / 5 / 1
8,910
405
4,788
17,328
10,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
12
0 / 6 / 3
8,086
368
5,423
14,271
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
iiKlauz-
Artemis
19
2 / 2 / 3
10,946
498
12,180
16,362
5,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
silenttwhisper
Aphrodite
16
0 / 9 / 6
9,704
441
7,095
17,800
10,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
HachimanArachneFenrirDanzaburou

VS

Bans
ThanatosAchillesIzanamiBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FallenNebula
Tsukuyomi
20
6 / 2 / 7
13,540
615
17,372
18,018
6,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
PoacherTy97
Charybdis
19
6 / 1 / 4
13,124
597
6,122
12,569
4,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bakasura
Sarada_F
Bakasura
16
5 / 1 / 7
10,943
497
5,391
14,555
8,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Tanman567
Zhong Kui
20
9 / 1 / 2
14,997
682
19,379
18,308
12,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

17
3 / 5 / 7
11,790
536
13,520
11,550
3,236
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
10
Kills
29
30
Deaths
10
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
FallenNebula
Tsukuyomi
6
2
7
4.75
L
Anubis
LobitoLc28
Anubis
8
8
1
1.06
L
Osiris
0
5
1
0.1
W
Charybdis
PoacherTy97
Charybdis
6
1
4
8
W
Bakasura
Sarada_F
Bakasura
5
1
7
8.5
L
Scylla
0
6
3
0.25
W
Zhong Kui
Tanman567
Zhong Kui
9
1
2
10
W
3
5
7
1.3
L
Artemis
iiKlauz-
Artemis
2
2
3
1.75
L
Aphrodite
silenttwhisper
Aphrodite
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,405
Damage
61,784
81,400
Taken
75,000
36,963
Mitigated
36,426
29,681
Healing
34,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
FallenNebula
Tsukuyomi
17,372
3,710
0
8,667
18,018
6,832
534
7,705
10,313
0
142,110
L
Anubis
LobitoLc28
Anubis
10,919
97
0
4,175
15,639
6,955
0
7,448
8,081
62,109
233
L
Osiris
4,788
1,191
0
5,706
17,328
10,222
0
10,503
6,825
0
49,101
W
Charybdis
PoacherTy97
Charybdis
6,122
3,082
0
5,476
12,569
4,523
5,580
3,233
9,336
0
113,849
W
Bakasura
Sarada_F
Bakasura
5,391
3,223
0
3,874
14,555
8,977
635
3,561
10,994
5,513
28,156
L
Scylla
5,423
697
0
1,648
14,271
3,367
0
3,482
10,595
45,749
0
W
Zhong Kui
Tanman567
Zhong Kui
19,379
1,261
130
13,021
18,308
12,858
10,046
3,296
15,012
126,405
2,903
W
13,520
2,616
0
3,236
11,550
3,236
902
6,581
4,969
79,964
0
L
Artemis
iiKlauz-
Artemis
12,180
3,675
0
6,236
16,362
5,636
0
6,367
9,541
0
95,147
L
Aphrodite
silenttwhisper
Aphrodite
7,095
310
4,517
7,399
17,800
10,783
0
5,306
11,722
54,151
696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,755
Gold Earned
64,394
511
Minions Killed
796
0
Camps Cleared
0
1,681,448
Distance Traveled
1,988,299
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,540
615
174
8
0
464,572
4
L
Anubis
12,109
550
100
5
0
356,734
0
L
Osiris
8,910
405
89
4
0
306,347
0
W
Charybdis
13,124
597
177
8
0
404,773
7
W
Bakasura
10,943
497
76
3
0
356,810
0
L
Scylla
8,086
368
89
4
0
277,554
0
W
Zhong Kui
14,997
682
221
10
0
405,541
0
W
Hera
11,790
536
148
7
0
356,603
3
L
Artemis
10,946
498
143
7
0
380,505
0
L
Aphrodite
9,704
441
90
4
0
360,308
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role