Player Matchup

Geb
Geb
Gold V
 
Geb
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold IV
 
Chronos
Gold IV
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold III
Angho1509
Ares
Gold III
Level 103
God Stats
3W - 6L
1,527 SR
Queue Stats
77W - 81L
1,474 MMR
Party 2
Skadi
Skadi
Gold V
Cielagos
Skadi
Gold V
Level 85
God Stats
17W - 14L
1,561 SR
Queue Stats
73W - 80L
1,309 MMR
Party 2
Vulcan
Vulcan
Gold II
HaligTreeSoldier
Vulcan
Gold II
Level 188
God Stats
33W - 25L
1,541 SR
Queue Stats
175W - 172L
1,471 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,526 SR
1,451 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,606 SR
1,425 MMR
Apollo
Apollo
Gold III
HerEdw
Apollo
Gold III
Level 148
God Stats
4W - 0L
1,866 SR
Queue Stats
63W - 67L
1,452 MMR
Party 1
Ganesha
Ganesha
Gold IV
LiteOCE
Ganesha
Gold IV
Level 149
God Stats
29W - 36L
1,512 SR
Queue Stats
108W - 117L
1,406 MMR
Solo
Mulan
Mulan
Gold V
RAFFZAHN-182
Mulan
Gold V
Level 159
God Stats
8W - 5L
1,645 SR
Queue Stats
149W - 158L
1,315 MMR
Solo
Ne Zha
Ne Zha
Gold IV
R_slxDiego
Ne Zha
Gold IV
Level 105
God Stats
1W - 0L
1,534 SR
Queue Stats
58W - 62L
1,434 MMR
Party 1
Poseidon
Poseidon
Gold I
xxMoridinxx
Poseidon
Gold I
Level 155
God Stats
10W - 11L
1,472 SR
Queue Stats
245W - 229L
1,520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 7 / 1
8,349
522
10,314
16,330
9,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
 
Chronos
14
2 / 3 / 1
8,283
518
7,657
14,538
5,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
12
1 / 3 / 2
7,782
486
5,850
12,395
11,145
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
Cielagos
Skadi
15
2 / 4 / 2
8,851
553
9,136
8,799
3,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

14
2 / 4 / 1
8,586
537
8,900
7,208
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
MedusaBastetAnhurAo KuangSusano

VS

Bans
KaliKumbhakarnaCthulhuBellonaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HerEdw
Apollo
14
2 / 3 / 4
8,579
536
7,431
12,071
4,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
LiteOCE
Ganesha
14
0 / 1 / 13
8,487
530
4,016
11,479
8,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
4 / 2 / 5
9,532
596
17,111
17,721
12,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ne Zha
R_slxDiego
Ne Zha
16
7 / 0 / 4
8,797
550
6,857
11,781
5,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
xxMoridinxx
Poseidon
15
8 / 3 / 1
9,364
585
10,301
8,488
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
9
Kills
21
21
Deaths
9
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
7
1
0.36
L
Chronos
 
Chronos
2
3
1
0.83
L
Ares
1
3
2
0.67
L
Skadi
Cielagos
Skadi
2
4
2
0.75
L
2
4
1
0.63
W
Apollo
HerEdw
Apollo
2
3
4
1.33
W
Ganesha
LiteOCE
Ganesha
0
1
13
6.5
W
4
2
5
3.25
W
Ne Zha
R_slxDiego
Ne Zha
7
0
4
9
W
Poseidon
xxMoridinxx
Poseidon
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,857
Damage
45,716
59,270
Taken
61,540
30,259
Mitigated
32,676
14,998
Healing
23,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
10,314
1,787
0
4,521
16,330
9,042
0
618
15,668
50,216
944
L
Chronos
 
Chronos
7,657
1,218
0
6,046
14,538
5,061
0
2,765
11,613
64,511
0
L
Ares
5,850
226
0
1,886
12,395
11,145
0
4,153
7,910
22,200
3,089
L
Skadi
Cielagos
Skadi
9,136
3,730
0
725
8,799
3,002
705
1,322
7,433
0
68,138
L
8,900
179
0
1,820
7,208
2,009
466
4,363
2,539
65,314
0
W
Apollo
HerEdw
Apollo
7,431
5,156
0
4,912
12,071
4,366
49
2,146
9,873
0
63,976
W
Ganesha
LiteOCE
Ganesha
4,016
228
0
4,507
11,479
8,938
0
6,249
4,953
28,174
869
W
17,111
2,987
0
9,627
17,721
12,315
0
11,512
5,170
0
76,944
W
Ne Zha
R_slxDiego
Ne Zha
6,857
3,656
0
2,766
11,781
5,013
0
5,156
6,483
0
58,429
W
Poseidon
xxMoridinxx
Poseidon
10,301
1,380
0
1,229
8,488
2,044
838
5,573
2,642
74,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,851
Gold Earned
44,759
504
Minions Killed
523
0
Camps Cleared
0
1,564,267
Distance Traveled
1,594,636
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,349
522
105
7
0
280,647
0
L
Chronos
8,283
518
100
6
0
358,272
2
L
Ares
7,782
486
39
2
0
353,880
2
L
Skadi
8,851
553
125
8
0
287,352
1
L
Vulcan
8,586
537
135
8
0
284,116
6
W
Apollo
8,579
536
131
8
0
265,067
0
W
Ganesha
8,487
530
5
0
0
329,565
8
W
Mulan
9,532
596
119
7
0
282,386
0
W
Ne Zha
8,797
550
96
6
0
363,455
0
W
Poseidon
9,364
585
172
11
0
354,163
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role