Player Matchup

Awilix
Awilix
 
Awilix
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Ahasiw3739
Baba Yaga
Level 77
God Stats
4W - 2L
1,750 SR
Queue Stats
351W - 335L
1,546 Elo+
Solo
Yu Huang
Yu Huang
JhonN2
Yu Huang
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,296 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pixel2961
Morgan Le Fay
Level 129
God Stats
3W - 7L
1,376 SR
Queue Stats
194W - 213L
1,487 Elo+
Solo
Artio
Artio
akaLucasLee
Artio
Level 123
God Stats
2W - 2L
1,650 SR
Queue Stats
152W - 141L
1,462 Elo+
Solo
Team Averages
Level 135
1,555 SR
1,458 Elo+

VS

Team Averages
Level 117
1,548 SR
1,541 Elo+
Fenrir
Fenrir
RaiUltima
Fenrir
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 61L
1,591 Elo+
Party 1
Olorun
Olorun
aarb9515
Olorun
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 59L
1,592 Elo+
Party 1
Sol
Sol
deezcreativenuts
Sol
Level 101
God Stats
3W - 2L
1,532 SR
Queue Stats
209W - 227L
1,459 Elo+
Solo
Cthulhu
Cthulhu
leonardel5
Cthulhu
Level 69
God Stats
2W - 0L
1,744 SR
Queue Stats
45W - 48L
1,490 Elo+
Solo
Geb
Geb
sha moke
Geb
Level 170
God Stats
2W - 1L
1,464 SR
Queue Stats
212W - 160L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
2 / 6 / 2
8,165
680
5,873
11,692
5,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baba Yaga
Ahasiw3739
Baba Yaga
15
3 / 4 / 3
9,276
773
8,214
9,619
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
JhonN2
Yu Huang
14
1 / 6 / 3
8,347
696
7,634
12,210
5,305
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
Pixel2961
Morgan Le Fay
16
6 / 5 / 3
9,970
831
14,039
13,108
5,898
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 5
8,546
712
2,369
14,326
11,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
RaiUltima
Fenrir
14
6 / 4 / 10
9,138
762
5,353
12,728
10,868
Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
aarb9515
Olorun
17
7 / 2 / 8
10,148
846
12,467
11,079
5,321
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

17
7 / 3 / 12
10,598
883
16,902
14,995
5,956
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cthulhu
leonardel5
Cthulhu
16
4 / 3 / 15
10,276
856
11,258
12,182
12,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
1 / 1 / 13
10,168
847
11,536
13,603
11,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
83
12
Kills
25
25
Deaths
13
16
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
6
2
0.5
L
Baba Yaga
Ahasiw3739
Baba Yaga
3
4
3
1.13
L
Yu Huang
JhonN2
Yu Huang
1
6
3
0.42
L
Morgan Le Fay
Pixel2961
Morgan Le Fay
6
5
3
1.5
W
Fenrir
RaiUltima
Fenrir
6
4
10
2.75
W
Olorun
aarb9515
Olorun
7
2
8
5.5
L
0
4
5
0.63
W
7
3
12
4.33
W
Cthulhu
leonardel5
Cthulhu
4
3
15
3.83
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,129
Damage
57,516
60,955
Taken
64,587
32,491
Mitigated
46,605
15,711
Healing
29,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,873
1,512
1,115
886
11,692
5,031
127
9,552
2,140
0
10,950
L
Baba Yaga
Ahasiw3739
Baba Yaga
8,214
475
437
2,022
9,619
4,721
188
7,935
1,684
24,720
0
L
Yu Huang
JhonN2
Yu Huang
7,634
222
177
2,440
12,210
5,305
223
9,699
2,511
20,986
0
L
Morgan Le Fay
Pixel2961
Morgan Le Fay
14,039
669
236
2,794
13,108
5,898
592
11,853
1,255
23,189
1,036
W
Fenrir
RaiUltima
Fenrir
5,353
1,152
618
938
12,728
10,868
31
4,035
8,693
0
8,017
W
Olorun
aarb9515
Olorun
12,467
4,294
4,077
4,958
11,079
5,321
3,183
7,326
3,753
27,275
0
L
2,369
25
2,253
3,351
14,326
11,536
87
12,960
1,366
5,553
0
W
16,902
3,989
1,393
6,999
14,995
5,956
1,720
9,184
5,811
33,534
0
W
Cthulhu
leonardel5
Cthulhu
11,258
139
721
1,253
12,182
12,757
280
5,888
6,294
21,118
0
W
11,536
203
4,102
4,868
13,603
11,703
241
5,050
8,553
19,760
367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,304
Gold Earned
50,328
107
Minions Killed
133
0
Camps Cleared
0
968,105
Distance Traveled
1,161,064
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,165
680
14
1
0
205,888
0
L
Baba Yaga
9,276
773
36
3
0
143,150
0
L
Yu Huang
8,347
696
27
2
0
203,216
0
L
Morgan Le Fay
9,970
831
22
2
0
202,141
0
W
Fenrir
9,138
762
4
0
0
233,233
0
W
Olorun
10,148
846
43
4
0
224,282
0
L
Artio
8,546
712
8
1
0
213,710
0
W
Sol
10,598
883
40
3
0
217,977
0
W
Cthulhu
10,276
856
24
2
0
231,648
0
W
Geb
10,168
847
22
2
0
253,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role