Player Matchup

Chang'e
Chang'e
AtaYote
Chang'e
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,272 Elo+
Party 1
Fenrir
Fenrir
JTuuc
Fenrir
Level 89
God Stats
4W - 0L
1,605 SR
Queue Stats
28W - 21L
1,543 Elo+
Party 1
Pele
Pele
Nxgi
Pele
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,513 Elo+
Party 1
Martichoras
Martichoras
Renzel Ravioli
Martichoras
Level 81
God Stats
2W - 1L
1,724 SR
Queue Stats
29W - 24L
1,543 Elo+
Party 1
Neith
Neith
slappykyl3
Neith
Level 163
God Stats
8W - 6L
1,271 SR
Queue Stats
345W - 369L
1,454 Elo+
Solo
Team Averages
Level 82
1,520 SR
1,465 Elo+

VS

Team Averages
Level 117
1,668 SR
1,499 Elo+
Kukulkan
Kukulkan
Boricua-gamer620
Kukulkan
Level 85
God Stats
2W - 1L
1,847 SR
Queue Stats
89W - 84L
1,507 Elo+
Party 2
Guan Yu
Guan Yu
DG1948
Guan Yu
Level 200
God Stats
1W - 2L
1,771 SR
Queue Stats
280W - 277L
1,476 Elo+
Solo
Charon
Charon
Tw0 Gun
Charon
Level 156
God Stats
1W - 1L
1,571 SR
Queue Stats
38W - 34L
1,537 Elo+
Solo
Cernunnos
Cernunnos
YT-ChrisThaSage
Cernunnos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,519 Elo+
Party 2
Xbalanque
Xbalanque
grandejugo67
Xbalanque
Level 35
God Stats
4W - 3L
1,650 SR
Queue Stats
130W - 144L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AtaYote
Chang'e
17
3 / 2 / 13
10,577
756
6,124
13,942
3,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
JTuuc
Fenrir
18
10 / 4 / 9
11,618
830
13,216
18,152
16,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pele
Nxgi
Pele
16
2 / 3 / 12
10,223
730
7,596
12,498
3,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Martichoras
Renzel Ravioli
Martichoras
19
5 / 3 / 14
11,333
810
10,611
16,705
6,147
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
20
6 / 1 / 17
11,765
840
16,897
13,592
5,366
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 4
10,337
738
19,591
10,338
4,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
DG1948
Guan Yu
16
4 / 6 / 4
9,536
681
4,105
18,186
20,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon
Tw0 Gun
Charon
8
0 / 0 / 2
7,191
514
806
1,490
759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
YT-ChrisThaSage
Cernunnos
17
2 / 7 / 4
9,436
674
14,479
15,264
5,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
grandejugo67
Xbalanque
17
4 / 8 / 6
10,240
731
13,844
13,476
6,252
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
33
26
Kills
13
13
Deaths
26
65
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AtaYote
Chang'e
3
2
13
4.75
L
3
5
4
1
L
Guan Yu
DG1948
Guan Yu
4
6
4
1
W
Fenrir
JTuuc
Fenrir
10
4
9
3.63
W
Pele
Nxgi
Pele
2
3
12
2.67
W
Martichoras
Renzel Ravioli
Martichoras
5
3
14
4
L
Charon
Tw0 Gun
Charon
0
0
2
1
L
Cernunnos
YT-ChrisThaSage
Cernunnos
2
7
4
0.57
L
Xbalanque
grandejugo67
Xbalanque
4
8
6
0.88
W
Neith
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,444
Damage
52,825
74,889
Taken
58,754
35,159
Mitigated
37,704
39,381
Healing
11,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AtaYote
Chang'e
6,124
1,111
12,663
8,625
13,942
3,436
1,512
5,360
8,582
13,726
537
L
19,591
908
947
249
10,338
4,461
0
151
10,048
39,777
0
L
Guan Yu
DG1948
Guan Yu
4,105
626
3,825
3,512
18,186
20,275
0
3,879
14,123
0
5,761
W
Fenrir
JTuuc
Fenrir
13,216
1,861
892
4,542
18,152
16,756
1,231
3,634
14,518
0
19,314
W
Pele
Nxgi
Pele
7,596
496
1,256
1,669
12,498
3,454
0
4,300
8,198
0
14,508
W
Martichoras
Renzel Ravioli
Martichoras
10,611
2,293
1,207
3,131
16,705
6,147
2,355
4,299
12,406
0
34,310
L
Charon
Tw0 Gun
Charon
806
116
61
66
1,490
759
11
534
956
2,786
51
L
Cernunnos
YT-ChrisThaSage
Cernunnos
14,479
4,353
437
1,935
15,264
5,957
0
1,153
13,938
0
32,113
L
Xbalanque
grandejugo67
Xbalanque
13,844
4,049
694
159
13,476
6,252
0
293
12,916
0
28,355
W
Neith
16,897
4,184
644
4,752
13,592
5,366
2,062
2,799
10,793
0
49,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,516
Gold Earned
46,740
162
Minions Killed
106
0
Camps Cleared
0
1,262,672
Distance Traveled
865,978
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,577
756
20
1
0
286,897
0
L
Kukulkan
10,337
738
42
3
0
219,910
0
L
Guan Yu
9,536
681
3
0
0
214,594
0
W
Fenrir
11,618
830
16
1
0
273,917
0
W
Pele
10,223
730
16
1
0
247,356
0
W
Martichoras
11,333
810
38
3
0
243,452
0
L
Charon
7,191
514
5
0
0
36,121
0
L
Cernunnos
9,436
674
26
2
0
210,671
0
L
Xbalanque
10,240
731
30
2
0
184,682
0
W
Neith
11,765
840
72
5
0
211,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role