Player Matchup

Guan Yu
Guan Yu
CasualBlink
Guan Yu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 180L
1,491 Elo+
Solo
Ra
Ra
Catanc
Ra
Level 146
God Stats
12W - 13L
1,572 SR
Queue Stats
339W - 304L
1,551 Elo+
Solo
Ymir
Ymir
JaceWBalron
Ymir
Level 124
God Stats
4W - 8L
1,525 SR
Queue Stats
209W - 195L
1,521 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tyk0n
Ah Muzen Cab
Level 181
God Stats
0W - 2L
1,299 SR
Queue Stats
112W - 120L
1,510 Elo+
Party 1
Horus
Horus
br1xy
Horus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 75L
1,512 Elo+
Party 1
Team Averages
Level 137
1,479 SR
1,517 Elo+

VS

Team Averages
Level 137
1,522 SR
1,573 Elo+
Ymir
Ymir
KRAZY_SPADEZ
Ymir
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 84L
1,539 Elo+
Solo
Nu Wa
Nu Wa
LR2699
Nu Wa
Level 147
God Stats
3W - 1L
1,489 SR
Queue Stats
227W - 203L
1,514 Elo+
Solo
Kali
Kali
Seymore009
Kali
Level 137
God Stats
3W - 2L
1,620 SR
Queue Stats
107W - 112L
1,565 Elo+
Solo
Anhur
Anhur
TheDugges
Anhur
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,658 Elo+
Solo
Hercules
Hercules
YataMirror12
Hercules
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CasualBlink
Guan Yu
12
1 / 5 / 1
7,298
487
3,140
10,963
9,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ra
16
4 / 2 / 3
9,150
610
6,672
8,728
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 5
6,605
440
3,326
10,665
6,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
Tyk0n
Ah Muzen Cab
13
2 / 1 / 1
8,180
545
4,902
5,079
1,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
br1xy
Horus
14
4 / 1 / 3
7,665
511
7,327
11,974
5,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
7,169
478
3,700
8,141
4,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
LR2699
Nu Wa
13
3 / 4 / 0
8,414
561
9,762
6,740
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
0 / 3 / 0
7,547
503
1,992
13,471
4,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Anhur
TheDugges
Anhur
15
2 / 1 / 0
8,495
566
4,883
9,840
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
YataMirror12
Hercules
14
5 / 2 / 0
9,576
638
10,717
15,409
10,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
11
Kills
10
10
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
CasualBlink
Guan Yu
1
5
1
0.3
L
Ra
4
2
3
2.75
L
0
1
5
2.5
W
0
1
2
1
W
Nu Wa
LR2699
Nu Wa
3
4
0
0.75
W
0
3
0
0
W
Anhur
TheDugges
Anhur
2
1
0
2
L
Ah Muzen Cab
Tyk0n
Ah Muzen Cab
2
1
1
2.5
W
Hercules
YataMirror12
Hercules
5
2
0
2.5
L
Horus
br1xy
Horus
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,367
Damage
31,054
47,409
Taken
53,601
26,334
Mitigated
23,828
8,600
Healing
21,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
CasualBlink
Guan Yu
3,140
190
256
1,472
10,963
9,473
0
938
9,947
0
30,833
L
Ra
6,672
864
648
2,286
8,728
2,596
0
4,911
3,431
86,580
1,057
L
3,326
667
0
1,686
10,665
6,926
0
3,179
7,255
19,026
892
W
3,700
684
0
2,659
8,141
4,143
0
2,055
6,055
17,225
0
W
Nu Wa
LR2699
Nu Wa
9,762
3,041
0
671
6,740
1,582
627
3,257
3,483
51,086
435
W
1,992
609
0
7,984
13,471
4,795
0
1,212
12,225
0
67,606
W
Anhur
TheDugges
Anhur
4,883
2,347
0
4,228
9,840
3,169
992
1,238
8,602
0
69,182
L
Ah Muzen Cab
Tyk0n
Ah Muzen Cab
4,902
1,271
0
672
5,079
1,639
0
495
4,506
0
64,810
W
Hercules
YataMirror12
Hercules
10,717
3,545
0
6,068
15,409
10,139
120
1,900
13,005
0
64,713
L
Horus
br1xy
Horus
7,327
2,606
260
1,320
11,974
5,700
0
2,898
8,853
0
62,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,898
Gold Earned
41,201
481
Minions Killed
473
0
Camps Cleared
0
1,411,990
Distance Traveled
1,372,877
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,298
487
73
5
0
295,094
1
L
Ra
9,150
610
176
12
0
322,753
0
L
Ymir
6,605
440
24
2
0
181,403
0
W
Ymir
7,169
478
23
2
0
297,444
3
W
Nu Wa
8,414
561
90
6
0
254,152
2
W
Kali
7,547
503
98
7
0
290,697
0
W
Anhur
8,495
566
140
9
0
257,804
0
L
Ah Muzen Cab
8,180
545
122
8
0
265,402
0
W
Hercules
9,576
638
122
8
0
272,780
4
L
Horus
7,665
511
86
6
0
347,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role