Player Matchup

Ymir
Ymir
CaiYunShen
Ymir
Level 108
God Stats
7W - 1L
1,705 SR
Queue Stats
118W - 110L
1,538 Elo+
Party 2
Tiamat
Tiamat
DogEnjoyer17
Tiamat
Level 64
God Stats
7W - 3L
1,901 SR
Queue Stats
97W - 88L
1,562 Elo+
Solo
Susano
Susano
Ulfskaldr
Susano
Level 145
God Stats
1W - 1L
1,564 SR
Queue Stats
77W - 71L
1,529 Elo+
Party 2
Team Averages
Level 106
1,724 SR
1,543 Elo+

VS

Team Averages
Level 150
1,500 SR
1,509 Elo+
Artemis
Artemis
 
Artemis
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Bangisto
Fafnir
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
71W - 72L
1,575 Elo+
Party 1
Aphrodite
Aphrodite
KwendaMzuri
Aphrodite
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
7,452
745
4,141
11,580
9,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
13
1 / 3 / 1
8,197
820
5,652
7,352
3,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Ulfskaldr
Susano
13
2 / 3 / 0
7,959
796
8,183
8,552
3,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
5 / 0 / 4
9,424
942
14,481
9,080
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fafnir
Bangisto
Fafnir
13
3 / 2 / 5
8,830
883
3,261
6,624
6,391
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
KwendaMzuri
Aphrodite
15
1 / 1 / 3
8,406
841
4,581
7,555
3,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
9
9
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
0
4
7
W
Fafnir
Bangisto
Fafnir
3
2
5
2.75
L
0
3
3
0.5
L
Tiamat
1
3
1
0.5
W
Aphrodite
KwendaMzuri
Aphrodite
1
1
3
2.5
L
Susano
Ulfskaldr
Susano
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,976
Damage
22,323
27,484
Taken
23,259
16,734
Mitigated
13,004
4,586
Healing
11,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,481
5,944
0
2,647
9,080
3,307
1,317
3,647
5,121
0
44,676
W
Fafnir
Bangisto
Fafnir
3,261
1,514
0
488
6,624
6,391
168
2,523
3,802
9,207
133
L
4,141
575
0
1,480
11,580
9,680
0
3,136
8,329
15,093
667
L
Tiamat
5,652
521
0
1,444
7,352
3,953
0
1,641
5,635
27,144
0
W
Aphrodite
KwendaMzuri
Aphrodite
4,581
198
3,743
4,293
7,555
3,306
0
2,417
4,846
24,973
0
L
Susano
Ulfskaldr
Susano
8,183
962
0
1,662
8,552
3,101
0
3,037
5,485
0
27,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,608
Gold Earned
26,660
118
Minions Killed
125
0
Camps Cleared
0
555,464
Distance Traveled
573,576
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,424
942
64
6
0
185,896
0
W
Fafnir
8,830
883
12
1
0
184,600
0
L
Ymir
7,452
745
28
3
0
176,015
0
L
Tiamat
8,197
820
50
5
0
185,368
0
W
Aphrodite
8,406
841
49
5
0
203,080
0
L
Susano
7,959
796
40
4
0
194,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role