Player Matchup

Scylla
Scylla
 
Scylla
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ArmorMasterX
Geb
Level 171
God Stats
3W - 0L
1,712 SR
Queue Stats
147W - 119L
1,525 Elo+
Solo
Nemesis
Nemesis
Bruezy
Nemesis
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 41L
1,676 Elo+
Party 1
Izanami
Izanami
RGhaus
Izanami
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 47L
1,666 Elo+
Party 1
Jormungandr
Jormungandr
swagyboy32
Jormungandr
Level 150
God Stats
282W - 234L
1,618 SR
Queue Stats
486W - 427L
1,550 Elo+
Solo
Team Averages
Level 161
1,566 SR
1,583 Elo+

VS

Team Averages
Level 115
1,561 SR
1,567 Elo+
Camazotz
Camazotz
GuttaTooSaucy
Camazotz
Level 120
God Stats
1W - 2L
1,519 SR
Queue Stats
337W - 393L
1,551 Elo+
Party 3
Lancelot
Lancelot
McThiccLeQuicc
Lancelot
Level 156
God Stats
0W - 4L
1,370 SR
Queue Stats
190W - 199L
1,573 Elo+
Party 3
Ganesha
Ganesha
Rickyardo
Ganesha
Level 108
God Stats
0W - 1L
1,784 SR
Queue Stats
29W - 24L
1,606 Elo+
Party 2
Nu Wa
Nu Wa
Srider77
Nu Wa
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 119L
1,506 Elo+
Solo
Cupid
Cupid
manuelsu
Cupid
Level 67
God Stats
2W - 2L
1,632 SR
Queue Stats
149W - 123L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
9 / 2 / 5
9,520
680
12,516
7,769
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 7
8,999
643
5,260
6,856
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nemesis
Bruezy
Nemesis
16
9 / 1 / 8
9,269
662
11,966
12,194
4,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
RGhaus
Izanami
15
2 / 3 / 1
8,561
612
7,077
9,743
3,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
swagyboy32
Jormungandr
11
1 / 0 / 6
7,530
538
4,695
10,409
6,954
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
GuttaTooSaucy
Camazotz
13
2 / 5 / 0
7,574
541
2,893
12,074
3,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
12
3 / 8 / 2
7,460
533
8,351
14,654
4,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
Rickyardo
Ganesha
12
0 / 2 / 3
6,871
491
5,818
13,315
10,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Srider77
Nu Wa
12
1 / 4 / 3
7,069
505
4,507
8,287
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
manuelsu
Cupid
13
2 / 4 / 0
7,191
514
8,475
9,109
3,428
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
23
Kills
8
8
Deaths
23
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
2
5
5.75
W
2
2
7
2.75
W
Nemesis
Bruezy
Nemesis
9
1
8
13
L
Camazotz
GuttaTooSaucy
Camazotz
2
5
0
0.4
L
Lancelot
3
8
2
0.5
W
Izanami
RGhaus
Izanami
2
3
1
0.83
L
Ganesha
Rickyardo
Ganesha
0
2
3
0.75
L
Nu Wa
Srider77
Nu Wa
1
4
3
0.63
L
Cupid
manuelsu
Cupid
2
4
0
0.5
W
Jormungandr
swagyboy32
Jormungandr
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,514
Damage
30,044
46,971
Taken
57,439
21,022
Mitigated
23,216
12,291
Healing
13,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,516
1,548
0
2,742
7,769
2,446
0
2,208
5,561
68,570
2,657
W
5,260
1,335
0
544
6,856
3,179
0
332
6,524
51,884
2,224
W
Nemesis
Bruezy
Nemesis
11,966
4,791
0
2,527
12,194
4,766
12
2,416
9,778
0
78,758
L
Camazotz
GuttaTooSaucy
Camazotz
2,893
300
0
3,347
12,074
3,104
0
4,214
7,612
0
49,956
L
Lancelot
8,351
1,958
0
3,498
14,654
4,621
0
6,505
8,040
0
46,045
W
Izanami
RGhaus
Izanami
7,077
4,280
0
3,520
9,743
3,677
256
2,347
7,396
0
73,261
L
Ganesha
Rickyardo
Ganesha
5,818
993
0
3,009
13,315
10,471
0
4,034
9,281
17,593
0
L
Nu Wa
Srider77
Nu Wa
4,507
170
0
750
8,287
1,592
0
4,512
3,775
40,941
73
L
Cupid
manuelsu
Cupid
8,475
6,053
377
3,006
9,109
3,428
0
2,253
6,856
0
58,942
W
Jormungandr
swagyboy32
Jormungandr
4,695
1,293
0
2,958
10,409
6,954
0
2,949
7,460
34,265
929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,879
Gold Earned
36,165
532
Minions Killed
376
0
Camps Cleared
0
1,479,074
Distance Traveled
1,426,772
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,520
680
118
8
0
306,005
0
W
Geb
8,999
643
110
8
0
263,057
0
W
Nemesis
9,269
662
114
8
0
350,745
0
L
Camazotz
7,574
541
100
7
0
283,883
2
L
Lancelot
7,460
533
81
6
0
332,168
0
W
Izanami
8,561
612
128
9
0
260,388
2
L
Ganesha
6,871
491
4
0
0
298,378
3
L
Nu Wa
7,069
505
82
6
0
252,847
1
L
Cupid
7,191
514
109
8
0
259,496
0
W
Jormungandr
7,530
538
62
4
0
298,879
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role