Player Matchup

Fafnir
Fafnir
Ezio383
Fafnir
Level 67
God Stats
4W - 0L
1,886 SR
Queue Stats
81W - 49L
1,534 Elo+
Party 1
Chang'e
Chang'e
Ichigo784
Chang'e
Level 142
God Stats
171W - 162L
1,464 SR
Queue Stats
327W - 335L
1,486 Elo+
Solo
Ne Zha
Ne Zha
ItzXyfen
Ne Zha
Level 68
God Stats
6W - 2L
1,671 SR
Queue Stats
252W - 249L
1,523 Elo+
Party 2
Hades
Hades
Polendwiczka
Hades
Level 25
God Stats
2W - 1L
1,527 SR
Queue Stats
30W - 25L
1,477 Elo+
Party 1
Artemis
Artemis
Riaulet
Artemis
Level 42
God Stats
3W - 1L
1,713 SR
Queue Stats
218W - 207L
1,535 Elo+
Party 2
Team Averages
Level 69
1,652 SR
1,511 Elo+

VS

Team Averages
Level 107
1,467 SR
1,501 Elo+
Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
IbrahimAckerman
Tsukuyomi
Level 156
God Stats
12W - 15L
1,458 SR
Queue Stats
266W - 261L
1,540 Elo+
Solo
Zhong Kui
Zhong Kui
Lautre__Compte
Zhong Kui
Level 45
God Stats
22W - 15L
1,619 SR
Queue Stats
115W - 123L
1,474 Elo+
Party 3
Maui
Maui
ashleysmith01
Maui
Level 89
God Stats
1W - 2L
1,260 SR
Queue Stats
362W - 313L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Ezio383
Fafnir
10
1 / 0 / 3
6,079
608
1,720
6,560
4,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
Ichigo784
Chang'e
12
3 / 0 / 2
7,026
703
3,090
3,078
658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
ItzXyfen
Ne Zha
12
7 / 0 / 5
6,906
691
9,544
8,595
3,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

11
1 / 0 / 2
6,306
631
5,360
7,973
3,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Riaulet
Artemis
10
3 / 1 / 1
5,728
573
4,771
4,933
1,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 3 / 0
5,091
509
1,548
5,675
1,870
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Skadi
 
Skadi
9
1 / 3 / 0
4,990
499
3,399
5,581
1,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
IbrahimAckerman
Tsukuyomi
10
0 / 3 / 0
5,062
506
3,611
7,273
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Lautre__Compte
Zhong Kui
10
0 / 3 / 0
5,630
563
6,375
8,400
5,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 3 / 1
5,245
525
1,883
8,345
5,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
15
Kills
1
1
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
0
0
L
Skadi
 
Skadi
1
3
0
0.33
W
Fafnir
Ezio383
Fafnir
1
0
3
2.5
L
Tsukuyomi
IbrahimAckerman
Tsukuyomi
0
3
0
0
W
Chang'e
Ichigo784
Chang'e
3
0
2
4
W
Ne Zha
ItzXyfen
Ne Zha
7
0
5
9.5
L
Zhong Kui
Lautre__Compte
Zhong Kui
0
3
0
0
W
1
0
2
2
W
Artemis
Riaulet
Artemis
3
1
1
3.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,485
Damage
16,816
31,139
Taken
35,274
13,474
Mitigated
16,347
11,683
Healing
11,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,548
224
0
1,773
5,675
1,870
0
2,141
3,255
35,585
0
L
Skadi
 
Skadi
3,399
1,407
0
1,066
5,581
1,190
0
509
5,072
0
30,592
W
Fafnir
Ezio383
Fafnir
1,720
713
0
2,078
6,560
4,593
366
1,147
5,413
15,768
0
L
Tsukuyomi
IbrahimAckerman
Tsukuyomi
3,611
1,042
0
2,718
7,273
1,857
0
943
6,238
0
37,681
W
Chang'e
Ichigo784
Chang'e
3,090
111
601
1,879
3,078
658
0
1,476
1,602
40,202
1,377
W
Ne Zha
ItzXyfen
Ne Zha
9,544
4,440
0
1,290
8,595
3,170
0
1,772
6,823
0
41,712
L
Zhong Kui
Lautre__Compte
Zhong Kui
6,375
593
0
3,632
8,400
5,989
0
4,392
3,541
41,961
0
W
5,360
813
28
4,816
7,973
3,741
0
4,753
3,220
34,756
1,383
W
Artemis
Riaulet
Artemis
4,771
2,005
0
991
4,933
1,312
294
658
4,275
0
37,285
L
1,883
583
0
1,892
8,345
5,441
0
1,211
7,134
17,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,045
Gold Earned
26,018
324
Minions Killed
285
0
Camps Cleared
0
1,004,695
Distance Traveled
971,849
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,091
509
66
7
0
196,747
2
L
Skadi
4,990
499
61
6
0
180,039
2
W
Fafnir
6,079
608
26
3
0
195,270
2
L
Tsukuyomi
5,062
506
61
6
0
197,326
0
W
Chang'e
7,026
703
97
10
0
188,365
4
W
Ne Zha
6,906
691
70
7
0
245,227
0
L
Zhong Kui
5,630
563
74
7
0
192,819
0
W
Hades
6,306
631
77
8
0
181,594
0
W
Artemis
5,728
573
54
5
0
194,239
0
L
Maui
5,245
525
23
2
0
204,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role