Player Matchup

Mercury
Mercury
AJRJMJ
Mercury
Level 106
God Stats
9W - 13L
1,449 SR
Queue Stats
123W - 110L
1,389 Elo+
Solo
Nu Wa
Nu Wa
JALAN420
Nu Wa
Level 45
God Stats
75W - 84L
1,249 SR
Queue Stats
172W - 266L
1,197 Elo+
Party 1
Surtr
Surtr
KonEl216
Surtr
Level 45
God Stats
60W - 78L
1,347 SR
Queue Stats
172W - 266L
1,197 Elo+
Party 1
Team Averages
Level 65
1,348 SR
1,261 Elo+

VS

Team Averages
Level 47
1,487 SR
1,234 Elo+
Ra
Ra
Caine3819
Ra
Level 63
God Stats
78W - 74L
1,489 SR
Queue Stats
326W - 362L
1,375 Elo+
Solo
Neith
Neith
Kay__2Raw
Neith
Level 35
God Stats
2W - 3L
1,472 SR
Queue Stats
17W - 31L
1,234 Elo+
Solo
Charon
Charon
ThunderingJ
Charon
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,094 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AJRJMJ
Mercury
13
1 / 4 / 3
7,833
783
3,929
7,875
2,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
JALAN420
Nu Wa
15
3 / 2 / 1
9,216
922
6,611
3,694
1,322
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
KonEl216
Surtr
11
0 / 6 / 3
7,206
721
6,089
9,031
5,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 8
8,591
859
5,326
6,430
3,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Kay__2Raw
Neith
13
2 / 1 / 7
7,998
800
5,646
5,716
1,866
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
14
7 / 2 / 4
8,846
885
4,971
8,905
4,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
12
12
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
AJRJMJ
Mercury
1
4
3
0.63
W
3
1
8
7
L
Nu Wa
JALAN420
Nu Wa
3
2
1
1.75
W
Neith
Kay__2Raw
Neith
2
1
7
5.5
L
Surtr
KonEl216
Surtr
0
6
3
0.25
W
Charon
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,629
Damage
15,943
20,600
Taken
21,051
9,533
Mitigated
9,354
2,940
Healing
5,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AJRJMJ
Mercury
3,929
1,016
0
1,616
7,875
2,866
0
4,808
3,067
0
21,971
W
5,326
66
2,050
1,898
6,430
3,436
408
1,737
4,460
29,715
866
L
Nu Wa
JALAN420
Nu Wa
6,611
1,124
0
0
3,694
1,322
84
1,608
2,032
29,439
971
W
Neith
Kay__2Raw
Neith
5,646
1,935
0
1,105
5,716
1,866
568
2,291
3,290
0
25,042
L
Surtr
KonEl216
Surtr
6,089
2,484
28
1,296
9,031
5,345
0
3,753
5,257
562
18,479
W
Charon
4,971
803
0
0
8,905
4,052
1,043
2,257
6,503
21,405
147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,255
Gold Earned
25,435
111
Minions Killed
137
0
Camps Cleared
0
501,314
Distance Traveled
501,669
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,833
783
37
4
0
190,694
0
W
Ra
8,591
859
64
6
0
173,858
1
L
Nu Wa
9,216
922
44
4
0
163,422
0
W
Neith
7,998
800
48
5
0
148,532
0
L
Surtr
7,206
721
30
3
0
147,198
0
W
Charon
8,846
885
25
3
0
179,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role