Player Matchup

Cu Chulainn
Cu Chulainn
ASG ThE MOnKey
Cu Chulainn
Level 149
God Stats
31W - 22L
1,626 SR
Queue Stats
316W - 288L
1,537 Elo+
Solo
Horus
Horus
GrandPapaBou
Horus
Level 126
God Stats
174W - 125L
1,628 SR
Queue Stats
405W - 373L
1,531 Elo+
Solo
Ix Chel
Ix Chel
HellsGayAngel
Ix Chel
Level 160
God Stats
1W - 0L
1,282 SR
Queue Stats
95W - 85L
1,523 Elo+
Solo
Ratatoskr
Ratatoskr
Rickyardo
Ratatoskr
Level 108
God Stats
13W - 7L
1,644 SR
Queue Stats
29W - 24L
1,597 Elo+
Party 1
Hachiman
Hachiman
manuelsu
Hachiman
Level 67
God Stats
6W - 1L
1,630 SR
Queue Stats
149W - 123L
1,590 Elo+
Party 1
Team Averages
Level 122
1,562 SR
1,556 Elo+

VS

Team Averages
Level 108
1,543 SR
1,538 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Finish n Me
Scylla
Level 61
God Stats
2W - 4L
1,549 SR
Queue Stats
154W - 145L
1,528 Elo+
Solo
Aphrodite
Aphrodite
MeIIowSweet
Aphrodite
Level 59
God Stats
20W - 20L
1,576 SR
Queue Stats
36W - 41L
1,499 Elo+
Party 2
Izanami
Izanami
NelsonPR136
Izanami
Level 142
God Stats
15W - 10L
1,588 SR
Queue Stats
86W - 69L
1,536 Elo+
Party 2
Bellona
Bellona
TWMS_DarkGhoul
Bellona
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ASG ThE MOnKey
Cu Chulainn
11
1 / 1 / 0
5,927
593
7,135
9,468
6,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
2 / 1 / 5
6,677
668
4,669
7,502
4,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
11
4 / 1 / 0
6,071
607
2,412
5,938
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Rickyardo
Ratatoskr
11
4 / 0 / 4
5,982
598
4,511
7,470
2,357
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
manuelsu
Hachiman
11
4 / 0 / 4
6,416
642
6,461
4,954
1,502
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
2 / 4 / 0
5,644
564
4,332
9,660
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
9
0 / 2 / 1
5,333
533
3,380
4,345
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
MeIIowSweet
Aphrodite
8
0 / 5 / 0
4,964
496
1,564
6,018
2,141
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
NelsonPR136
Izanami
9
0 / 2 / 1
4,900
490
3,198
6,881
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 0
5,835
584
4,899
9,920
9,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
15
Kills
3
3
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
4
0
0.5
W
Cu Chulainn
ASG ThE MOnKey
Cu Chulainn
1
1
0
1
L
Scylla
0
2
1
0.25
W
2
1
5
4.5
W
Ix Chel
4
1
0
4
L
Aphrodite
MeIIowSweet
Aphrodite
0
5
0
0
L
Izanami
NelsonPR136
Izanami
0
2
1
0.25
W
Ratatoskr
Rickyardo
Ratatoskr
4
0
4
6
L
1
2
0
0.5
W
Hachiman
manuelsu
Hachiman
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,188
Damage
17,373
35,332
Taken
36,824
16,169
Mitigated
18,687
12,807
Healing
13,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,332
743
157
4,553
9,660
3,762
0
940
8,720
0
39,097
W
Cu Chulainn
ASG ThE MOnKey
Cu Chulainn
7,135
1,572
0
2,954
9,468
6,082
0
0
9,468
0
42,503
L
Scylla
3,380
427
0
860
4,345
1,082
0
1,037
3,308
30,272
1,226
W
4,669
1,961
630
2,308
7,502
4,635
0
1,318
6,184
0
17,271
W
Ix Chel
2,412
42
1,315
2,000
5,938
1,593
0
1,934
4,004
40,325
0
L
Aphrodite
MeIIowSweet
Aphrodite
1,564
104
1,489
1,623
6,018
2,141
0
167
5,851
13,668
0
L
Izanami
NelsonPR136
Izanami
3,198
2,336
0
2,223
6,881
1,704
49
268
6,613
0
36,155
W
Ratatoskr
Rickyardo
Ratatoskr
4,511
1,186
0
1,025
7,470
2,357
0
1,802
5,668
0
35,570
L
4,899
2,259
0
2,467
9,920
9,998
0
0
9,920
0
35,869
W
Hachiman
manuelsu
Hachiman
6,461
4,381
0
2,575
4,954
1,502
0
561
4,393
0
55,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,073
Gold Earned
26,676
298
Minions Killed
317
0
Camps Cleared
0
1,046,924
Distance Traveled
1,011,829
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,644
564
72
7
0
234,559
0
W
Cu Chulainn
5,927
593
58
6
0
187,278
0
L
Scylla
5,333
533
65
7
0
203,452
0
W
Horus
6,677
668
19
2
0
211,752
2
W
Ix Chel
6,071
607
81
8
0
209,770
4
L
Aphrodite
4,964
496
23
2
0
186,291
2
L
Izanami
4,900
490
76
8
0
192,970
0
W
Ratatoskr
5,982
598
51
5
0
250,914
0
L
Bellona
5,835
584
81
8
0
194,557
1
W
Hachiman
6,416
642
89
9
0
187,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role